Merlin Level 1 of the Dungeon (0, 0, D:1) 14 bolts (3, 2, D:1) 19 stones (13, -44, D:1) a +0 dagger (16, -20, D:1) a +0 club (17, 6, D:1) a +0 club (21, -21, D:1) a +0 club (22, -44, D:1) a +0 club (35, -26, D:1) a +0 club (41, -29, D:1) a +0 robe (42, -23, D:1) a +0 hand axe (45, -45, D:1) a +0 club (54, -38, D:1) 23 sling bullets (58, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -16, D:2) 11 arrows (8, -23, D:2) a throwing net (10, -24, D:2) a +0 ring mail (15, -14, D:2) a +0 dagger of freezing (21, -31, D:2) 21 stones (25, -2, D:2) a +0 club (26, -40, D:2) a +0 short sword (35, 17, D:2) a cursed +0 club 20 stones (37, -6, D:2) a +0 shortbow (38, -31, D:2) a +0 dagger (40, -4, D:2) a +0 club (48, 12, D:2) a +0 ring mail (50, -36, D:2) a +0 club (51, 16, D:2) a +0 club (57, -5, D:2) a +0 club Level 3 of the Dungeon (1, 27, D:3) a +0 robe (8, -9, D:3) a +0 war axe (9, 21, D:3) a +0 short sword (11, 4, D:3) a +0 club (19, -6, D:3) a +0 dagger (20, 27, D:3) 23 stones (21, 18, D:3) a +1 helmet (22, 6, D:3) a +0 falchion (22, 16, D:3) a +0 helmet (31, 28, D:3) 9 stones (36, 8, D:3) a +0 dagger (38, 1, D:3) 8 bolts (39, 12, D:3) a +0 spear (41, 24, D:3) 24 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, -8, D:4) a +0 flail (8, -10, D:4) a +0 quarterstaff (11, 45, D:4) a +0 flail (18, 5, D:4) a +0 club (23, 0, D:4) a +0 club (28, 30, D:4) a +0 robe (29, 1, D:4) a +0 robe (34, -7, D:4) a +0 leather armour a +0 whip a +0 club a +0 robe a +0 whip (35, 0, D:4) a +1 antimagic halberd (unseen) (36, -6, D:4) a +0 flail (39, 2, D:4) 18 sling bullets (39, 3, D:4) a +0 dagger (unseen) Level 5 of the Dungeon (0, 0, D:5) a +1 scale mail of cold resistance (35, -13, D:5) a +0 mace (38, 23, D:5) a +0 scale mail (45, 22, D:5) 20 stones (45, 29, D:5) a +0 robe Level 6 of the Dungeon [Shop] Caergh's Jewellery Emporium a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} (513 gold) [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. a +3 amulet of reflection (172 gold) an uncursed amulet of the gourmand (330 gold) an uncursed amulet of harm (330 gold) a +4 ring of protection (396 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of the acrobat (330 gold) a +1 ring of evasion (33 gold) a +1 ring of evasion (33 gold) an uncursed ring of fire (275 gold) the ring "Xofeo" {rC+ MR+ Str+4} (506 gold) [ring of protection from cold] It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. a cursed amulet of inaccuracy (22 gold) an uncursed ring of flight (192 gold) (4, 13, D:6) a +0 short sword (5, 48, D:6) a +0 pair of gloves (10, 45, D:6) the +3 robe "Biurrar" {rN+ MR+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (15, 41, D:6) 27 stones (19, -10, D:6) 16 arrows (30, 4, D:6) a cursed +0 chain mail (42, 48, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, -42, D:7) a +4 falchion a cursed +0 robe (5, -40, D:7) a +2 battleaxe of freezing a +0 robe (5, -12, D:7) an arrow (6, -41, D:7) a +3 morningstar a +0 robe (8, -29, D:7) a +0 shortbow 23 arrows (12, -12, D:7) 16 arrows a +0 shortbow the Ecumenical Temple