Meriados Level 1 of the Dungeon (0, 0, D:1) 15 arrows (4, -2, D:1) a +0 club (5, 32, D:1) a +0 whip (11, 45, D:1) a +0 dagger (12, 36, D:1) a +0 dagger (14, 2, D:1) a +0 dagger (23, -10, D:1) a +0 dagger (40, -13, D:1) a +0 dagger (43, -6, D:1) a +0 club (45, 36, D:1) a +0 short sword (46, 35, D:1) a +0 halberd (47, -6, D:1) a +0 hunting sling (58, -8, D:1) a cursed -3 hunting sling (62, 37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 19, D:2) 13 arrows (12, 5, D:2) a +0 spear (12, 9, D:2) a +0 club (12, 16, D:2) a +0 dagger (13, 7, D:2) a +0 club (15, 18, D:2) a +0 club (16, 5, D:2) a cursed -1 hunting sling a +0 dagger (19, -1, D:2) a +0 club (24, 6, D:2) a +0 dagger (25, 12, D:2) a +0 hunting sling (27, 10, D:2) 6 javelins (31, -4, D:2) a +0 club (34, -5, D:2) a +0 club (38, -1, D:2) a +0 club (47, 28, D:2) 24 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 8, D:3) a +0 mace (6, -26, D:3) a +0 mace (6, 5, D:3) a +0 mace (7, -9, D:3) a +0 club (11, -2, D:3) a +0 robe (15, -5, D:3) a +0 ring mail (16, -27, D:3) a +0 mace (16, -16, D:3) a +0 club (17, 19, D:3) a +0 dagger (18, -28, D:3) a +0 mace (19, -5, D:3) 16 arrows (21, -24, D:3) a +0 club (22, -15, D:3) a +2 scale mail of cold resistance a +0 ring mail a +4 dagger a +0 spear a +0 robe a +0 dagger a wand of lightning (0/15) (30, -14, D:3) a +0 dagger (32, 11, D:3) a +0 mace (35, 16, D:3) a cursed +0 club (36, -7, D:3) a +0 club (52, -21, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (7, 19, D:4) a +2 pair of gloves (10, 5, D:4) a +0 whip (10, 13, D:4) 15 sling bullets (20, 10, D:4) a +0 dagger a cursed +0 leather armour (30, 40, D:4) a +0 whip a +0 ring mail (30, 47, D:4) a +0 ring mail (34, 28, D:4) 16 bolts (41, 12, D:4) a +2 chain mail of poison resistance a +0 short sword (42, 13, D:4) a +0 dagger a +0 robe (49, 8, D:4) a +1 short sword of venom Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, -12, D:5) an arrow (7, -13, D:5) 8 arrows a +0 shortbow (7, 10, D:5) a cursed +0 leather armour (10, -13, D:5) an arrow (15, 11, D:5) a +0 giant club (17, 13, D:5) a +0 hand axe (17, 15, D:5) a +0 robe a +0 dagger (17, 16, D:5) a +0 vampiric trident a +0 mace (19, 3, D:5) a +0 long sword (23, 10, D:5) the cursed +2 trident "Ezymorreit" {flame, rPois MP+9 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -9, D:6) a +0 leather armour (11, 32, D:6) a +0 dagger a +0 dagger a +0 robe a +0 ring mail (22, -10, D:6) a cursed +0 dagger (22, 30, D:6) 20 bolts (27, 17, D:6) a +0 scale mail (31, 12, D:6) a +0 chain mail (32, 3, D:6) a +0 dagger a +0 robe (32, 4, D:6) a +0 flail a +0 dagger a +0 robe (32, 5, D:6) a +0 mace (34, 8, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 13 arrows (16, -12, D:7) a +0 hand axe (18, -16, D:7) a +0 leather armour (19, 6, D:7) a +0 dagger a +0 scale mail (19, 7, D:7) a +0 club (20, 7, D:7) a +0 dagger a +0 robe a +0 club (31, 6, D:7) a +0 plate armour (31, 26, D:7) a +0 leather armour (41, -9, D:7) 26 sling bullets (41, -1, D:7) a cursed +0 leather armour a +0 short sword a +0 club a +0 leather armour (42, -1, D:7) a +0 chain mail a +0 whip a +0 club (49, 6, D:7) 3 tomahawks Level 8 of the Dungeon (18, -29, D:8) a +0 plate armour (19, -23, D:8) a +0 long sword (24, -29, D:8) a +0 leather armour (31, -14, D:8) a +0 ring mail (32, -17, D:8) 2 throwing nets (36, -26, D:8) a sling bullet (38, -21, D:8) a +0 ring mail (39, -24, D:8) a +0 leather armour a +0 hunting sling 21 sling bullets a +0 quarterstaff (44, -9, D:8) a +0 hunting sling (50, -35, D:8) 12 bolts (50, -22, D:8) 3 sling bullets (56, -12, D:8) a +0 dagger a +0 mace of crushing a +0 falchion (57, -12, D:8) a +0 club a +0 short sword a +0 plate armour (57, -11, D:8) a +0 morningstar of holy wrath Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, -2, D:9) a lamp of fire (3, -17, D:9) a +0 giant club (3, -6, D:9) a +0 hand axe a +0 animal skin (3, 14, D:9) 14 poisoned needles (7, -15, D:9) a +0 spear (7, -14, D:9) a +0 spear (8, -15, D:9) a +0 spear (9, -15, D:9) a +0 halberd a +0 short sword (13, 16, D:9) a +0 chain mail (14, 9, D:9) a +0 dagger (15, -23, D:9) a +0 whip a +4 chain mail of cold resistance (17, -17, D:9) a +0 ring mail (18, 10, D:9) a +0 hand axe (28, -16, D:9) a +0 animal skin (29, -24, D:9) a +0 animal skin (29, -21, D:9) 9 poisoned needles (34, -26, D:9) a +0 ring mail a cursed -3 club a +0 dagger (42, -9, D:9) a +0 animal skin a +1 spear of venom (42, -8, D:9) a +0 robe a +0 dagger a cursed -2 robe a +0 dagger (42, -4, D:9) a +0 robe a +2 whip of flaming (43, -11, D:9) a +0 flail (47, 6, D:9) a +0 war axe a +0 cloak (50, 8, D:9) a +2 dagger of flaming Level 10 of the Dungeon (0, 0, D:10) 19 arrows (2, -10, D:10) a cursed +0 leather armour a +0 mace (3, -5, D:10) a +0 robe a +0 flail a +0 robe a +4 hand axe (3, -4, D:10) a +0 robe a +3 hand axe a +0 robe a +0 spear (14, -12, D:10) a +1 shortbow of freezing 25 arrows (15, 10, D:10) a cursed +0 robe (18, -9, D:10) an arrow (20, -13, D:10) a +0 trident (29, 10, D:10) a +0 robe (31, 17, D:10) a +0 blowgun (31, 28, D:10) a +0 spear (32, 23, D:10) a +0 rapier (32, 27, D:10) a +0 halberd (32, 29, D:10) a cursed -1 spear (33, 25, D:10) a +0 robe (33, 28, D:10) a +0 halberd (39, 26, D:10) 29 arrows (43, 4, D:10) a +0 falchion (44, -11, D:10) a poisoned needle (46, 13, D:10) a +0 broad axe of chopping (47, -13, D:10) a +0 dagger (47, -12, D:10) a +0 dagger (47, -11, D:10) an uncursed ring of ice an uncursed ring of ice a +0 cloak a +4 quarterstaff of chaos a +3 scale mail of cold resistance a +0 giant club (48, -12, D:10) a +0 whip a +0 dagger a +0 short sword a +0 blowgun 16 poisoned needles (49, -12, D:10) a poisoned needle (50, -12, D:10) a poisoned needle (56, 3, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (56, 4, D:10) a +0 buckler Level 11 of the Dungeon (0, 0, D:11) 2 tomahawks of returning (1, 5, D:11) a +0 pair of boots (3, 33, D:11) a wand of iceblast (5/15) a wand of random effects (10/48) a wand of iceblast (13/15) a wand of confusion (16/48) a wand of iceblast (3/15) a wand of random effects (13/48) a wand of enslavement (15/24) (7, 21, D:11) a +0 shortbow 12 arrows (7, 26, D:11) an arrow (8, -6, D:11) a +1 quarterstaff of speed (8, 19, D:11) an arrow (8, 20, D:11) an arrow (8, 25, D:11) an arrow (9, 19, D:11) 2 arrows (9, 21, D:11) a +0 shortbow a +0 shortbow 42 arrows (14, -9, D:11) a +3 scimitar of flaming (20, 28, D:11) 24 sling bullets (21, 25, D:11) a potion of degeneration (23, 5, D:11) a +0 leather armour (24, -3, D:11) a +0 dagger a poisoned needle (25, -3, D:11) a +0 short sword (25, -2, D:11) a +0 blowgun a +0 dagger a +0 dagger a +0 robe 12 poisoned needles (26, -2, D:11) a +0 short sword (26, -1, D:11) a cursed +0 dagger 2 poisoned needles (27, -1, D:11) a +0 short sword (27, 0, D:11) a poisoned needle a +0 hand axe (28, 0, D:11) a +0 whip a +0 leather armour a +0 blowgun (33, 15, D:11) 15 poisoned needles (35, 23, D:11) a +0 leather armour (45, 31, D:11) a +0 troll leather armour (47, 14, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a cursed -2 giant club a +0 giant spiked club (4, -31, D:12) a +0 robe (12, -20, D:12) a +2 long sword a cursed -2 robe (13, 11, D:12) a +0 leather armour a +0 mace (13, 12, D:12) a +0 whip (13, 13, D:12) a large rock (14, -20, D:12) a cursed +2 dire flail a +0 robe a +2 dagger a +0 robe (14, 11, D:12) a +0 plate armour a +0 war axe (14, 12, D:12) a +0 chain mail a +0 battleaxe (15, -21, D:12) a +5 scimitar a +0 robe (15, -20, D:12) a +0 short sword a +0 robe (15, 10, D:12) a large rock (16, 7, D:12) 2 large rocks (21, -27, D:12) 2 large rocks (23, -34, D:12) a large rock (33, -2, D:12) a large rock (33, 4, D:12) a lamp of fire (34, -1, D:12) a large rock (46, -22, D:12) a +2 dagger of pain a +0 robe (47, -20, D:12) a +0 short sword (48, -23, D:12) a +0 short sword (48, -21, D:12) a +0 club (53, -7, D:12) a scroll of noise Level 13 of the Dungeon [Shop] Xalad's Antique Weapon Emporium the cursed +1 arbalest "Xeimoby" {flame, rPois rC++ Dex-5 SInv} (845 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It greatly protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. a +0 flail (91 gold) a +0 scimitar (104 gold) a cursed -2 hunting sling (2 gold) a +0 halberd (104 gold) a +0 trident (91 gold) the +7 hand axe "Goblinslayer" {venom, rN++ Str+5 Dex-2} (1622 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (-2). It greatly protects you from negative energy. a +2 dagger of venom (374 gold) a +0 hunting sling of flaming (122 gold) the +11 short sword "Kyati" {chaos, +Inv Dex+3} (2098 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). It lets you turn invisible. a +1 vampiric rapier (494 gold) (0, 0, D:13) 4 javelins of penetration (7, 8, D:13) a +0 pair of gloves (10, -5, D:13) a +0 plate armour (11, -5, D:13) an arrow (11, -4, D:13) an arrow (11, -3, D:13) an arrow (12, -9, D:13) a +0 shortbow 11 arrows (15, -14, D:13) a +0 glaive a +0 chain mail (18, -15, D:13) a +0 hand axe (18, -14, D:13) 4 tomahawks (18, -13, D:13) a +0 hand axe (22, -27, D:13) 17 bolts (23, 11, D:13) a +0 war axe (30, -16, D:13) 3 javelins (33, -23, D:13) a +0 giant club (38, -25, D:13) a +0 giant spiked club (40, 15, D:13) an uncursed ring of protection from fire an uncursed ring of poison resistance (49, -31, D:13) 15 bolts (49, 5, D:13) a +0 quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (11, -3, Orc:1) a +0 chain mail a +0 dire flail (11, -1, Orc:1) a +0 chain mail a +0 demon blade (12, -1, Orc:1) a +0 chain mail a +0 dire flail (15, -41, Orc:1) a +0 plate armour a +0 hand axe (15, -40, Orc:1) a cursed -3 dagger a +0 plate armour a +0 battleaxe (15, -39, Orc:1) a +0 leather armour (16, -38, Orc:1) a +0 short sword a +0 chain mail (16, -6, Orc:1) a tomahawk (17, -41, Orc:1) a +0 club (17, -37, Orc:1) a +0 dagger a +0 scale mail (17, -10, Orc:1) a +0 chain mail a +0 long sword of holy wrath (17, -7, Orc:1) a +0 robe a cursed -1 dagger a +0 short sword (17, -6, Orc:1) a +0 plate armour a +0 battleaxe (18, -39, Orc:1) a +0 flail (18, -37, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -9, Orc:1) a +0 dagger (18, -8, Orc:1) a +0 scale mail a +0 flail (18, -7, Orc:1) a +0 leather armour a cursed -1 hand axe a +0 hand axe 2 tomahawks a +0 leather armour (20, -27, Orc:1) a +0 robe a +0 dagger (20, -26, Orc:1) a +3 plate armour of positive energy a +3 great sword of slicing (20, -25, Orc:1) a +0 flail a +0 chain mail a +0 glaive (20, -24, Orc:1) a +0 giant club a +0 war axe a +0 leather armour a +0 whip a +0 hand axe a +0 leather armour (20, -22, Orc:1) a +0 robe a +0 dagger a +0 leather armour (20, -21, Orc:1) a +0 chain mail a +0 vampiric dagger a +0 giant club (21, -26, Orc:1) a +0 robe a +0 dagger (25, 3, Orc:1) a +0 giant club a +0 giant club (33, -5, Orc:1) a +0 giant spiked club (36, -2, Orc:1) a +0 chain mail a cursed -1 club (36, -1, Orc:1) a +0 plate armour a +0 flail (37, -2, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Ytous's Food Shop a meat ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) 2 fruits (42 gold) a royal jelly (28 gold) a meat ration (70 gold) a bread ration (70 gold) 4 fruits (84 gold) a meat ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) [Shop] Jadaes's Magic Scroll Boutique a scroll of magic mapping (59 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of enchant armour (127 gold) a scroll of identify (34 gold) a scroll of enchant weapon (127 gold) [Shop] Qepluos's Antique Weapon Shoppe a +0 trident (133 gold) the +5 scythe "Finisher" {speed, Str+3} (1797 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +1 dagger of flaming (402 gold) a +0 quarterstaff (152 gold) a +0 battleaxe (247 gold) a +0 flail (133 gold) a +1 mace of protection (402 gold) [Shop] Kagrouxi's Book Emporium a book of Party Tricks (650 gold) a Necronomicon (1435 gold) a book of Cantrips (260 gold) a book of Alchemy (975 gold) a book of Dreams (975 gold) a book of Necromancy (390 gold) a book of Death (910 gold) a Grand Grimoire (1435 gold) a book of the Tempests (910 gold) (2, -15, Orc:2) a bolt (5, -12, Orc:2) a bolt (7, -13, Orc:2) a large rock (7, -12, Orc:2) 3 bolts (7, -11, Orc:2) a +0 troll leather armour (7, -10, Orc:2) a cursed -2 falchion (7, -8, Orc:2) a large rock (8, -15, Orc:2) a +0 hand axe (8, -12, Orc:2) a bolt (9, -12, Orc:2) a +2 flail of crushing a +0 arbalest 8 bolts a +0 plate armour a +3 long sword of electrocution (9, -11, Orc:2) a +0 giant club (10, -17, Orc:2) a +0 club a +0 leather armour (10, -16, Orc:2) a +0 club a +0 ring mail a +0 hand axe a +0 trident (10, -15, Orc:2) a +1 dire flail of pain a +0 chain mail (11, -16, Orc:2) a cursed +0 club a +0 ring mail (12, -12, Orc:2) a bolt (13, -12, Orc:2) a bolt (14, -12, Orc:2) a bolt (15, -10, Orc:2) a tomahawk (18, -8, Orc:2) a tomahawk (19, -9, Orc:2) a +0 plate armour a +0 halberd (19, -2, Orc:2) a +0 leather armour a +0 hand axe of electrocution (20, 0, Orc:2) 2 curare-tipped needles (20, 1, Orc:2) a +0 whip (21, -8, Orc:2) a +0 plate armour a cursed -1 scimitar (21, -7, Orc:2) a +0 short sword a +0 short sword a +0 chain mail a +0 short sword (21, -4, Orc:2) a +0 trident (21, -1, Orc:2) a +0 chain mail a +0 war axe (21, 0, Orc:2) a +0 leather armour a +0 mace of protection (21, 1, Orc:2) a +0 plate armour a +0 long sword (21, 6, Orc:2) a curare-tipped needle a +0 dagger of draining a -1 blowgun (22, -10, Orc:2) a bolt (22, -8, Orc:2) a +0 plate armour a +0 halberd (22, -7, Orc:2) 3 tomahawks (22, -6, Orc:2) a +0 troll leather armour a +0 ring mail a +0 plate armour a +0 short sword a cursed +0 plate armour a +2 great mace a +0 whip (22, -5, Orc:2) a cursed +0 scale mail a +0 club (22, 0, Orc:2) a +0 short sword (22, 2, Orc:2) a +0 hand axe (22, 7, Orc:2) a curare-tipped needle (23, -6, Orc:2) a +0 giant spiked club a +0 leather armour a +0 mace a +0 club a +0 plate armour a +0 bardiche (23, -5, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +0 mace (23, 6, Orc:2) a +0 robe a +0 dagger (24, -1, Orc:2) a +0 leather armour (25, -2, Orc:2) a +0 club (29, 2, Orc:2) a +0 chain mail a +0 trident of piercing (29, 3, Orc:2) a +0 trident (30, 4, Orc:2) a +0 chain mail a +0 hand axe (31, 4, Orc:2) a +0 robe a +0 giant spiked club (32, 5, Orc:2) a +0 ring mail of positive energy a +0 trident (33, 3, Orc:2) a +0 trident (33, 5, Orc:2) a +0 dagger (34, 6, Orc:2) a +0 hand axe a cursed -1 flail (36, -3, Orc:2) a +0 glaive a +0 leather armour (36, 4, Orc:2) a +0 leather armour a +0 dagger (36, 6, Orc:2) a +0 plate armour a +0 hand axe (36, 7, Orc:2) a +0 ring mail a +0 short sword a +0 glaive a +0 plate armour (37, -8, Orc:2) a +0 chain mail a +1 demon trident of freezing a +0 ring mail a cursed -2 war axe a +2 vampiric dagger (37, 4, Orc:2) a +0 ring mail a +0 flail (37, 5, Orc:2) a +0 chain mail a +0 long sword (38, -10, Orc:2) a +0 robe a +0 dagger (38, -7, Orc:2) a +1 long sword of slicing (38, -4, Orc:2) a +0 long sword (38, 3, Orc:2) a +0 plate armour a +0 long sword (39, -10, Orc:2) a +0 robe a +0 dagger (39, -9, Orc:2) a +0 ring mail a +0 war axe (40, -9, Orc:2) a +0 leather armour a +0 short sword of electrocution a +0 chain mail a +0 scimitar of slicing (41, -15, Orc:2) a +0 flail a +0 war axe (41, -9, Orc:2) a +2 robe of resistance a +0 dagger (41, -8, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 scimitar a +0 halberd (41, -4, Orc:2) a +1 dagger of holy wrath a +0 robe (42, -15, Orc:2) a +0 mace a +0 dagger a +0 robe (42, -7, Orc:2) a +0 plate armour a +0 mace (43, -6, Orc:2) a +0 plate armour a +0 great sword (44, -5, Orc:2) a +0 chain mail a +0 scimitar (44, 3, Orc:2) a cursed -3 hand axe (45, 3, Orc:2) a +0 dagger (46, 2, Orc:2) a +0 chain mail a +0 dire flail (49, -1, Orc:2) a +0 dagger a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 15, Lair:1) a +0 chain mail (2, -16, Lair:1) a +0 quarterstaff (5, -26, Lair:1) a +0 robe (15, 15, Lair:1) a +0 leather armour (20, -13, Lair:1) a +0 broad axe (27, -12, Lair:1) an uncursed ring of protection from cold a +3 amulet of reflection a +0 pair of gloves (29, 2, Lair:1) 23 bolts Level 2 of the Lair of Beasts (1, 22, Lair:2) a +0 club (13, 13, Lair:2) a cursed +0 robe (21, 15, Lair:2) a +0 hand axe (24, 29, Lair:2) a +0 chain mail (38, -12, Lair:2) a +0 robe (38, 14, Lair:2) a +0 chain mail (43, 28, Lair:2) a +0 chain mail (44, 16, Lair:2) a throwing net (47, 16, Lair:2) a +0 ring mail a +6 flail of crushing (54, -5, Lair:2) 21 arrows (60, 17, Lair:2) a +0 helmet (61, 11, Lair:2) a wand of confusion (26/48) a wand of flame (24/48) a wand of flame (19/48) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (10, -18, Lair:3) a +0 robe (20, -15, Lair:3) a +0 robe (28, -1, Lair:3) an uncursed ring of fire an uncursed ring of stealth (29, 0, Lair:3) a book of Transfigurations (33, -50, Lair:3) a +0 trident (35, -31, Lair:3) a +0 robe (37, -44, Lair:3) 3 potions of degeneration (37, -37, Lair:3) a +2 centaur barding (38, -37, Lair:3) a +0 trident of freezing (52, -37, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (2, 56, Lair:4) a +0 quarterstaff (23, 2, Lair:4) a +0 flail (27, 18, Lair:4) a +0 ring mail (35, 13, Lair:4) an uncursed staff of cold the +2 short sword of Blood-Lust {drain, rElec rN+ Dex+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. an uncursed staff of air (38, 29, Lair:4) a phial of floods (38, 30, Lair:4) a +0 long sword (59, 48, Lair:4) 14 arrows (62, 55, Lair:4) a +0 hunting sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (6, -57, Lair:5) a +0 rapier (18, -21, Lair:5) 22 sling bullets (31, -40, Lair:5) a +2 trident of venom (51, -57, Lair:5) the amulet of the Cicada {Harm *Drain Int+4 Dex+3} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It affects your dexterity (+3). It causes draining when unequipped. an uncursed ring of teleportation (52, -2, Lair:5) a +0 ring mail (60, -35, Lair:5) an uncursed amulet of rage Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of air (8, -9, Lair:6) a +3 chain mail of fire resistance (12, -9, Lair:6) a +0 flail (15, 11, Lair:6) a +0 blowgun (26, -9, Lair:6) a +0 dagger a cursed +0 robe a +0 rapier a +0 robe (26, -8, Lair:6) a +0 rapier a +0 robe a +0 dagger a +0 robe (29, 22, Lair:6) a +0 robe (30, -14, Lair:6) a +0 spear (30, -10, Lair:6) a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 short sword a cursed +0 robe (43, 25, Lair:6) an uncursed amulet of rage (45, 3, Lair:6) 7 needles of sleeping (48, -8, Lair:6) a +0 spear (49, -7, Lair:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler (55, -14, Lair:6) an uncursed staff of summoning (56, -15, Lair:6) 10 sling bullets (57, -14, Lair:6) a +0 buckler of reflection an uncursed staff of death the +7 arbalest of Rish {penet, +Blink Int-5 SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-5). It lets you see invisible. It lets you blink. (60, -12, Lair:6) a +0 rapier a +0 robe a +0 buckler Level 1 of the Swamp (0, 0, Swamp:1) 27 sling bullets (3, -28, Swamp:1) a +0 leather armour (10, -29, Swamp:1) a +0 falchion (16, -3, Swamp:1) a +0 rapier (17, -36, Swamp:1) a wand of disintegration (14/24) a scroll of amnesia 4 potions of lignification 4 potions of mutation a book of Geomancy 3 potions of berserk rage (26, -3, Swamp:1) a +0 scale mail (34, -21, Swamp:1) 10 bolts (36, -14, Swamp:1) a +1 mace of protection (48, -11, Swamp:1) a +0 spear (49, -16, Swamp:1) a +0 war axe (51, -41, Swamp:1) a +0 rapier Level 2 of the Swamp (0, 0, Swamp:2) a potion of lignification (2, -15, Swamp:2) a +0 chain mail (4, 23, Swamp:2) 13 arrows (6, 20, Swamp:2) a scroll of immolation (8, -14, Swamp:2) the +1 war axe of Tigatuh {flame, rElec rF- Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It makes you vulnerable to fire. It insulates you from electricity. (13, 9, Swamp:2) a +0 robe (22, -7, Swamp:2) a +0 chain mail (28, 34, Swamp:2) 4 curare-tipped needles (31, 21, Swamp:2) 8 poisoned needles (33, -14, Swamp:2) 19 arrows (38, 25, Swamp:2) a +0 ring mail (40, 39, Swamp:2) a +1 pair of boots (45, 30, Swamp:2) a +0 shield (46, -7, Swamp:2) a +0 quarterstaff a cursed +0 robe (52, -12, Swamp:2) a +0 scale mail (54, 15, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (2, -28, Swamp:3) a +0 ring mail (4, 6, Swamp:3) a cursed +0 spear a +0 spear (7, -7, Swamp:3) a +0 leather armour (11, 3, Swamp:3) a +2 spear of flaming (27, -5, Swamp:3) a +3 whip of electrocution (28, -4, Swamp:3) a +0 great mace (32, 1, Swamp:3) a +0 hand axe (33, 4, Swamp:3) a +0 trident (35, 0, Swamp:3) +0 swamp dragon scales (37, -1, Swamp:3) a +0 spear (39, -9, Swamp:3) a wand of confusion (21/48) Level 4 of the Swamp (0, 0, Swamp:4) a +0 spear (10, 7, Swamp:4) a hydra corpse (skeletalised by now) (12, 16, Swamp:4) a wand of digging (10/24) (13, -1, Swamp:4) a cursed +0 shield (13, 8, Swamp:4) 16 sling bullets (13, 20, Swamp:4) a hydra corpse