Merlin Level 1 of the Dungeon (0, 0, D:1) a +3 dagger (0, 1, D:1) a +0 short sword (4, 9, D:1) a +0 club (5, -3, D:1) 3 stones (7, -39, D:1) a cursed +0 scale mail (8, -2, D:1) a +0 leather armour (9, -24, D:1) a +0 club (14, 5, D:1) a +0 club (22, -31, D:1) a +0 club (22, -9, D:1) a potion of curing (24, -19, D:1) a cursed +0 chain mail (30, 10, D:1) a +0 dagger (31, -18, D:1) 23 stones (35, -28, D:1) 10 gold pieces (36, -20, D:1) a +0 club a +0 whip (36, -19, D:1) 12 stones (36, -6, D:1) a +0 dagger (42, -34, D:1) 29 sling bullets (43, -5, D:1) a +0 club (44, -23, D:1) 17 gold pieces (46, -21, D:1) 15 bolts (54, 11, D:1) a cursed +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 10 sling bullets a cursed -2 flail (5, 1, D:2) a +0 hand axe (15, 38, D:2) a stone (16, 38, D:2) a cursed -2 club (17, 43, D:2) a +0 robe (18, 39, D:2) a +0 short sword 4 stones (42, 31, D:2) 22 stones (45, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 scrolls of teleportation (2, 10, D:3) 17 arrows (12, 43, D:3) 13 stones (23, 47, D:3) a rat skeleton (28, 38, D:3) an adder skeleton (28, 45, D:3) a +0 chain mail a goblin corpse (skeletalised by now) (44, 39, D:3) a +0 scale mail