Merlin Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -1, D:1) 4 tomahawks (13, -1, D:1) a +0 club (14, -12, D:1) a +0 dagger (15, -18, D:1) a +0 club (28, -16, D:1) a +0 club (43, -1, D:1) a +0 robe (43, 12, D:1) a +0 dagger (46, -20, D:1) a +0 club (49, 3, D:1) an uncursed amulet of guardian spirit (50, 2, D:1) a cursed -2 club (52, -10, D:1) a +0 short sword (55, -25, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +3 scale mail of fire resistance the human corpse of Terence (2, -18, D:2) a +2 whip of holy wrath (3, -18, D:2) a cursed +0 halberd (4, -18, D:2) a +0 flail 2 chunks of flesh (4, 9, D:2) a +0 dagger (5, -18, D:2) a worm corpse (10, 25, D:2) a +0 club (10, 26, D:2) a +0 club a +0 club (14, 11, D:2) a +0 club (34, -5, D:2) a stone (34, -1, D:2) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (34, 2, D:2) a +0 halberd (37, 7, D:2) a +0 club