Mellonil Level 1 of the Dungeon (0, 0, D:1) a +0 mace (16, -16, D:1) a +0 dagger (24, -1, D:1) a +0 mace (27, -43, D:1) a +0 hand axe (33, -39, D:1) a +0 dagger (34, -43, D:1) a +0 club (47, -11, D:1) a +0 hand axe 13 arrows (48, -10, D:1) a +1 hunting sling of freezing (52, -23, D:1) 10 stones (54, -43, D:1) a +0 dagger (56, -36, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) 24 bolts (3, 31, D:2) a +0 dagger (4, 0, D:2) a +0 club (6, 1, D:2) a +0 mace (14, -20, D:2) a +0 club (19, -9, D:2) a cursed +0 short sword (20, 29, D:2) a stone (22, 0, D:2) 17 arrows (36, 26, D:2) 25 arrows (48, -4, D:2) 16 bolts (49, 4, D:2) a +0 hunting sling 16 stones Level 3 of the Dungeon (0, 0, D:3) an uncursed staff of energy (16, -24, D:3) a +0 robe (16, -6, D:3) a +0 long sword (26, 7, D:3) a +0 club (29, -14, D:3) a +0 club (33, -6, D:3) a cursed staff of summoning (44, -33, D:3) a +0 club a +0 ring mail a +0 dagger a +0 club (44, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -23, D:4) a +0 club a +0 hunting sling a +0 dagger a +0 club a cursed +0 dagger 17 stones (13, -27, D:4) 18 stones (13, -25, D:4) a +0 scale mail (16, -32, D:4) the +4 hunting sling of the Vanishing Songs {flame, MR++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (22, -35, D:4) a +0 dagger a cursed +0 leather armour a +0 hand axe (22, -34, D:4) a cursed +0 leather armour a +2 flail of crushing (25, 5, D:4) 11 sling bullets (37, -42, D:4) a +0 giant club (46, -29, D:4) 18 stones (52, -33, D:4) a +0 whip a +0 ring mail a +0 dagger (52, -32, D:4) a +0 flail (54, -32, D:4) a +0 hand axe (55, -30, D:4) a +0 hand axe a +0 chain mail (64, -28, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 25 stones (5, 2, D:5) a +0 short sword (12, -17, D:5) a +1 short sword of venom (15, 4, D:5) 16 arrows a +0 shortbow (17, 4, D:5) an arrow (18, 12, D:5) a +0 leather armour (21, -20, D:5) a +0 scale mail (22, -21, D:5) a +0 scale mail (23, 5, D:5) 22 sling bullets (25, 18, D:5) a cursed -2 leather armour (28, 18, D:5) 11 stones (29, 10, D:5) a +0 leather armour (37, 13, D:5) a +0 leather armour (38, -10, D:5) a cursed -2 club a +0 flail a +0 whip (46, 9, D:5) a +0 mace a +0 short sword a +0 hand axe (47, -11, D:5) a +0 spear a +0 spear (47, 7, D:5) a +0 leather armour a +0 dagger (48, -10, D:5) a +1 flail of crushing a +0 halberd (48, -9, D:5) a +0 robe a +0 club Level 6 of the Dungeon [Shop] Taprab's Distillery a potion of berserk rage (70 gold) 2 potions of heal wounds (140 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of cancellation (112 gold) a potion of agility (56 gold) (0, 0, D:6) a +0 dagger of venom (3, -25, D:6) a +0 mace (3, -24, D:6) a +0 leather armour (4, -24, D:6) a +0 club a +0 robe a +0 dagger (5, 4, D:6) a +0 long sword a +0 robe a +0 falchion a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (7, -13, D:6) a +0 dagger a +0 robe a +0 mace a +0 ring mail (8, -19, D:6) a +0 dagger a +0 robe (19, 12, D:6) a +0 dagger (20, -33, D:6) a +0 dagger a +0 large shield (27, -33, D:6) a +0 hand axe (30, 9, D:6) 16 stones (32, -26, D:6) a +0 short sword (33, -34, D:6) 3 needles of sleeping (34, -25, D:6) 21 stones (42, -8, D:6) an arrow (45, -7, D:6) a +0 shortbow 17 arrows (50, -25, D:6) a +0 dagger (50, -21, D:6) a +0 robe a +0 short sword a +0 scale mail Level 7 of the Dungeon [Shop] Cudumol's Antique Weapon Shoppe a +2 glaive of protection (435 gold) a +0 great sword (143 gold) a +0 dagger (44 gold) a +0 mace (66 gold) a +1 great sword of electrocution (510 gold) the cursed +1 battleaxe of Royalism {chop, rC+ Str+4} (750 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It has a curse placed upon it. a +0 rapier (88 gold) a +0 long sword (77 gold) a +0 battleaxe (143 gold) (0, 0, D:7) a +0 club (3, -1, D:7) a +0 war axe a +1 short sword of speed a +0 plate armour (3, 5, D:7) a +0 chain mail (13, 7, D:7) a +4 trident a +0 robe a +0 short sword a +0 robe (14, 7, D:7) a +0 trident a +0 robe (24, 26, D:7) 12 stones (25, 10, D:7) 2 needles of confusion (27, 28, D:7) a +0 war axe a +0 ring mail (27, 29, D:7) a +0 war axe a +0 leather armour of fire resistance a +0 dagger a +0 robe a +0 morningstar (30, 8, D:7) a +0 leather armour (33, 16, D:7) 24 bolts (36, 21, D:7) a +7 short sword of freezing a +0 robe (36, 23, D:7) a +4 short sword a cursed +0 robe (37, 22, D:7) a cursed +0 long sword a cursed -2 robe a cursed +4 scimitar a +0 robe (39, 26, D:7) 18 arrows (41, 29, D:7) 2 arrows (42, 29, D:7) an arrow (42, 30, D:7) an arrow (44, 32, D:7) a +0 shortbow 15 arrows (58, 16, D:7) 14 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 15 arrows (8, 12, D:8) 26 stones (10, -2, D:8) a +0 chain mail (13, 15, D:8) 25 arrows a +0 shortbow (23, 27, D:8) a +0 robe a +0 spear (24, 26, D:8) 2 throwing nets (25, 26, D:8) a +0 leather armour a +0 club (31, -6, D:8) a scroll of noise (45, 22, D:8) 25 stones (45, 29, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) 22 arrows (1, 32, D:9) a +0 chain mail (5, 7, D:9) a +0 flail 23 stones (5, 11, D:9) a stone (5, 12, D:9) a stone (12, 16, D:9) a +0 dagger a cursed +0 robe a +0 club a +0 flail a +0 chain mail a +0 club (12, 17, D:9) a +0 war axe (19, 31, D:9) a +3 trident of freezing a +0 robe (21, -9, D:9) a +0 plate armour (21, 4, D:9) 20 sling bullets (21, 35, D:9) 18 stones (22, 28, D:9) a +0 falchion (22, 37, D:9) a throwing net (24, 36, D:9) a +2 battleaxe a cursed +0 robe a +0 spear (24, 37, D:9) a +0 whip (29, -2, D:9) a +0 hand axe a +0 animal skin (35, 13, D:9) a +0 dagger a +0 robe (35, 14, D:9) a +0 dagger (36, 14, D:9) a +0 scimitar a +0 chain mail (37, 11, D:9) a +0 hand axe (38, -18, D:9) a scroll of noise (38, -9, D:9) a cursed +0 dagger a +0 robe (42, 31, D:9) a +2 halberd a +0 robe (43, 29, D:9) a cursed +2 spear a +0 robe a cursed +0 scimitar a +0 robe a +3 war axe a +0 robe a +5 flail of freezing a +0 robe (44, 39, D:9) a +0 dagger of freezing a cursed -2 club a +0 dagger a +0 robe a +0 short sword a +0 hand axe (47, 39, D:9) a cursed +2 short sword a +0 robe (48, -11, D:9) 15 stones (48, 34, D:9) a +3 battleaxe of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 12, D:10) 28 stones (1, 6, D:10) a +3 ring mail (2, -34, D:10) a +0 robe (2, -28, D:10) an arrow (3, -29, D:10) 2 arrows (3, -15, D:10) 14 sling bullets (4, -30, D:10) an arrow (6, -30, D:10) an arrow (6, -14, D:10) a +0 giant spiked club (6, -2, D:10) a +0 flail (8, -31, D:10) a cursed -2 shortbow 16 arrows (8, -30, D:10) a +0 shortbow 23 arrows (25, -35, D:10) a +0 plate armour (28, 13, D:10) a +0 chain mail (32, 4, D:10) 13 sling bullets (33, -27, D:10) a +0 robe a +0 giant club (36, 14, D:10) the +1 flail of Mannuomn {holy, rPois rC++ Dex-5 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-5). It greatly protects you from cold. It protects you from poison. It makes you more stealthy. (43, -17, D:10) a +0 trident (45, -17, D:10) a +0 spear (46, -26, D:10) a +2 shortbow of velocity 22 arrows (60, 11, D:10) a +0 pair of boots (61, 13, D:10) 9 stones (64, 0, D:10) a wand of flame (14/48) a wand of random effects (35/48) a wand of iceblast (5/15) an uncursed ring of wizardry 2 potions of degeneration Level 11 of the Dungeon (0, 0, D:11) a +1 battleaxe of chopping (1, 4, D:11) a crystal ball of energy (4, 5, D:11) a +0 scimitar (11, -12, D:11) a +0 great sword (11, -6, D:11) a +0 naga barding (20, 27, D:11) a +4 ring mail of fire resistance (23, 19, D:11) a +0 robe a +0 dagger (25, 7, D:11) a +0 plate armour a +0 halberd (25, 16, D:11) a cursed +0 leather armour a cursed staff of power (26, 10, D:11) a +0 whip a +0 giant club (27, 19, D:11) a +0 shortbow 19 arrows (28, 6, D:11) a +0 chain mail of fire resistance a +0 hand axe a +0 flail a +0 dagger a +0 hand axe a +0 whip a +0 plate armour a +0 short sword a +0 plate armour a +0 battleaxe a +0 mace a +0 giant spiked club (30, -2, D:11) 32 bolts (30, 7, D:11) a +1 cloak (30, 17, D:11) a +0 chain mail of poison resistance (30, 27, D:11) a +4 hand axe of venom (32, -2, D:11) a +0 spear (33, -8, D:11) a large rock (34, -5, D:11) a large rock (35, -3, D:11) a +0 flail (36, -4, D:11) a +0 leather armour a +0 hand axe a +0 chain mail a +0 short sword a +0 giant club (36, 4, D:11) a +0 robe (38, 3, D:11) a phial of floods (48, -17, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 robe (4, -16, D:12) a +2 long sword of holy wrath (5, -16, D:12) a +0 scimitar a +0 chain mail (9, 1, D:12) 20 arrows (18, -15, D:12) a +0 ring mail (20, -35, D:12) a +0 pair of boots (25, -13, D:12) a +0 scale mail (30, -57, D:12) a +0 dagger of freezing a cursed +0 robe (42, -10, D:12) a +0 chain mail a +0 great mace (44, -43, D:12) 12 sling bullets (48, -12, D:12) 23 stones (51, -15, D:12) a +0 robe a +0 dagger a +0 club (54, -10, D:12) 32 sling bullets Level 13 of the Dungeon [Shop] Dufiki's General Store a book of Air (525 gold) a royal jelly (30 gold) a potion of brilliance (60 gold) a +0 club (15 gold) a +0 longbow (67 gold) 15 sling bullets (112 gold) the +5 chain mail of Fallacy {rElec rN++} (810 gold) It insulates you from electricity. It greatly protects you from negative energy. a +0 shortbow (45 gold) 16 bolts (48 gold) a potion of curing (45 gold) a +0 robe (10 gold) (0, 0, D:13) a +0 glaive (5, 1, D:13) an arrow (6, 2, D:13) 2 arrows (7, 1, D:13) 2 arrows (7, 3, D:13) a +0 shortbow 15 arrows (10, -2, D:13) a +0 trident (10, 1, D:13) an arrow (10, 3, D:13) 23 sling bullets (11, -2, D:13) a +0 trident (11, 0, D:13) an arrow (14, -1, D:13) a +0 shortbow 8 arrows (14, 0, D:13) an arrow (20, 0, D:13) 3 arrows (20, 2, D:13) an arrow (20, 4, D:13) 2 arrows (20, 5, D:13) a +0 shortbow 15 arrows (24, 41, D:13) a +0 pair of gloves (25, -8, D:13) an arrow (25, -3, D:13) a +0 shortbow 8 arrows (26, -2, D:13) a +0 flail (26, 47, D:13) a +0 leather armour (28, -7, D:13) a +0 chain mail a +2 battleaxe of freezing (29, -7, D:13) a +0 robe a +0 dagger (30, -7, D:13) a +0 war axe a potion of degeneration (31, -8, D:13) a +0 plate armour a +0 war axe (31, -7, D:13) a +0 robe a +0 dagger (31, 11, D:13) a +0 hand axe (31, 12, D:13) a +0 plate armour a cursed -2 scimitar (32, 12, D:13) a +0 leather armour a +0 hand axe a +0 scale mail a +0 club a +0 hand axe a +0 giant club a +0 morningstar a +0 dagger a +1 war axe of venom a +0 chain mail a +0 club a +0 club a +0 giant club a +0 short sword a +0 club (39, 12, D:13) a +0 robe (42, 42, D:13) a +0 short sword (43, 12, D:13) a +0 chain mail a +0 club a +0 falchion a +0 short sword a +0 ring mail a +0 trident (44, 12, D:13) a +0 hand axe a +0 leather armour a +0 dagger a cursed +0 trident a +0 plate armour (45, 12, D:13) a +0 morningstar a +0 hand axe a +0 dagger a +0 chain mail (51, 4, D:13) a bullfrog corpse (skeletalised by now) (63, 35, D:13) a +0 short sword a +0 dagger (63, 47, D:13) a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (65, 35, D:13) a +0 dagger a +0 robe (69, -8, D:13) a +0 shortbow 13 arrows (71, -7, D:13) an arrow (71, 1, D:13) 24 stones Level 14 of the Dungeon (0, 0, D:14) 14 bolts (11, -9, D:14) a +0 dagger (17, -13, D:14) 19 stones (20, -9, D:14) a +0 glaive (23, -10, D:14) a +0 giant club a +0 giant club a +0 war axe a +0 plate armour the Ecumenical Temple