Meriados Level 1 of the Dungeon (0, 0, D:1) 15 stones (3, -2, D:1) a +0 whip (4, 0, D:1) a stone (4, 28, D:1) 27 arrows (5, 0, D:1) a stone (5, 2, D:1) a stone (6, 3, D:1) a stone (7, 6, D:1) a +0 whip (9, 31, D:1) a +0 plate armour (13, 1, D:1) 15 bolts (15, 22, D:1) a +0 ring mail (20, -5, D:1) a +0 short sword (21, 19, D:1) 14 sling bullets (23, 5, D:1) 20 stones (29, 24, D:1) 27 arrows (34, 0, D:1) 4 stones (39, 18, D:1) a +0 dagger (41, 5, D:1) a +0 scale mail (44, -2, D:1) a stone (44, 17, D:1) a +0 scale mail (45, 12, D:1) a +0 club (46, -1, D:1) 2 stones (47, -1, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, -2, D:2) 20 arrows (5, 44, D:2) a +0 club (6, 28, D:2) a +0 robe (8, -10, D:2) 24 stones (11, 1, D:2) a +0 club (12, 1, D:2) a +0 dagger (17, 41, D:2) a +0 leather armour (18, 18, D:2) 3 stones (20, 36, D:2) a +0 club (31, 35, D:2) a stone (33, 35, D:2) a stone (38, 35, D:2) a +0 club 15 stones (41, 1, D:2) 11 poisoned needles (42, 43, D:2) a +0 quarterstaff (43, 27, D:2) an uncursed ring of teleportation a +0 club (48, -1, D:2) 17 poisoned needles (52, 17, D:2) a +0 club (56, 39, D:2) a +0 club (57, 41, D:2) a cursed -3 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (0, 16, D:3) a +1 dagger of electrocution a +0 leather armour (2, 34, D:3) 6 tomahawks (12, 1, D:3) a cursed -2 giant club a +0 dagger (18, 15, D:3) a +0 scale mail (19, 39, D:3) a +0 short sword (27, 11, D:3) a +0 club (28, 46, D:3) 7 tomahawks of returning (29, -5, D:3) 22 stones (32, 0, D:3) a +0 falchion (40, 4, D:3) a +0 falchion (51, 43, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 morningstar a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 24 sling bullets a +0 leather armour (1, -29, D:4) a cursed -2 trident a +0 chain mail (1, -17, D:4) a tomahawk (2, -33, D:4) 2 tomahawks (2, -31, D:4) a +0 dagger a +0 hand axe a +0 ring mail (2, -30, D:4) a +0 club a +0 whip a +0 war axe a +0 leather armour a +0 trident a +0 leather armour (2, -29, D:4) a +0 flail 2 tomahawks a +0 ring mail (3, -14, D:4) a +1 chain mail of cold resistance (4, 2, D:4) a tomahawk (10, 12, D:4) a +0 robe a +0 ring mail (12, 1, D:4) a +0 leather armour a +0 falchion a +0 short sword a +0 whip a +0 robe a +0 dagger (17, 11, D:4) 30 arrows (19, -15, D:4) a +0 whip (19, -12, D:4) a +0 shortbow (28, 0, D:4) 11 stones (32, -9, D:4) a +0 club (35, 12, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 23 arrows (13, -31, D:5) 20 sling bullets (16, -12, D:5) an arrow (17, -11, D:5) a +0 leather armour (18, -20, D:5) a +0 hunting sling (19, -23, D:5) a +0 ring mail (21, -33, D:5) a +0 shortbow (21, -10, D:5) an arrow (25, -13, D:5) 12 stones 2 arrows (27, -9, D:5) a +0 scimitar (28, -22, D:5) 22 sling bullets (30, -23, D:5) an arrow (31, -27, D:5) 3 arrows (31, -24, D:5) an arrow (32, -25, D:5) a +0 shortbow 12 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 9, D:6) 12 arrows (6, 17, D:6) a +0 ring mail (13, 13, D:6) 15 arrows (21, -21, D:6) 3 arrows a +0 giant club (21, -18, D:6) 3 arrows (22, -21, D:6) 3 arrows (22, -20, D:6) an arrow (23, -19, D:6) 2 arrows (24, -18, D:6) an arrow (25, -18, D:6) an arrow (26, 3, D:6) a +0 dagger (31, -16, D:6) 2 arrows (33, -15, D:6) an arrow (33, 10, D:6) a +0 giant club (39, 17, D:6) 8 arrows (40, 6, D:6) a +0 leather armour a +0 short sword (41, 6, D:6) a +0 club a +0 robe a +0 dagger a +0 war axe a +0 ring mail (42, -11, D:6) 18 sling bullets (42, 7, D:6) a +0 plate armour a +0 trident (46, -6, D:6) an arrow (46, -5, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 19 arrows (0, 1, D:7) a +0 dagger a +0 robe of positive energy a +0 flail a +0 leather armour (0, 2, D:7) a +4 dagger a +0 robe 3 arrows (0, 6, D:7) 2 arrows (11, 10, D:7) a +0 leather armour (14, 18, D:7) an arrow (14, 21, D:7) an arrow (14, 24, D:7) a +0 shortbow 21 arrows (23, 19, D:7) 3 arrows (25, 19, D:7) an arrow (26, 19, D:7) an arrow (27, 19, D:7) a +0 shortbow 9 arrows (30, -15, D:7) 8 poisoned needles 2 stones 2 curare-tipped needles (30, -14, D:7) a +0 blowgun a +0 blowgun 9 poisoned needles a +0 short sword a +0 chain mail (30, -13, D:7) a +0 short sword (30, 15, D:7) a +0 dagger (31, -15, D:7) a poisoned needle (31, -13, D:7) a +0 blowgun a +0 short sword 5 curare-tipped needles a +0 mace a +0 robe a +0 dagger (31, -12, D:7) a +0 chain mail (32, -11, D:7) a +0 scale mail (34, -11, D:7) a +0 chain mail (49, -19, D:7) 22 stones (51, -17, D:7) 3 stones Level 8 of the Dungeon [Shop] Syupun's Antique Weapon Shop a +0 rapier (112 gold) a +0 rapier (112 gold) the +6 great sword of Welfare {freeze, +Rage Str+7 Int-2} (1755 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your intelligence (-2). It lets you go berserk. the +11 rapier of Xesama Qisi {elec, +Blink} (2212 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you blink. a +0 club (28 gold) a +2 lajatang of electrocution (1386 gold) a +0 long sword (98 gold) a cursed -1 great sword (14 gold) a +0 rapier (112 gold) a +0 morningstar (112 gold) [Shop] Goskaeg's Antique Armour Boutique a +1 helmet of see invisible (594 gold) a +0 robe (25 gold) a +0 robe (25 gold) a +4 ring mail (936 gold) a +0 chain mail (162 gold) a +0 pair of boots (162 gold) a +0 ring mail (144 gold) the +9 plate armour of the Forest {rN+ rCorr Int-4} (2750 gold) It affects your intelligence (-4). It protects you from negative energy. It protects you from acid and corrosion. (0, 0, D:8) a +2 flail of draining (0, 1, D:8) a +0 spear (0, 2, D:8) a +0 spear a +0 scale mail a +0 spear (3, 2, D:8) 2 arrows (4, 2, D:8) an arrow (5, -18, D:8) 2 poisoned needles (5, -17, D:8) 2 stones (6, -18, D:8) a +0 club (6, -4, D:8) a +0 robe (6, 2, D:8) a +0 shortbow 14 arrows (6, 13, D:8) a cursed -2 giant spiked club (7, -18, D:8) a +0 whip a +0 dagger a +0 short sword a cursed -3 dagger a +0 club 4 stones (7, 6, D:8) a +0 dagger a +0 robe (8, -18, D:8) a +0 blowgun 12 poisoned needles (8, 6, D:8) a +0 mace a +0 leather armour (9, 6, D:8) a +0 hand axe (9, 28, D:8) a +0 quarterstaff a +4 hunting sling of velocity 14 sling bullets a +0 leather armour (10, 29, D:8) a sling bullet (10, 30, D:8) 4 sling bullets (11, -12, D:8) 15 stones (12, -8, D:8) a +0 pair of gloves (16, -8, D:8) a +0 scale mail (16, 34, D:8) a +0 hunting sling (20, -13, D:8) 21 sling bullets (22, 24, D:8) a +4 ring mail (29, -10, D:8) 15 sling bullets (31, 24, D:8) a +0 spear (31, 25, D:8) a +0 spear (33, 25, D:8) a +0 halberd (35, 2, D:8) the cursed +1 arbalest of Suicidal Tendencies {penet, rF+ rC+ MR++ Int-5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-5). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (35, 13, D:8) a +0 giant club a +0 giant club (41, 16, D:8) a potion of lignification (50, 14, D:8) a +0 flail a +0 scale mail a +0 club (50, 15, D:8) a +0 flail a +0 plate armour (56, -15, D:8) a +1 spear the +0 pair of gloves of Daorrese {-Cast +Blink rElec Str+8} It affects your strength (+8). It insulates you from electricity. It lets you blink. It prevents spellcasting. (57, 4, D:8) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (3, 1, Lair:1) a +0 plate armour (6, 7, Lair:1) a lamp of fire (9, 42, Lair:1) a +0 club (10, 6, Lair:1) a +0 falchion (19, 26, Lair:1) a +0 ring mail (21, 0, Lair:1) a cursed -3 rapier (39, 47, Lair:1) a +0 war axe (47, 28, Lair:1) a +0 morningstar (48, 21, Lair:1) 16 stones (50, 25, Lair:1) 17 bolts (50, 45, Lair:1) a +0 hand axe (59, 50, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a porcupine skeleton (14, -14, Lair:2) a +0 war axe