Mellonil Level 1 of the Dungeon (4, -23, D:1) a +0 ring mail (14, -27, D:1) 3 stones (16, -25, D:1) 2 stones (17, -45, D:1) 14 stones (33, -40, D:1) a +0 club (40, -22, D:1) a cursed +0 dagger (42, -24, D:1) 8 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -11, D:2) a +0 dagger (11, -7, D:2) 18 arrows (15, 8, D:2) a +0 war axe (17, 1, D:2) 10 arrows (19, -6, D:2) a +0 robe (20, 15, D:2) a +0 club a +1 whip of electrocution (21, 24, D:2) a +0 dagger (22, 14, D:2) a stone (23, 25, D:2) 17 stones (24, 14, D:2) a stone (26, 8, D:2) 20 arrows (26, 14, D:2) a stone (26, 28, D:2) 17 arrows (27, -22, D:2) a +0 leather armour (27, 12, D:2) a stone (27, 13, D:2) a stone (28, -11, D:2) 25 stones (29, -28, D:2) a +0 club (30, 21, D:2) a +0 ring mail (40, -10, D:2) a +0 hand axe (51, 0, D:2) a +0 mace (61, -8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed +0 trident (6, 5, D:3) a +0 leather armour (6, 24, D:3) a scroll of random uselessness (8, 18, D:3) a scroll of magic mapping (10, 21, D:3) 2 gold pieces (13, 9, D:3) 14 bolts (14, -11, D:3) a scroll of immolation (14, -4, D:3) a scroll of immolation (16, 5, D:3) a +0 chain mail (22, -9, D:3) a +0 halberd (22, -8, D:3) a +0 whip a +0 spear (23, -2, D:3) a +0 ring mail (33, 0, D:3) a +0 club