Mesmaeker13 Level 1 of the Dungeon (0, 0, D:1) a +0 club 21 arrows (13, -5, D:1) 3 stones (15, 20, D:1) a cursed -1 club (17, -16, D:1) a +0 club (17, 0, D:1) a +0 short sword (17, 2, D:1) 25 bolts (22, 22, D:1) a +0 club (23, 32, D:1) a +0 club (24, 30, D:1) a +0 dagger (29, -15, D:1) a +0 scale mail (31, -11, D:1) a +0 dagger (34, -15, D:1) a cursed -2 whip (40, 24, D:1) a +0 dagger (45, -2, D:1) a +0 club Level 2 of the Dungeon (7, -44, D:2) a bread ration (12, -36, D:2) a +0 club a +0 ring mail (15, -34, D:2) a +0 club (17, -43, D:2) a slice of pizza (17, -25, D:2) a +0 club (17, 8, D:2) 15 stones (19, 5, D:2) a +0 short sword (21, -50, D:2) a stone (21, -46, D:2) 2 stones (25, -28, D:2) 20 sling bullets (29, -43, D:2) a +0 chain mail (42, -52, D:2) a +0 club (49, -23, D:2) a cursed -3 club (55, -47, D:2) a +0 hunting sling Level 3 of the Dungeon (1, 11, D:3) a +0 dagger a cursed +0 ring mail (4, 10, D:3) a +0 dagger a +0 blowgun (8, 6, D:3) a +1 robe (11, 21, D:3) a +0 club (13, 25, D:3) a +0 short sword (14, 3, D:3) a +0 scale mail (17, 7, D:3) a +0 club (24, 19, D:3) a +0 club (30, -5, D:3) a +0 cloak (34, 17, D:3) a +0 whip (43, 7, D:3) a +0 club (46, 26, D:3) a +0 dagger (47, -2, D:3) 4 large rocks (47, 21, D:3) a bread ration (47, 25, D:3) a +0 club (48, -2, D:3) 33 stones (49, 0, D:3) a +0 dagger 3 stones (49, 25, D:3) a +0 whip a +0 scale mail (51, 21, D:3) a +0 club (60, 24, D:3) a bread ration Level 4 of the Dungeon [Shop] Dapejar's Antique Weapon Boutique a +0 blowgun (65 gold) a +0 dagger (52 gold) a +1 short sword of draining (322 gold) the +8 rapier "Stringbean" {flame, *Drain rElec MR+ Int+8} (2028 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +2 long sword of draining (475 gold) a +0 spear (78 gold) a +0 long sword (91 gold) a cursed -1 club (2 gold) a +0 hunting sling (39 gold) a +0 club (26 gold) a +1 glaive of protection (384 gold) [Shop] Sudghos's Antique Weapon Boutique a +0 club (24 gold) a +0 whip (60 gold) a +0 trident (84 gold) the +8 flail of Spite {drain, rElec Int+4 Stlth-} (1615 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It makes you less stealthy. a +0 trident (84 gold) a +0 long sword (84 gold) a +0 scythe (72 gold) a +0 falchion (72 gold) a +0 war axe (84 gold) a +0 club (24 gold) a +0 war axe (84 gold) a +0 scimitar (96 gold) the cursed +3 short sword "Ysawami" {freeze, rC+ SInv} (854 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you see invisible. It has a curse placed upon it. [Shop] Teinkim's Book Emporium a book of Necromancy (360 gold) a book of Minor Magic (240 gold) a book of Changes (300 gold) a book of Maledictions (300 gold) a book of Flames (420 gold) the Almanac of Lightness and Sinister Magic (625 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Sublimation of Blood Necromancy 2 e - Animate Dead Necromancy 4 f - Summon Lightning Spire Summoning/Air 4 g - Silence Hexes/Air 5 a book of Cantrips (240 gold) [Shop] Qeeni's Antique Weapon Shoppe a +0 war axe (98 gold) a +0 rapier (112 gold) a +2 hand crossbow of freezing (512 gold) a +1 great mace of crushing (467 gold) a +0 long sword (98 gold) a +0 falchion (84 gold) a +0 dagger (56 gold) a cursed +0 quarterstaff (28 gold) a +0 mace (84 gold) a +0 whip (70 gold) a +0 hand axe (84 gold) [Shop] Cizuadec's Assorted Antiques a potion of invisibility (200 gold) a +4 scale mail of magic resistance (775 gold) a potion of cancellation (200 gold) a +0 morningstar (100 gold) the +5 hand axe of Valiance {pain, Dex+2} (1092 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). a scroll of remove curse (75 gold) a potion of heal wounds (125 gold) a +0 leather armour (50 gold) a scroll of immolation (87 gold) a +0 chain mail (112 gold) a potion of berserk rage (125 gold) a cursed +0 robe (2 gold) 2 potions of heal wounds (250 gold) a +2 ring mail of cold resistance (525 gold) (0, 0, D:4) 26 stones (1, 2, D:4) a +0 leather armour (11, 10, D:4) the cursed +1 mace of Extremism {vamp, *Noise rF+ Str+2 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (+3). It protects you from fire. It may make noises in combat. It has a curse placed upon it. (13, 8, D:4) a meat ration (13, 10, D:4) 24 stones (15, 20, D:4) a +0 whip (39, 1, D:4) a +0 morningstar (41, 10, D:4) a cursed -2 leather armour a +0 whip (41, 38, D:4) 3 potions of degeneration a +0 hand axe of chopping (48, 15, D:4) a +0 trident (50, 37, D:4) 4 arrows (54, 36, D:4) a -2 dagger Level 5 of the Dungeon (0, 0, D:5) a bread ration (1, 2, D:5) a +0 dagger (10, 34, D:5) a meat ration (13, 2, D:5) a bread ration (17, 6, D:5) a meat ration (18, 6, D:5) a +0 leather armour a +0 war axe (23, 21, D:5) a +0 leather armour (23, 51, D:5) a +0 pair of boots (28, 48, D:5) a +0 dagger (29, 48, D:5) a +0 hand axe (30, 48, D:5) a +0 chain mail (31, 48, D:5) a tomahawk (32, 48, D:5) a +0 hand axe a +0 club a cursed +0 scale mail (33, 48, D:5) a tomahawk (35, 53, D:5) a bread ration (36, 48, D:5) 2 tomahawks (45, -5, D:5) 16 sling bullets (58, 52, D:5) a +0 leather armour (59, 46, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a bread ration (10, -25, D:6) a +0 scale mail (19, -18, D:6) a +0 giant spiked club (19, 10, D:6) a +0 trident (22, 7, D:6) a +0 whip (25, -27, D:6) a +0 whip (25, -7, D:6) 8 javelins of returning (27, -7, D:6) 23 stones (29, -19, D:6) 7 stones (30, -21, D:6) a +0 dagger (31, -20, D:6) a +0 robe a +0 hand axe (33, -19, D:6) a +0 dagger a +0 robe (34, 1, D:6) a bread ration (36, 16, D:6) a meat ration (42, -5, D:6) a +0 flail a +0 chain mail (46, -23, D:6) 15 bolts (48, 9, D:6) a slice of pizza Level 7 of the Dungeon (0, 0, D:7) 4 scrolls of random uselessness (15, 7, D:7) a +0 hand axe (16, 6, D:7) a +0 hand axe (16, 8, D:7) a +0 hand axe of chopping (17, 7, D:7) a +0 hand axe (18, 14, D:7) a +0 dagger (unseen) (19, 12, D:7) a stone (19, 13, D:7) a +0 short sword 2 stones (19, 14, D:7) a cursed +0 dagger a cursed +0 robe a +0 whip a +0 blowgun (19, 17, D:7) a +0 dagger a +0 robe (20, 14, D:7) a +0 flail a +0 hand crossbow 20 bolts (25, 14, D:7) a stone the Ecumenical Temple a bailey (0, 0, Bailey) 4 tomahawks of returning (0, 1, Bailey) 3 tomahawks of returning (still there?) a poisoned needle (still there?) (1, -2, Bailey) a poisoned needle (1, 1, Bailey) a +0 war axe a +0 leather armour a tomahawk of returning a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (1, 2, Bailey) 5 tomahawks of returning a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, 2, Bailey) 6 tomahawks of returning a kobold skeleton (4, 0, Bailey) a poisoned needle (6, -1, Bailey) a poisoned needle (7, -4, Bailey) a +0 hand axe (unseen) (8, -3, Bailey) a tomahawk of returning (9, 11, Bailey) a +0 hand axe a +0 leather armour (10, -4, Bailey) a tomahawk of returning a kobold corpse (10, 0, Bailey) a book of the Sky (10, 1, Bailey) a potion of beneficial mutation (10, 7, Bailey) a potion of experience (10, 8, Bailey) a cursed ring of loudness (11, -3, Bailey) 3 tomahawks of returning (12, -3, Bailey) a poisoned needle (still there?) 3 tomahawks of returning (still there?) (13, -3, Bailey) a +0 war axe (still there?) a tomahawk of returning (still there?) (13, 11, Bailey) a poisoned needle (14, -10, Bailey) 3 poisoned needles (14, -3, Bailey) 2 tomahawks of returning (15, -3, Bailey) a poisoned needle (17, -3, Bailey) a +0 hand axe (still there?) 2 poisoned needles (still there?) (18, -3, Bailey) a poisoned needle