ASSERT(props.exists(VISITED_LEVELS_KEY)) in 'files.cc' at line 1435 failed. Version: Dungeon Crawl Stone Soup 0.23-b1-84-g6588a6b Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.23 -name Mesmaeker13 -rc /dgldir/rcfiles/crawl-0.23/Mesmaeker13.rc -macro /dgldir/rcfiles/crawl-0.23/Mesmaeker13.macro -morgue /dgldir/morgue/Mesmaeker13/ -webtiles-socket /crawl-master/webserver/sockets/Mesmaeker13:2019-02-07.12:39:31.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 13 stack frames. /usr/games/crawl-0.23(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x6c9e03]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.23(_Z13do_crash_dumpv+0x3c0) [0x6d1640]: do_crash_dump() /usr/games/crawl-0.23(_Z20crash_signal_handleri+0x74) [0x6ca054]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fbaac7d7060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fbaacb53f9f]: /usr/games/crawl-0.23() [0x6d0db4] /usr/games/crawl-0.23() [0x6d103a] /usr/games/crawl-0.23(_ZN6player17set_level_visitedERK8level_id+0x98) [0x78ce78]: player::set_level_visited(level_id const&) /usr/games/crawl-0.23(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0xdcd) [0x78de7d]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-0.23(_Z12startup_stepv+0xa90) [0xb4bc50]: startup_step() /usr/games/crawl-0.23(main+0x109) [0x62bde9]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fbaac7c42e1]: /usr/games/crawl-0.23() [0x62d0a5] Trying to run gdb. GNU gdb (Debian 7.12-6) 7.12.0.20161007-git Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fbaacb53aea in __waitpid (pid=17710, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007fbaacb53aea in __waitpid (pid=17710, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 #1 0x00000000006ca473 in call_gdb (file=file@entry=0x7fbaacb3e520 <_IO_2_1_stderr_>) at crash.cc:435 gdb = attach_cmd = "attach 17706\000\000\000\000\000\000\000" #2 0x00000000006d1659 in do_crash_dump () at dbg-asrt.cc:677 dir = "/dgldir/morgue/Mesmaeker13/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(props.exists(VISITED_LEVELS_KEY)) in 'files.cc' at line 1435 failed." file = 0x7fbaacb3e520 <_IO_2_1_stderr_> t = 1549543173 name = "/dgldir/morgue/Mesmaeker13/crash-Mesmaeker13-20190207-123933.txt", '\000' #3 0x00000000006ca054 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 raise (sig=6) at ../sysdeps/unix/sysv/linux/raise.c:51 set = {__val = {0, 4919430841878795816, 4294967299, 8589934599, 18446742974197923840, 1099511627520, 0, 0, 280375465082880, 4278190080, 0, 0, 0, 0, 0, 0}} pid = tid = #6 0x00000000006d0db4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffbcd9e080 "ASSERT(props.exists(VISITED_LEVELS_KEY)) in 'files.cc' at line 1435 failed.", assert=true) at dbg-asrt.cc:808 No locals. #7 0x00000000006d103a in AssertFailed (expr=expr@entry=0xc81490 "props.exists(VISITED_LEVELS_KEY)", file=file@entry=0xc806ef "files.cc", line=line@entry=1435, text=text@entry=0x0) at dbg-asrt.cc:846 mesg = "ASSERT(props.exists(VISITED_LEVELS_KEY)) in 'files.cc' at line 1435 failed.\000\000\000\000\000\306\345ټ\377\177\000\000d", '\000' , "\377\377\377\377\377\377\377\377", '\000' , " \000\000\000\000\000\000\000\002\000\000\000\377\177\000\000\000\000\000\000\000\000\000\000\340\341ټ\377\177\000\000\000\000\000\000\000\000\000\000h\r\000\000\000\000\000\000\002\000\000\000\000\000\000\000"... args = {{gp_offset = 3168396816, fp_offset = 32767, overflow_arg_area = 0x7fffbcd9e600, reg_save_area = 0x14618d8 }} fileName = #8 0x000000000078ce78 in player::set_level_visited (this=, level=...) at files.cc:1435 visited = #9 0x000000000078de7d in load_level (stair_taken=DNGN_STONE_STAIRS_DOWN_I, load_mode=LOAD_RESTART_GAME, old_level=...) at files.cc:1585 level_name = "D:1" make_changes = false popped = false hatch_name = "" just_created_level = true return_pos = {x = 0, y = 0} dest_pos = {x = 52, y = 20} #10 0x0000000000b4bc50 in _post_init (newc=false) at startup.cc:391 old_level = {branch = NUM_BRANCHES, depth = -1} #11 startup_step () at startup.cc:1389 choice = {name = "Mesmaeker13", type = GAME_TYPE_NORMAL, filename = "Mesmaeker13.cs", seed = 0, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = "", type = GAME_TYPE_NORMAL, filename = "", seed = 0, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 1, capacity 1 = {SP_DEMONSPAWN}, allowed_jobs = std::vector of length 1, capacity 1 = {JOB_WANDERER}, allowed_weapons = std::vector of length 0, capacity 0, species = SP_DEMONSPAWN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = "", type = GAME_TYPE_NORMAL, filename = "", seed = 0, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_UNKNOWN, job = JOB_UNKNOWN, weapon = WPN_UNKNOWN, fully_random = false} #12 0x000000000062bde9 in _launch_game () at main.cc:404 game_start = ccon = {cstate = 64, smartcstate = 107} #13 _launch_game_loop () at main.cc:376 game_ended = false #14 main (argc=, argv=) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Feb 7 2019 at 06:35:14 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.23/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.23/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.23/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: zelgadis_glass_arrival_small layout_rooms serial_aquarium aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_wall] aquarium_window_fake aquarium_window_corner aquarium_view_2f aquarium_balcony_3b aquarium_pool_corner Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (52, 20): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Mesmaeker13 the Demonspawn Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 scale mail, a +0 shortbow, 25 arrows, a +0 mace, a +0 dagger, a ration. Save game and exit? >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.23-b1-70-gd12f7cf Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Mesmaeker13] Species: Demonspawn Job: Wanderer HP: 18/18; mods: 0/0 MP: 1/1; mod: 0 Stats: 12 (12) 10 (10) 15 (15) Position: (52, 20), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 16 | 3 | 301 | 1/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 16 | 1 | 151 | 92/119 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 16 | 1 | 151 | 92/119 Dodging | X | 0 | 0 | 0 | 0 | 0/59 Stealth | X | 1 | 16 | 1 | 127 | 77/100 Shields | | 0 | 0 | 1 | 59 | 0/119 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 2 | 33 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #49: 15 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #1: +0 shortbow eq slot #6, inv slot #0: +2 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #### #.@# #..# #.## #. ## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>