Melicamp Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (1, 5, D:1) a +0 club (5, 5, D:1) a +0 club (9, -8, D:1) 19 bolts (11, -14, D:1) a +0 dagger (19, -4, D:1) a +0 dagger (36, -13, D:1) a +0 short sword (40, -9, D:1) a cursed +0 leather armour (45, 10, D:1) a potion of degeneration (51, 3, D:1) a +0 robe (51, 8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (0, 29, D:2) 20 bolts (0, 33, D:2) a +3 ring mail of poison resistance (12, 35, D:2) a +0 robe (22, 3, D:2) a +0 ring mail (25, 11, D:2) a scroll of identify (25, 13, D:2) 5 gold pieces (26, 11, D:2) a wand of acid (7) (26, 13, D:2) a potion of mutation (27, 11, D:2) a potion of might (27, 12, D:2) 13 gold pieces (27, 40, D:2) a +0 pair of gloves (30, 11, D:2) a +0 leather armour (32, 12, D:2) a +0 hunting sling a +0 dagger (39, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (19, 5, D:3) a +0 short sword (20, -17, D:3) a +0 whip (21, -9, D:3) a +0 dagger a +0 hunting sling (22, -11, D:3) a +0 club (23, -1, D:3) a +0 club (26, -10, D:3) a +0 flail (26, 19, D:3) a bat corpse (skeletalised by now) (28, -5, D:3) a +0 robe (29, 17, D:3) a +0 club a +0 hunting sling a goblin corpse (skeletalised by now) (30, 27, D:3) a +0 dagger (35, 22, D:3) a cursed -3 club (40, -9, D:3) a frilled lizard corpse a leopard gecko corpse (40, -7, D:3) 24 bolts (49, -10, D:3) a +0 dagger (50, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen) (3, 3, D:4) a potion of flight