Dungeon Crawl Stone Soup version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 14329143755912859773 2 Mesmaeker13 the Magician (level 1, -3/15 HPs) Began as a Djinni Fire Elementalist on July 9, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (58 turns). Mesmaeker13 the Magician (Djinni Fire Elementalist) Turns: 58, Time: 00:00:19 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 9 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of teleportation {unknown} Skills: + Level 2.2 Dodging - Level 1.5 Stealth * Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d5 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d5 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat hits you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Unknown command. You closely miss the bat. The bat is moderately wounded. The bat closely misses you. The hobgoblin hits you. A frilled lizard comes into view. The bat barely misses you. The hobgoblin closely misses you. The bat barely misses you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The hobgoblin closely misses you. The bat barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. The bat hits you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat misses you. The hobgoblin closely misses you. The foxfire hits the bat. The bat is severely wounded. The foxfire hits the bat. You kill the bat! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You see here a bat corpse. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... . .....# #..# #. .....########.### ####.####.....##.........# #...:..#...............#.# #.##.#.#.##.##.+++'++..#.# # #.#.##....+....+..#.# #......##.+..<.+..#.# #..g.v....+....+.[..# #...@...#.+....+.#### .......v.....+++++'.# ....................## .######.##.######..## #.##.# #### ...... .......# #..# .# You could see a hobgoblin (ally target). Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mesmaeker13 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Mesmaeker13 set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 58 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_cross, serial_shops, nicolae_shop_window_shopping, serial_bayou_pond_d, minmay_cupped Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 5 Armor: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 37 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 37 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts