Mesmaeker13 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (2, 6, D:1) 8 boomerangs (3, -4, D:1) a +0 club (3, 8, D:1) a +0 club (7, 30, D:1) 3 large rocks (23, 16, D:1) 22 arrows (24, 38, D:1) 3 potions of degeneration (34, 19, D:1) 9 arrows (36, 2, D:1) a +0 dagger (36, 7, D:1) a +0 dagger (36, 16, D:1) a +0 dagger (37, 10, D:1) a +0 club (44, 5, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 0, D:2) a +0 spear (7, 0, D:2) a +0 club (8, 1, D:2) a +0 club (17, -36, D:2) a +0 dagger (18, -36, D:2) a +0 dagger (21, -54, D:2) 15 arrows (31, -3, D:2) 13 stones (38, -27, D:2) 14 arrows (39, -46, D:2) a +0 short sword a +0 ring mail (39, -45, D:2) a +0 dagger a +0 robe (40, -46, D:2) a +0 dagger a +0 ring mail (42, 1, D:2) a +0 dagger (47, -45, D:2) 22 stones (49, -24, D:2) a +0 dagger (55, -3, D:2) a +0 whip (57, -43, D:2) a +0 dagger a +0 hunting sling 17 stones (63, -45, D:2) a +0 quarterstaff (70, -9, D:2) a +0 short sword (70, -4, D:2) a +0 whip (71, -19, D:2) a +0 short sword (71, -9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, -24, D:3) a +0 leather armour (7, -16, D:3) a +0 dagger (18, -26, D:3) 12 stones (46, -39, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 3, D:4) a +4 quarterstaff of chaos a +0 cloak (1, 44, D:4) a +0 dagger a +0 ring mail (20, 13, D:4) 24 stones a +0 short sword (23, 15, D:4) a +0 quarterstaff (24, 33, D:4) a +0 ring mail a +0 dagger (30, 15, D:4) a +0 short sword (34, -4, D:4) a +0 barding (39, 39, D:4) a +0 club (42, 36, D:4) a +0 hunting sling (43, 34, D:4) a +0 giant club (43, 39, D:4) a +0 short sword a +0 leather armour (47, 28, D:4) 16 stones (59, 9, D:4) 27 stones Level 5 of the Dungeon [Shop] Riulikh's Antique Weapon Boutique the +7 longbow "Wureykea" {flame, rCorr Int+5} (1721 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from acid and corrosion. the +4 arbalest of Diowah {vorpal, *Slow Str+5} (1003 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+5). It may slow you when you take damage. a +2 falchion of holy wrath (452 gold) a +0 great sword (169 gold) a +0 spear (78 gold) a +0 club (26 gold) a +0 quarterstaff (104 gold) a +0 morningstar (104 gold) a +0 great mace (169 gold) a +0 long sword (91 gold) [Shop] Ojuohab's Armour Boutique a +0 helmet (54 gold) a +0 ring mail (48 gold) a +3 scale mail of cold resistance (312 gold) a +0 chain mail (54 gold) a +0 pair of gloves (54 gold) a +1 robe of positive energy (116 gold) a +1 troll leather armour (264 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +0 robe "Zox Osa" {-Tele rN+ Str+4 Int+4} (277 gold) It affects your strength (+4). It affects your intelligence (+4). It protects you from negative energy. It prevents most forms of teleportation. [Shop] Linkic's Weapon Boutique a +0 flail (49 gold) 11 stones (15 gold) a +3 great sword of draining (401 gold) 19 bolts (53 gold) a +0 morningstar (56 gold) a +0 short sword (42 gold) a +2 shortbow of flaming (243 gold) 18 stones (25 gold) a +2 rapier of protection (235 gold) the +7 Singing Sword {vorpal, sonic wave} (1400 gold) It inflicts extra damage upon your enemies. a +0 dagger (28 gold) [Shop] Arumogro's Antique Weapon Boutique a +0 mace of holy wrath (162 gold) a +2 vorpal long sword (378 gold) a +0 short sword (66 gold) a +0 dagger (44 gold) a +0 flail (77 gold) the +5 dire flail "Miuwos" {freeze, Int+5} (1093 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). a +0 rapier (88 gold) a +0 dire flail (88 gold) a +0 club (22 gold) (4, 44, D:5) 24 arrows (14, 3, D:5) a +0 mace (14, 5, D:5) a +0 spear (16, 3, D:5) a +0 falchion (16, 5, D:5) a +0 hand axe (19, 15, D:5) a +0 giant club (22, -10, D:5) 18 stones (22, 22, D:5) a +0 spear (23, 18, D:5) a +0 robe a +0 dagger (25, 11, D:5) a +0 scale mail (25, 12, D:5) a +0 ring mail a +3 dagger (25, 13, D:5) a +0 chain mail of positive energy a +0 club (33, 7, D:5) a +0 ring mail (36, 12, D:5) a +0 ring mail (57, 36, D:5) the +11 war axe of Peamizes {vorpal, Contam rN+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from negative energy. It causes magical contamination when unequipped. Level 6 of the Dungeon (4, 13, D:6) a +0 spear (8, -6, D:6) a +0 mace a +0 robe (10, 22, D:6) 12 sling bullets (14, -7, D:6) 18 arrows (14, 7, D:6) a +0 hand axe (16, -22, D:6) a +0 hand axe a +0 club a +0 leather armour a +0 hand axe (17, -22, D:6) an amulet of guardian spirit (18, -4, D:6) a +0 short sword a +0 robe (22, -9, D:6) a +1 vampiric trident a +0 short sword of draining (23, -24, D:6) a +0 trident (23, -9, D:6) a +3 scimitar a +0 robe (26, -9, D:6) a +3 mace a +0 robe a +0 falchion a +0 robe (32, -17, D:6) a +0 scale mail (38, -14, D:6) a +0 spear (38, -13, D:6) a +0 flail a +0 club a +0 leather armour (38, -10, D:6) a +0 whip a +0 flail (38, 18, D:6) 31 arrows (41, -21, D:6) a +0 giant club (47, -11, D:6) a +0 falchion (57, -21, D:6) 12 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 leather armour (1, 1, D:7) a +0 spear 13 stones (3, 3, D:7) a +0 whip (5, 4, D:7) a +0 spear (22, 2, D:7) a +0 hunting sling (25, 10, D:7) a +0 hunting sling (26, 17, D:7) a bullfrog corpse (29, 15, D:7) a +0 halberd (30, 10, D:7) a +0 club a +0 leather armour (31, -11, D:7) a +0 glaive a +0 chain mail (31, 10, D:7) a +0 robe a +0 dagger (33, -11, D:7) a +0 trident a +0 leather armour (34, -12, D:7) a +0 hand axe a +0 leather armour (38, -7, D:7) a +3 hand axe (38, 20, D:7) 7 bolts (40, 1, D:7) a +0 leather armour a +0 falchion a +0 scale mail a +0 flail a +0 mace a +0 flail a +0 robe a +0 dagger (41, 23, D:7) 3 bolts (42, 32, D:7) a +0 leather armour (44, 27, D:7) 12 stones (46, -10, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a bolt (0, 2, D:8) a bolt (1, 1, D:8) a +0 shortbow (still there?) 22 arrows (still there?) 4 bolts (still there?) a centaur corpse (skeletalised by now) (still there?) (1, 3, D:8) a bolt (1, 4, D:8) a +0 plate armour (2, 4, D:8) a bolt (4, 6, D:8) a bolt (5, 7, D:8) a bolt a +0 trident a +0 robe (7, 8, D:8) a +0 glaive a +0 plate armour (9, 9, D:8) a +0 dagger (10, 8, D:8) 3 boomerangs a +0 club (10, 20, D:8) a +0 war axe a +0 falchion (11, 4, D:8) a bolt (15, 12, D:8) 15 stones (19, 13, D:8) a +0 quarterstaff a +0 shortbow 19 arrows (30, 9, D:8) a +0 robe the Ecumenical Temple