Mesmaeker13 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -3, D:1) 4 stones (3, 10, D:1) a +0 dagger a stone (5, -2, D:1) a +0 hand axe (7, 26, D:1) 14 stones (17, -1, D:1) a stone (24, -2, D:1) 2 stones (26, 26, D:1) 6 stones (27, 4, D:1) 3 poisoned needles (43, 23, D:1) 16 arrows (50, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, -14, D:2) 17 stones (6, -18, D:2) a +0 chain mail (9, -7, D:2) a +0 ring mail (10, -32, D:2) a +0 dagger 14 stones (10, -7, D:2) 11 sling bullets (11, 2, D:2) a +0 dagger (19, -6, D:2) 18 sling bullets (21, -36, D:2) a +0 scale mail (24, -36, D:2) a +0 dagger (34, -45, D:2) a +0 hunting sling (39, -39, D:2) 2 potions of lignification (47, -45, D:2) a +0 short sword (52, -7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 25, D:3) a stone a +0 whip (0, 28, D:3) a +0 morningstar (2, 20, D:3) a -1 long sword (2, 27, D:3) a +0 scale mail a +0 dagger (2, 28, D:3) a +0 trident (3, 1, D:3) 19 stones (10, -1, D:3) a +0 flail (17, 35, D:3) a cursed +0 robe (19, 37, D:3) a +0 hunting sling (20, 38, D:3) 10 bolts (28, 22, D:3) 22 arrows (37, 28, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 27, D:4) a +0 scale mail (2, -3, D:4) a +0 dagger a +0 leather armour (2, -2, D:4) a +0 flail a +0 chain mail a +0 dagger a +0 robe (3, 6, D:4) a +0 mace (5, 21, D:4) 24 stones (8, 3, D:4) a +0 flail (14, 0, D:4) a potion of lignification (14, 42, D:4) a +0 hand axe (15, 18, D:4) 13 arrows (17, 13, D:4) a +0 quarterstaff (20, 0, D:4) a +0 halberd (20, 32, D:4) a +0 mace a +0 ring mail (21, 33, D:4) a +0 flail (22, 1, D:4) a +0 flail (24, 33, D:4) a +0 trident (24, 40, D:4) a +0 ring mail (25, 14, D:4) a +0 short sword (25, 33, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ofiruff's Elemental Accessories a phial of floods (520 gold) a cursed staff of earth (325 gold) the Guide on Feathers (1060 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Silence Hexes/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 a wand of flame (26/48) (182 gold) [Shop] Maweh's Antique Weapon Shoppe a +0 spear of venom (140 gold) a +0 trident (87 gold) the +7 dire flail of Fortitude {vamp, Stlth+} (1420 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. a +2 short sword of venom (390 gold) a +0 flail of pain (267 gold) a +0 spear (75 gold) a +0 war axe (87 gold) the +5 hunting sling of Calculation {flame, rC+ MR+ MP+9 Int+3} (1812 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (5, 14, D:5) a +0 trident (7, 1, D:5) a +0 dagger (7, 8, D:5) a +0 robe a +0 dagger (13, 20, D:5) a +0 flail (16, 19, D:5) a +0 robe a +0 dagger (16, 20, D:5) a +0 club (20, -3, D:5) 11 stones (22, -10, D:5) 29 stones (26, -1, D:5) a +0 leather armour (34, -2, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (2, 30, D:6) a +0 flail a +0 dagger a +0 robe (6, 8, D:6) 13 gold pieces (12, -3, D:6) 18 stones (12, 37, D:6) a +0 scale mail (13, 10, D:6) a royal jelly (18, 7, D:6) 23 arrows (28, 17, D:6) 30 stones (28, 32, D:6) a poisoned tomahawk (28, 40, D:6) a +0 dagger (29, 37, D:6) a +0 mace 6 poisoned tomahawks a +0 leather armour (37, 38, D:6) a +0 dagger a +0 robe a +0 short sword a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a cursed +0 leather armour a +0 hand axe a +0 falchion (12, -15, D:7) a +0 giant club (16, 18, D:7) a killer bee corpse (18, -16, D:7) 9 poisoned needles (19, 26, D:7) a +0 ring mail (26, 32, D:7) 5 gold pieces (27, -13, D:7) a +0 giant club (28, -12, D:7) 15 bolts