Mesmaeker13 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -17, D:1) 15 stones (20, -1, D:1) a +0 ring mail (24, -31, D:1) a stone (25, -30, D:1) a stone (25, -28, D:1) a stone (25, 19, D:1) a +0 dagger (26, -26, D:1) a +0 short sword (26, 8, D:1) a +0 ring mail (28, 0, D:1) a +0 club (32, 5, D:1) a +0 club (36, -3, D:1) 14 sling bullets (42, -7, D:1) a cursed +0 club (46, -12, D:1) a +0 mace (48, 5, D:1) a +0 whip (52, -6, D:1) a +0 club Level 2 of the Dungeon (1, 11, D:2) a +0 club (1, 27, D:2) a +0 club (14, 13, D:2) a cursed -1 club (20, 27, D:2) a +0 club (29, 8, D:2) 21 arrows (32, 12, D:2) a +0 club (32, 18, D:2) a cursed -2 club a +1 leather armour of cold resistance an uncursed amulet of magic regeneration (34, 19, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 11, D:3) a +0 war axe (6, -2, D:3) a +0 robe (12, -3, D:3) a +0 flail (21, -11, D:3) 4 stones (25, -1, D:3) 12 stones (28, 2, D:3) 21 bolts (30, -2, D:3) a +0 ring mail a +0 trident (31, -8, D:3) a scroll of immolation (34, 3, D:3) a +0 whip (35, 6, D:3) a cursed -2 ring mail (39, -15, D:3) a +0 robe (41, 1, D:3) a +0 short sword (41, 15, D:3) a +0 spear a +0 halberd (41, 16, D:3) a +0 whip a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 12 sling bullets (5, 4, D:4) 15 bolts (13, 11, D:4) a +0 ring mail (20, -6, D:4) a cursed +0 hunting sling (27, 6, D:4) a +0 short sword (27, 24, D:4) a +0 flail a +0 leather armour (28, 23, D:4) a +0 falchion (29, 14, D:4) a +0 dagger a +0 robe (32, 1, D:4) a +0 club (33, 38, D:4) a +0 war axe (36, 22, D:4) 15 poisoned needles (38, 0, D:4) 10 stones (38, 31, D:4) a cursed +0 scale mail (39, 25, D:4) a +0 ring mail (41, 24, D:4) a +3 flail (42, 5, D:4) a +0 scale mail (46, 18, D:4) a +0 falchion (52, 20, D:4) a +0 mace a cursed +0 robe (54, 22, D:4) the +9 hunting sling "Kemoopy" {velocity, rC+ Str+2 Dex-3} Any stone fired from it inflicts extra damage. It affects your strength (+2). It affects your dexterity (-3). It protects you from cold. (56, 6, D:4) 26 arrows Level 5 of the Dungeon (0, 0, D:5) 18 sling bullets (10, -34, D:5) 7 needles of frenzy a +0 quarterstaff (13, 21, D:5) a +0 leather armour (20, 4, D:5) a +0 robe (21, 10, D:5) 27 stones (23, 3, D:5) 17 stones (24, -20, D:5) 29 sling bullets (30, -21, D:5) a +0 scale mail (31, -17, D:5) a +0 hand axe (32, -8, D:5) 27 stones (35, 0, D:5) a +0 flail a +0 whip a +0 spear (44, 3, D:5) an uncursed ring of magical power Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -21, D:6) 20 stones (9, -16, D:6) 16 stones (12, -7, D:6) a +0 dagger a +0 robe (14, 24, D:6) a +0 dagger (18, 33, D:6) a +0 club (19, 29, D:6) a +0 club (20, 34, D:6) a +0 spear (29, -4, D:6) a +0 scale mail (35, 31, D:6) a +0 rapier (40, -17, D:6) a +4 whip of draining (56, 32, D:6) a +0 dagger of protection (59, -8, D:6) a +0 scale mail (65, 6, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (10, -42, D:7) a +0 ring mail a +0 club (10, -37, D:7) a +0 trident a +0 chain mail a +0 leather armour (11, -38, D:7) a +0 trident (12, -39, D:7) a +4 short sword a +0 robe (13, -40, D:7) a +4 falchion of freezing a +0 robe (13, -39, D:7) a cursed +3 hand axe a +0 robe (15, -35, D:7) a +4 dagger a +0 robe (18, -2, D:7) a +0 leather armour a +0 trident (18, -1, D:7) a +0 dagger a +0 robe (28, -47, D:7) 9 bolts (30, -44, D:7) a +0 hand axe (31, -44, D:7) a +0 dagger (41, -5, D:7) a +0 flail (49, -39, D:7) a wand of flame (0/48) (50, -39, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +1 robe of cold resistance (8, 11, D:8) 25 stones (17, 1, D:8) a +0 hand axe a +0 leather armour (19, 6, D:8) a +0 dagger a +0 robe (24, 1, D:8) 21 stones (25, 35, D:8) a cursed -3 whip (34, 20, D:8) a +0 robe a +0 dagger (36, 18, D:8) 19 arrows (37, 22, D:8) an uncursed ring of wizardry (39, -8, D:8) a +0 leather armour (39, 28, D:8) 15 sling bullets (41, 29, D:8) 10 arrows (43, -9, D:8) a +0 leather armour (51, 0, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a wand of paralysis (9/24) (3, -23, D:9) a +0 dagger (5, 18, D:9) a +0 rapier (6, -1, D:9) a +0 flail (unseen) (6, 0, D:9) a throwing net (7, -23, D:9) a +0 giant spiked club (7, 0, D:9) a throwing net (unseen) (17, -25, D:9) a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a javelin of returning the Ecumenical Temple