Mellonil Level 1 of the Dungeon (0, 0, D:1) 22 stones (3, -15, D:1) a +1 short sword of electrocution (4, 4, D:1) a cursed +0 club (7, -1, D:1) a +0 club (13, 10, D:1) a +0 hunting sling (19, -14, D:1) a stone (19, -13, D:1) a +0 dagger a +0 club (19, -4, D:1) 18 stones (20, 23, D:1) a +0 leather armour (29, -4, D:1) a cursed -3 club (33, -4, D:1) a +0 hunting sling (34, -11, D:1) 8 poisoned needles (59, -19, D:1) 8 stones (63, -29, D:1) a +0 plate armour (63, -24, D:1) 25 arrows Level 2 of the Dungeon (12, -14, D:2) a +0 hand axe (22, -11, D:2) 25 stones (33, -11, D:2) a +0 mace a +0 chain mail a +0 whip (33, 16, D:2) a +0 club (40, -12, D:2) a +0 club 2 stones (40, -10, D:2) 2 stones (40, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a bat corpse (3, 0, D:3) 13 bolts (6, -31, D:3) a +0 hunting sling (14, -25, D:3) a cursed -1 club a goblin skeleton a hound corpse (skeletalised by now)