Mellonil Level 1 of the Dungeon (0, 0, D:1) 4 tomahawks (-31, 2, D:1) a +0 hunting sling (-16, 2, D:1) 18 sling bullets (-8, 19, D:1) a +0 club (-43, 26, D:1) a +0 robe (-36, 28, D:1) a +0 short sword a stone (-38, 29, D:1) a stone (-31, 35, D:1) 23 bolts (-17, 47, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 22 stones (13, 4, D:2) a +0 club (14, 7, D:2) a +0 club (-3, 8, D:2) a stone (-1, 8, D:2) a +0 whip (5, 8, D:2) 16 bolts (-5, 10, D:2) a stone (-5, 11, D:2) a +0 dagger (-7, 12, D:2) a cursed -2 club (9, 12, D:2) a stone (3, 14, D:2) a stone (4, 15, D:2) a stone (5, 19, D:2) a +0 short sword (-8, 20, D:2) a +0 mace (9, 22, D:2) a +0 dagger (4, 32, D:2) a +0 club (28, 35, D:2) a +0 dagger Level 3 of the Dungeon (30, 0, D:3) 14 arrows (37, 1, D:3) a +0 scale mail (35, 2, D:3) a +0 dagger (-2, 5, D:3) a +2 short sword of protection (0, 5, D:3) a +0 club (29, 5, D:3) a +0 hunting sling (-1, 7, D:3) a cursed -3 club (15, 7, D:3) 24 stones a +0 flail (16, 7, D:3) a +0 short sword (16, 8, D:3) 5 stones (15, 9, D:3) a +0 plate armour a cursed -3 dire flail (16, 9, D:3) a +0 club (24, 12, D:3) a +0 short sword (1, 14, D:3) a +0 long sword (36, 18, D:3) a +0 mace a +0 leather armour (5, 19, D:3) 17 stones (6, 20, D:3) a cursed -1 hand axe a +0 ring mail (10, 23, D:3) 17 exploding sling bullets (46, 28, D:3) a +0 dagger (19, 29, D:3) 16 bolts (22, 29, D:3) a +0 plate armour (-1, 32, D:3) 22 stones (4, 32, D:3) 17 bolts Level 4 of the Dungeon (0, 6, D:4) a +0 dagger a +0 robe (1, 6, D:4) a +3 dagger a +0 robe (49, 6, D:4) 15 stones (7, 13, D:4) 3 tomahawks (41, 13, D:4) a +0 dagger (9, 15, D:4) a +0 leather armour (8, 16, D:4) 2 tomahawks a +0 dagger (-9, 19, D:4) 15 sling bullets (37, 20, D:4) a +0 giant club (27, 27, D:4) a +2 leather armour of fire resistance a +2 flail of crushing (-19, 30, D:4) a +4 club (-6, 31, D:4) 17 arrows of frost (6, 40, D:4) a scroll of immolation (31, 51, D:4) 2 tomahawks (35, 53, D:4) a +0 club a +0 dagger a +0 robe a tomahawk (36, 53, D:4) a +0 club a +0 leather armour a +0 mace a cursed +0 dagger a cursed +0 leather armour a cursed +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (27, 1, D:5) 4 poisoned needles (-10, 15, D:5) a cursed +0 ring mail (14, 17, D:5) a +0 club (-10, 20, D:5) 21 stones (23, 25, D:5) a +0 shortbow 10 arrows (23, 26, D:5) an arrow (23, 27, D:5) an arrow (-13, 29, D:5) a +0 club (23, 31, D:5) a +0 club 4 stones (11, 35, D:5) a +0 giant club (4, 36, D:5) a stone (4, 42, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (25, 4, D:6) a +0 short sword (35, 11, D:6) 23 stones (55, 11, D:6) a +0 scale mail (67, 15, D:6) a +0 ring mail (45, 20, D:6) 22 arrows (46, 21, D:6) 13 arrows of flame (8, 25, D:6) a +0 short sword a +0 ring mail (8, 26, D:6) a +0 dagger a +0 leather armour (12, 37, D:6) a +0 morningstar (29, 51, D:6) a scroll of random uselessness a potion of degeneration (19, 55, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 robe (-38, 7, D:7) a +0 ring mail (-29, 10, D:7) a +0 short sword (-53, 11, D:7) a +0 ring mail (-51, 11, D:7) a +0 club a +0 long sword a +0 plate armour (-51, 12, D:7) a +0 ring mail (-11, 14, D:7) the +8 mace "Xawno Syrr" {flame, *Rage rElec rC+ Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. It may make you go berserk in combat. Dithmenos disapproves of the use of such an item. (5, 18, D:7) a +0 shortbow 6 arrows (-33, 22, D:7) 11 arrows of flame (-53, 23, D:7) a +0 war axe (3, 26, D:7) a +0 club (-50, 29, D:7) a cursed +0 spear (-24, 30, D:7) a +0 chain mail a +0 mace a +0 leather armour a +0 mace a +0 leather armour (-23, 31, D:7) a +0 whip a +0 leather armour (-24, 34, D:7) a +0 dagger a +0 robe (-37, 38, D:7) a stone (-35, 38, D:7) a cursed -3 dagger (-44, 39, D:7) a +0 chain mail (-36, 41, D:7) a +2 war axe of flaming a +0 chain mail (-18, 44, D:7) a +0 morningstar a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe a cursed +0 dagger a +0 morningstar (-50, 48, D:7) a +0 war axe (4, 48, D:7) a +0 trident (5, 48, D:7) a +0 dagger a +0 robe (6, 48, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail (7, 4, D:8) a +0 dagger a +0 robe (5, 6, D:8) 16 sling bullets (6, 10, D:8) a tomahawk (42, 10, D:8) a +0 robe (4, 12, D:8) a +0 dagger a +0 robe a +0 short sword (7, 12, D:8) a scroll of noise (20, 12, D:8) a +0 scythe a +0 robe (6, 13, D:8) a tomahawk (7, 13, D:8) a +0 club (25, 13, D:8) a +0 mace (7, 14, D:8) a +0 war axe a +0 ring mail (18, 14, D:8) a +0 pair of boots (-8, 15, D:8) a cursed -3 whip (2, 16, D:8) a tomahawk (21, 16, D:8) 12 stones (36, 16, D:8) 12 stones (1, 21, D:8) a +0 falchion (3, 23, D:8) a +0 short sword a cursed +0 robe (25, 27, D:8) a +0 ring mail (-8, 33, D:8) 21 stones (-2, 49, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 17 stones (13, 12, D:9) a stone (16, 12, D:9) a stone (17, 12, D:9) 2 stones (18, 12, D:9) a stone (30, 12, D:9) a +0 short sword 4 stones (18, 13, D:9) a +0 club a stone (20, 13, D:9) a +0 short sword (24, 18, D:9) 8 javelins (7, 20, D:9) a wand of flame (25) (-23, 22, D:9) a +0 war axe (5, 27, D:9) a +2 leather armour of fire resistance a +0 giant club (8, 28, D:9) a +0 shortbow 21 arrows (9, 28, D:9) a +0 giant club (11, 29, D:9) an arrow (-2, 32, D:9) an iguana corpse (-1, 32, D:9) a +0 club (5, 35, D:9) a stone (9, 36, D:9) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (9, 10, Lair:1) 8 stones (-5, 50, Lair:1) a +0 chain mail (-1, 52, Lair:1) a stone