Mellonil Level 1 of the Dungeon (0, 0, D:1) 17 stones (4, 4, D:1) a +0 animal skin (5, 2, D:1) a +0 club (11, -9, D:1) 8 stones (16, 15, D:1) 25 arrows (31, 14, D:1) a +0 whip (33, 13, D:1) a stone (34, 12, D:1) a stone (37, 10, D:1) a stone (49, -17, D:1) a +0 whip Level 2 of the Dungeon (2, 10, D:2) a +0 dagger (3, 40, D:2) 11 arrows (6, 11, D:2) 6 arrows (8, 42, D:2) a +0 club (10, 27, D:2) a +0 dagger (14, 24, D:2) a +0 hunting sling (16, 35, D:2) a stone (36, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (8, 20, D:3) a +0 club (16, -4, D:3) 23 stones (22, -3, D:3) a +0 leather armour (23, 20, D:3) a +0 club (26, -5, D:3) a +0 club (28, 2, D:3) a jackal corpse (skeletalised by now) (38, 1, D:3) 11 arrows (43, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, -26, D:4) a quokka corpse (28, -34, D:4) 2 chunks of flesh (31, -35, D:4) 3 scrolls of identify