MenacingMecha Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -18, D:1) a cursed +0 leather armour (5, 7, D:1) a +0 club 33 bolts (8, -13, D:1) a +0 short sword (8, -6, D:1) a +0 club (9, -13, D:1) a +0 short sword (10, 6, D:1) a +0 scale mail (11, 18, D:1) a +0 club (12, -7, D:1) 20 sling bullets (12, -2, D:1) a +0 dagger (19, -30, D:1) a +0 short sword (41, -25, D:1) a +0 ring mail (46, -15, D:1) a cursed +0 spear Level 2 of the Dungeon (7, -26, D:2) a +0 club (8, -30, D:2) a +0 dagger a +0 club a +0 club (8, -29, D:2) a +0 mace a cursed +0 animal skin a +0 helmet a +0 dagger a cursed -3 club a +0 chain mail a +0 short sword a +0 club a +0 club a +0 club (9, -31, D:2) a +0 club a +0 dagger (10, -25, D:2) a +3 short sword (38, -23, D:2) a +0 club (44, -23, D:2) a +0 dagger (52, 1, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed -2 dagger (0, 1, D:3) a +0 club (26, -31, D:3) a +0 hand axe (26, 11, D:3) a +0 club a +0 short sword (37, 4, D:3) a cursed +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (5, 13, D:4) a +0 war axe (13, 12, D:4) a +0 giant club (25, 46, D:4) a +0 short sword a cursed +0 trident (26, 46, D:4) a +0 dagger a +0 short sword a +0 ring mail (31, 46, D:4) a +0 dagger a +2 robe of fire resistance (32, 45, D:4) a +0 mace (32, 47, D:4) a +0 club a +0 robe (34, 5, D:4) a +2 whip of freezing a +0 robe (34, 56, D:4) a +0 rapier (39, 25, D:4) a +0 flail (41, 12, D:4) 19 sling bullets (41, 49, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) 2 potions of brilliance an uncursed amulet of harm (2, 21, D:5) 10 bolts (4, -4, D:5) a +0 scale mail (6, -8, D:5) a +0 robe (6, 24, D:5) a +0 giant club (9, 32, D:5) a +0 dagger (12, 29, D:5) a potion of brilliance (13, -15, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 mace (7, -10, D:6) a +0 shortbow (11, 7, D:6) a cursed -3 short sword a +0 leather armour (11, 9, D:6) a +0 flail a +0 ring mail (12, 9, D:6) a +0 leather armour (13, 8, D:6) a +0 war axe (19, 35, D:6) a +0 rapier a +3 leather armour of fire resistance (20, 34, D:6) a +0 falchion (21, 1, D:6) a +0 club a +0 chain mail (21, 34, D:6) a +0 shortbow (27, -9, D:6) a +0 scale mail (31, -1, D:6) a +0 hand axe (34, -12, D:6) 19 sling bullets (36, 14, D:6) a +3 quarterstaff of chaos a +0 cloak a potion of brilliance (37, 2, D:6) a +0 hand axe (37, 15, D:6) a +0 hunting sling (50, 1, D:6) 18 poisoned darts (53, 3, D:6) a +0 flail of crushing a +0 chain mail (54, 1, D:6) 10 poisoned darts (60, -7, D:6) 18 sling bullets Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (14, 32, D:7) a +0 robe (16, 19, D:7) a +0 falchion a +0 leather armour (16, 21, D:7) a +0 hand axe a +0 mace a +0 leather armour (17, 21, D:7) a +0 dagger a +0 leather armour (24, 2, D:7) a +0 giant club (24, 8, D:7) a +0 whip (24, 11, D:7) a +0 robe a cursed +0 morningstar (31, 14, D:7) a +0 long sword a +0 chain mail (31, 22, D:7) a scroll of noise (33, 16, D:7) a sling bullet (39, 16, D:7) a +0 giant club a +0 robe a +0 dagger (40, 16, D:7) a +0 robe a +0 scimitar (40, 18, D:7) a +0 club (42, 15, D:7) a scroll of random uselessness (43, 7, D:7) a +0 trident (44, 7, D:7) a +0 dagger a +0 robe a +0 trident of venom (45, 7, D:7) a +0 leather armour a +0 ring mail 20 sling bullets a +0 quarterstaff a +0 hunting sling (46, 11, D:7) 4 sling bullets (47, 8, D:7) a sling bullet (47, 11, D:7) a sling bullet (51, 11, D:7) a +0 robe (52, 4, D:7) a +0 long sword a +0 plate armour Level 8 of the Dungeon [Shop] Fuysk's Antique Weapon Shop a +0 halberd (116 gold) a +0 scimitar (116 gold) a +1 glaive of flaming (542 gold) a +0 morningstar (116 gold) a cursed +0 dagger (29 gold) a +2 antimagic quarterstaff (696 gold) a +0 long sword (101 gold) a +3 vampiric war axe (797 gold) a +0 long sword (101 gold) a +0 dire flail (116 gold) the cursed +1 arbalest of Dust {flame, -Tele *Slow MR+++ Stlth+} (577 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. the cursed +1 great sword of the Undead {flame, *Rage MR+ Dex+4} (945 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. (0, 0, D:8) a +0 dagger a +0 scale mail (1, 0, D:8) 3 stones (1, 17, D:8) 17 gold pieces (3, 18, D:8) a potion of resistance (6, 9, D:8) a +0 battleaxe a +0 plate armour (6, 10, D:8) a +0 war axe (13, -12, D:8) a +0 leather armour (15, -7, D:8) a +0 plate armour a +0 halberd (16, -5, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 robe a +0 dagger (23, -3, D:8) a +0 ring mail a +0 whip (24, -4, D:8) a +0 chain mail a +0 flail a +0 mace (24, -3, D:8) a +0 leather armour a +0 war axe a +0 chain mail a +0 war axe (24, 14, D:8) a +0 leather armour a +0 hand axe (24, 15, D:8) a +0 leather armour a +0 club a +0 dagger (26, -8, D:8) a +0 robe a +1 war axe a +0 flail (26, -1, D:8) a +0 scale mail a +0 hand axe a +0 club a +0 trident (27, -3, D:8) a +0 chain mail a +1 war axe of chopping (27, -2, D:8) a +2 dagger of speed a +0 ring mail a +0 whip (27, -1, D:8) a +0 chain mail a +0 scimitar (28, 16, D:8) a +0 whip (29, -5, D:8) a +0 whip a +0 scale mail a +0 chain mail a cursed amulet of inaccuracy a +0 scale mail (29, 7, D:8) a cursed +0 robe (29, 16, D:8) a +0 mace of protection (30, 10, D:8) a stone (30, 12, D:8) a +0 chain mail a +0 whip (32, 8, D:8) a +0 ring mail a +0 short sword (35, 7, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 19 bolts (2, -7, D:9) a +0 dagger (3, 7, D:9) 22 bolts (3, 11, D:9) a +0 scale mail (3, 14, D:9) a +0 robe a +5 dagger (3, 15, D:9) a +0 plate armour a +0 mace (3, 24, D:9) a book of Battle (4, 12, D:9) a +0 great mace a +0 chain mail (6, 17, D:9) a +0 short sword (6, 19, D:9) a +0 short sword (6, 20, D:9) 18 bolts a +0 short sword a +0 hand crossbow (6, 27, D:9) a +0 quarterstaff (7, 16, D:9) 8 poisoned darts a +0 short sword (8, 16, D:9) a +0 robe a cursed -2 trident (8, 17, D:9) a +0 ring mail a +3 hand axe a +0 robe a +0 dagger (8, 18, D:9) a +0 giant club (8, 20, D:9) a +0 robe a +0 halberd (10, 6, D:9) a +0 leather armour (10, 7, D:9) a +0 mace (10, 16, D:9) a +0 robe a +0 dagger (11, 16, D:9) a +0 spear a +0 robe (16, -1, D:9) a +0 whip (22, -8, D:9) a +0 giant spiked club (23, -7, D:9) a +0 dagger (25, -5, D:9) a +0 naga barding (28, 7, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 trident (3, -34, D:10) a scroll of noise (10, -34, D:10) a +0 giant club a +0 giant club (14, -27, D:10) a +0 halberd a +0 chain mail (14, -3, D:10) a +0 shortbow (15, -27, D:10) a +0 trident a +0 leather armour (15, -25, D:10) a +0 dagger a +0 robe (16, -29, D:10) a +0 dagger (16, 2, D:10) a +0 chain mail a +0 morningstar (17, -26, D:10) a cursed +0 shortbow (17, 4, D:10) a cursed -2 long sword (18, -20, D:10) a +0 flail (32, -1, D:10) a +0 plate armour (37, -4, D:10) a +0 hunting sling (44, -23, D:10) a +0 falchion (45, -9, D:10) a cursed -2 dagger a +0 robe (45, -8, D:10) a +0 hand axe (45, -6, D:10) a +0 dagger a +0 robe (46, -4, D:10) a +0 war axe a +0 ring mail (48, -3, D:10) the +6 quarterstaff of Valour {speed, rF++} Attacks with this weapon are significantly faster. It greatly protects you from fire. Level 11 of the Dungeon (0, 0, D:11) a cursed +0 falchion a +0 robe a cursed +3 morningstar a cursed +0 robe a +0 scimitar a +0 robe (2, 19, D:11) a +0 dagger a +0 leather armour (2, 26, D:11) a +0 mace (3, 26, D:11) a +2 halberd a cursed +0 robe (3, 27, D:11) a +1 long sword of freezing a +0 robe (3, 30, D:11) a +1 dire flail of protection (4, 30, D:11) a +0 leather armour (6, 23, D:11) a +0 dagger a +0 robe (11, 3, D:11) a +0 lajatang (15, -7, D:11) a +0 short sword (29, 5, D:11) a large rock (31, -9, D:11) a +0 club (32, 6, D:11) a +0 giant club (34, 10, D:11) a large rock (36, 9, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, -16, D:12) a cursed +0 leather armour (4, -2, D:12) a +0 leather armour a +0 club (6, -4, D:12) a +0 giant club (8, 13, D:12) 20 bolts (10, 26, D:12) a scroll of random uselessness (12, -9, D:12) a +2 glaive of chopping a +0 chain mail (14, -18, D:12) a +0 leather armour (21, -19, D:12) a +0 rapier (34, -11, D:12) a +2 hand crossbow of freezing (34, 13, D:12) a scroll of noise (41, -24, D:12) a +0 falchion (42, 23, D:12) a large rock (43, 23, D:12) a large rock (45, 23, D:12) a large rock (50, 11, D:12) a +0 plate armour (50, 26, D:12) a +0 scale mail (50, 27, D:12) 13 silver javelins 3 silver boomerangs (56, -2, D:12) 17 poisoned darts Level 13 of the Dungeon (0, 0, D:13) a +0 robe (1, 19, D:13) a +0 rapier (6, 16, D:13) a +0 shortbow (7, 16, D:13) a +0 ring mail a +0 dagger a +0 shortbow (7, 17, D:13) a +0 shortbow (8, 15, D:13) a +0 morningstar (9, 15, D:13) a +0 shortbow (10, 15, D:13) a +0 flail (14, 11, D:13) a +2 leather armour of poison resistance a cursed -2 dagger (15, 7, D:13) a +0 leather armour (16, 26, D:13) a scroll of amnesia (18, 17, D:13) 20 bolts (24, 20, D:13) a +0 falchion a +0 leather armour (25, 13, D:13) 13 bolts (26, 21, D:13) a +0 robe a +0 dagger (26, 22, D:13) a +0 ring mail a +0 long sword a +0 plate armour (27, 22, D:13) a +0 giant spiked club a +0 giant club (28, 22, D:13) a +0 club a +0 ring mail a potion of brilliance (32, 25, D:13) a +0 ring mail (41, 9, D:13) a scarf of spirit shield a scroll of enchant armour (44, 32, D:13) a potion of degeneration (46, 29, D:13) a +0 short sword (49, 27, D:13) a +0 dagger (54, 11, D:13) a scroll of amnesia Level 14 of the Dungeon (6, 20, D:14) a cursed -3 giant club a +0 giant club (12, 23, D:14) a +0 short sword (14, 7, D:14) a +0 buckler (21, 28, D:14) a +0 leather armour of magic resistance a +0 great sword (22, 28, D:14) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (24, 21, D:14) a +0 robe a +2 scimitar of flaming (25, 4, D:14) a +0 leather armour a +0 rapier (26, 29, D:14) a +0 ring mail a +0 great mace of protection (34, 35, D:14) a +0 robe a +0 dagger a +0 dagger 4 boomerangs a +0 ring mail a cursed -2 trident a +0 plate armour (35, 8, D:14) the +9 triple crossbow of Sudden Death {flame, -Tele rElec rN+++ MR-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (47, -6, D:14) a +0 longbow (50, 3, D:14) a +0 leather armour a +0 morningstar (50, 4, D:14) a +0 robe a +3 lajatang of venom (51, 26, D:14) 19 bolts (52, 14, D:14) a +0 giant club (58, 0, D:14) a +0 dagger a +0 robe (58, 8, D:14) 9 sling bullets Level 15 of the Dungeon (0, 0, D:15) a +0 hand crossbow (2, 37, D:15) a +0 robe a +0 dagger (13, -7, D:15) a +0 giant spiked club a +0 giant spiked club (14, -7, D:15) a +0 short sword (14, 35, D:15) a +0 war axe (15, 3, D:15) a +1 morningstar of protection (16, -6, D:15) a +0 giant spiked club a +0 giant club (22, 37, D:15) a book of Minor Magic (23, -5, D:15) a +0 whip a +0 robe (23, -4, D:15) a +0 dagger a scroll of amnesia (24, 0, D:15) a +0 plate armour a +0 long sword (25, 1, D:15) a +3 scimitar of flaming (28, 39, D:15) 16 sling bullets (31, 10, D:15) a +0 giant club (32, 4, D:15) a +0 giant club a +0 giant spiked club (36, -10, D:15) a cursed -3 morningstar (41, 36, D:15) a +0 chain mail (45, 33, D:15) a +0 mace (47, -5, D:15) a +0 longbow a +2 centaur barding of cold resistance (53, -1, D:15) a +0 trident a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 2, Orc:1) a +0 giant club a +0 giant spiked club (0, 3, Orc:1) a +0 dire flail a +0 robe a +0 spear a +0 giant club (1, 3, Orc:1) a +0 giant club (2, 1, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (2, 3, Orc:1) a +0 great mace a +0 giant spiked club (11, 39, Orc:1) a +0 short sword (13, 40, Orc:1) a +0 dagger (14, 19, Orc:1) 25 gold pieces (19, 17, Orc:1) 12 gold pieces (20, 12, Orc:1) 10 gold pieces (23, 24, Orc:1) 25 gold pieces (24, 22, Orc:1) 20 gold pieces (27, 10, Orc:1) 20 gold pieces (27, 16, Orc:1) 16 gold pieces a +0 giant spiked club (27, 17, Orc:1) 8 gold pieces a +0 giant club a +0 giant spiked club (27, 18, Orc:1) a +0 plate armour a +0 scimitar 19 gold pieces a +0 ring mail a +0 halberd a cursed -1 mace (28, 16, Orc:1) a +0 robe a +0 dagger a +0 dagger 4 large rocks (28, 18, Orc:1) a +0 chain mail a +0 scimitar 27 gold pieces a +0 giant club a +0 plate armour a +0 mace (29, 1, Orc:1) 20 gold pieces (29, 2, Orc:1) 6 gold pieces (29, 16, Orc:1) a +0 leather armour 30 gold pieces a +0 leather armour (30, 17, Orc:1) 3 gold pieces a +0 trident a +0 chain mail (31, 3, Orc:1) 8 gold pieces (31, 5, Orc:1) 13 gold pieces (33, 12, Orc:1) 7 gold pieces Level 2 of the Orcish Mines [Shop] Rirarejy's Armour Shop a +0 robe (7 gold) a +1 plate armour of magic resistance (385 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 helmet (49 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +3 leather armour (209 gold) a +0 leather armour (22 gold) a +1 naga barding of stealth (385 gold) [Shop] Tyitod's Magic Scroll Shoppe a scroll of summoning (142 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of torment (112 gold) a scroll of acquirement (780 gold) a scroll of enchant armour (112 gold) a scroll of fog (30 gold) [Shop] Zeriw's Magic Scroll Emporium a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of remove curse (48 gold) a scroll of enchant armour (120 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) 2 scrolls of remove curse (96 gold) a scroll of blinking (120 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) [Shop] Xulohor's Jewellery Shop a cursed ring of teleportation (76 gold) an uncursed amulet of the acrobat (510 gold) a +2 ring of intelligence (127 gold) a +2 amulet of reflection (127 gold) a cursed ring of teleportation (76 gold) an uncursed ring of protection from magic (425 gold) an uncursed amulet of magic regeneration (510 gold) an uncursed amulet of faith (680 gold) [Shop] Emuisar's Distillery a potion of might (68 gold) a potion of resistance (170 gold) a potion of curing (51 gold) a potion of resistance (170 gold) a potion of lignification (51 gold) a potion of cancellation (136 gold) a potion of flight (51 gold) a potion of curing (51 gold) a potion of agility (68 gold) a potion of curing (51 gold) [Shop] Cuquf's Antique Weapon Shoppe a +3 double sword of freezing (1628 gold) a +3 flail of crushing (821 gold) a +1 scimitar of holy wrath (525 gold) the +9 mace "Dezxuen" {crush, Dex+2} (2245 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +4 trident of venom (969 gold) a +3 antimagic demon blade (2294 gold) a +1 morningstar of protection (436 gold) a +0 scimitar of draining (340 gold) a +6 morningstar of holy wrath (1450 gold) a +2 quarterstaff of crushing (666 gold) a +2 mace of protection (577 gold) a +0 glaive of venom (362 gold) (0, 0, Orc:2) a +0 whip a +0 leather armour (1, 1, Orc:2) a +0 halberd a +0 chain mail (2, -12, Orc:2) a +0 ring mail a +0 falchion (2, -11, Orc:2) a +0 plate armour a +0 war axe (2, 1, Orc:2) a +0 war axe a +3 chain mail (2, 2, Orc:2) a +0 club a +0 leather armour (3, -12, Orc:2) a +0 giant club (3, -11, Orc:2) a +0 ring mail a +0 hand axe (4, -13, Orc:2) a +0 chain mail a +0 scimitar (4, -12, Orc:2) a +0 flail (18, -14, Orc:2) a +0 giant club (18, -5, Orc:2) a +0 giant spiked club a +0 giant club (18, -4, Orc:2) a +0 giant club a +0 giant club (19, -5, Orc:2) a +0 hand axe a +0 giant spiked club (20, -20, Orc:2) a +0 giant club (20, -9, Orc:2) a +1 robe of magic resistance a +0 flail (20, -8, Orc:2) a +0 giant club a +0 giant club (20, -7, Orc:2) a +0 giant club a +0 giant club (20, -6, Orc:2) a +0 giant spiked club (20, -5, Orc:2) a +0 giant spiked club a +0 great mace (20, -4, Orc:2) a +0 flail a +0 hand axe a +0 robe a +0 dagger (20, -2, Orc:2) a boomerang a +0 whip (21, -9, Orc:2) a +0 giant club (21, -8, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 robe a cursed +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (21, -7, Orc:2) a +0 giant club (21, -5, Orc:2) a +0 giant club (21, -4, Orc:2) a +0 robe a +0 dagger (22, -17, Orc:2) a +0 giant club (22, -5, Orc:2) a +0 chain mail a +0 hand axe (23, -20, Orc:2) a +0 giant club a +0 giant spiked club (23, -4, Orc:2) a +0 giant spiked club (23, -3, Orc:2) a +0 giant club (24, -12, Orc:2) a +0 giant club (24, -8, Orc:2) a +0 robe a +0 dagger (24, -5, Orc:2) a +0 short sword (24, -2, Orc:2) a +0 robe a +2 spear of venom (30, -37, Orc:2) a +0 giant club (45, 2, Orc:2) a +0 dagger a +0 robe (46, 1, Orc:2) a +0 club a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand crossbow (21, -25, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 bolts (1, 24, Lair:2) the ring of the Genius {rElec MP+9} [ring of magical power] It insulates you from electricity. It affects your magic capacity (+9). (10, 7, Lair:2) 8 bolts (11, -27, Lair:2) a +0 trident (16, -14, Lair:2) a +0 club (21, 23, Lair:2) a +0 falchion (22, 24, Lair:2) a +0 falchion (26, -20, Lair:2) a +0 leather armour (27, -11, Lair:2) a stone (37, -6, Lair:2) a +2 robe of resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (0, 21, Lair:3) a +0 chain mail (4, 37, Lair:3) a scroll of random uselessness (5, -7, Lair:3) 32 sling bullets (10, 41, Lair:3) a +0 broad axe (50, -8, Lair:3) a potion of berserk rage a potion of degeneration a +0 demon trident of electrocution a +3 amulet of reflection a wand of random effects (38) a scroll of amnesia a +0 shield a scroll of brand weapon Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 mace of draining (35, -36, Lair:4) a +0 flail (38, -5, Lair:4) a potion of brilliance (60, 15, Lair:4) a +0 short sword (63, 10, Lair:4) 27 sling bullets Level 5 of the Lair of Beasts (9, 46, Lair:5) 20 bolts (16, 4, Lair:5) 15 bolts (24, 20, Lair:5) a potion of brilliance (33, -6, Lair:5) a scroll of noise (38, 24, Lair:5) an uncursed staff of earth (40, -8, Lair:5) a +0 spear (43, 12, Lair:5) 20 sling bullets (43, 13, Lair:5) a +0 scale mail (51, 1, Lair:5) a scroll of amnesia (57, 18, Lair:5) a wand of flame (47) 3 potions of magic 4 scrolls of enchant armour (60, 40, Lair:5) a lightning rod (4/4) Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 bolts (4, -2, Lair:6) a +0 ring mail (9, 3, Lair:6) a +0 quarterstaff (11, 9, Lair:6) an uncursed ring of teleportation a -3 ring of strength (19, 20, Lair:6) 5 javelins (21, -4, Lair:6) a stone (22, -20, Lair:6) a cursed +0 robe (23, -7, Lair:6) a stone (23, -6, Lair:6) a stone (24, -9, Lair:6) a stone (27, 5, Lair:6) 15 stones (47, 8, Lair:6) 22 bolts (57, 41, Lair:6) a wand of random effects (18) the ring of Sloth {+Inv Str+3 Dex-3} [ring of dexterity] It affects your strength (+3). It affects your dexterity (-3). It lets you turn invisible. (60, 20, Lair:6) a +0 leather armour Level 1 of the Swamp (0, 0, Swamp:1) a +0 helmet (7, -46, Swamp:1) a +0 robe (8, -23, Swamp:1) 8 bolts (13, -26, Swamp:1) a +0 ring mail (14, -30, Swamp:1) a +0 spear of freezing (14, -29, Swamp:1) a +0 spear (14, -28, Swamp:1) a +0 spear (34, -39, Swamp:1) a +0 spear (35, -39, Swamp:1) a +0 spear a +0 buckler (40, 0, Swamp:1) a +0 long sword (44, -54, Swamp:1) 21 sling bullets Level 2 of the Swamp (0, 0, Swamp:2) the cursed +0 shield of Vommic {Int+5 Dex-4 Stlth+} It affects your intelligence (+5). It affects your dexterity (-4). It makes you more stealthy. It has a curse placed upon it. (3, 1, Swamp:2) a +0 spear (4, 0, Swamp:2) a cursed -3 spear (8, -11, Swamp:2) a +2 demon trident of freezing (26, -20, Swamp:2) a +0 shield (38, 3, Swamp:2) an uncursed staff of energy (40, -35, Swamp:2) a +0 robe a +0 quarterstaff (45, -27, Swamp:2) a +0 halberd (49, -15, Swamp:2) a potion of degeneration Level 3 of the Swamp (0, 0, Swamp:3) a wand of flame (24) a potion of berserk rage (10, -1, Swamp:3) a wand of random effects (17) (10, 0, Swamp:3) a +0 chain mail (17, 7, Swamp:3) a +0 scale mail (22, 2, Swamp:3) a +0 leather armour (24, -9, Swamp:3) a scroll of enchant armour Level 1 of the Spider Nest (0, 0, Spider:1) a lightning rod (4/4) (9, -27, Spider:1) a +0 rapier (9, 10, Spider:1) 22 sling bullets (10, 0, Spider:1) a wand of flame (19) (11, 0, Spider:1) a +0 chain mail (17, -24, Spider:1) a +0 falchion (17, -22, Spider:1) a +2 battleaxe of chopping (26, 6, Spider:1) a fan of gales (41, -15, Spider:1) 9 gold pieces (48, -13, Spider:1) 4 large rocks (53, -18, Spider:1) a +3 quarterstaff of protection (53, -16, Spider:1) a +2 hunting sling of flaming (53, -14, Spider:1) a +0 dagger of electrocution (54, -13, Spider:1) a +4 ring of dexterity (55, -18, Spider:1) a +2 chain mail of magic resistance (59, -15, Spider:1) an uncursed ring of stealth Level 2 of the Spider Nest (0, 0, Spider:2) a book of Minor Magic (1, -9, Spider:2) 12 bolts (5, -2, Spider:2) the cursed +0 fustibalus "Omyss" {freeze, Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It has a curse placed upon it. (6, -2, Spider:2) a +0 mace (7, -5, Spider:2) a +0 broad axe (23, -35, Spider:2) a +2 demon whip of electrocution (25, -37, Spider:2) a +0 chain mail Level 3 of the Spider Nest (0, 0, Spider:3) an arrow (0, 3, Spider:3) an arrow (5, -5, Spider:3) 18 gold pieces (7, -13, Spider:3) 22 gold pieces (8, -2, Spider:3) a ration (10, 5, Spider:3) 26 gold pieces (12, 17, Spider:3) a +0 long sword of protection (12, 19, Spider:3) an arrow (13, 20, Spider:3) an arrow (14, 16, Spider:3) 22 arrows (14, 19, Spider:3) an arrow (15, 4, Spider:3) 23 gold pieces (15, 19, Spider:3) an arrow (19, 19, Spider:3) a +0 spear (24, 27, Spider:3) 5 gold pieces (25, 24, Spider:3) a +1 morningstar of holy wrath a +1 ring mail of fire resistance a +0 shield (26, 24, Spider:3) 23 gold pieces (27, 14, Spider:3) an arrow (28, 17, Spider:3) an arrow (29, 18, Spider:3) an arrow (39, -9, Spider:3) 12 gold pieces (44, -6, Spider:3) 23 gold pieces