Merlin Level 1 of the Dungeon (0, 0, D:1) 22 bolts (12, 25, D:1) a +0 buckler (14, 5, D:1) 20 sling bullets (34, 24, D:1) 12 stones (38, 17, D:1) a cursed -2 dagger (44, 9, D:1) a +3 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -13, D:2) a +0 short sword (7, -9, D:2) a +0 scale mail (8, -5, D:2) a +0 hunting sling (9, 12, D:2) a +0 whip (17, -7, D:2) a +0 hunting sling (17, -6, D:2) a +0 hunting sling (17, -2, D:2) a +0 club (18, -9, D:2) a +0 scale mail (22, 26, D:2) a +0 club (25, 20, D:2) a potion of degeneration (29, -11, D:2) a +0 short sword (32, -15, D:2) a +0 hunting sling (40, -4, D:2) a +0 whip (43, 29, D:2) a +0 dagger (45, 1, D:2) a +0 club Level 3 of the Dungeon (13, 6, D:3) a +0 dagger of venom (22, 7, D:3) a +0 leather armour (22, 17, D:3) 4 large rocks (26, -10, D:3) a +0 quarterstaff (33, 0, D:3) a +0 buckler (37, -15, D:3) a +0 ring mail (37, 18, D:3) a +0 whip (39, 11, D:3) a +0 club (41, 8, D:3) a +0 dagger (41, 24, D:3) a ball python skeleton (43, -5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (58, 21, D:3) a +0 club a +0 leather armour (60, 22, D:3) a +0 war axe (62, 19, D:3) a +0 dagger a cursed -2 leather armour