Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 35 Melicamp the Magician (level 3, -5/28 HPs) Began as a Gnoll Wanderer on Apr 5, 2018. Slain by Sigmund ... wielding a +2 scythe of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:20 (1720 turns). Melicamp the Magician (Gnoll Wanderer) Turns: 1720, Time: 00:05:21 Health: -5/28 AC: 4 Str: 14 XL: 3 Next: 35% Magic: 6/9 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 14 Spells: 11/12 levels left rFire + . . SeeInvis . b - +0 hand crossbow rCold + . . Gourm . (no shield) rNeg . . . Faith . k - +0 troll leather armour rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.49/turn (no ring) MPRegen 0.11/turn (no ring) @: confused, brilliant, resistant, hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) e - a +0 dagger Missiles c - 17 bolts (quivered) j - 32 arrows Armour d - a +0 ring mail k - a +0 troll leather armour (worn) (You found it on level 2 of the Dungeon) Scrolls i - a scroll of teleportation {unknown} Books a - a book of Air Comestibles f - a ration Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 4.5 Armour + Level 0.7 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 3.7 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 2.1 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You close the door. Sigmund opens the door. You close the door. Sigmund opens the door. You close the door. Sigmund opens the door. You close the door. Sigmund opens the door. You close the door. Sigmund opens the door. You close the door. Sigmund opens the door. As you close the door, it creaks loudly! Sigmund opens the door. You close the door. Sigmund opens the door. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (lightly wounded) The zap hits Sigmund. Sigmund appears unharmed. Sigmund is lightly wounded. The zap hits the rat. The rat is heavily wounded. Sigmund barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (lightly wounded) The zap misses Sigmund. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hand crossbow (weapon) Sigmund barely misses you. Firing (i - inventory): c - 26 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (lightly wounded) You shoot a bolt. The bolt hits Sigmund. Sigmund is moderately wounded. Sigmund misses you. Firing (i - inventory): c - 25 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (moderately wounded) You shoot a bolt. The bolt closely misses Sigmund. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund hits you from afar with a scythe of protection! Firing (i - inventory): c - 24 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (moderately wounded) You shoot a bolt. The bolt hits the rat! You kill the rat! Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund completely misses you. Firing (i - inventory): c - 23 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (moderately wounded) You shoot a bolt. The bolt hits Sigmund. Sigmund is heavily wounded. Sigmund hits you with a scythe of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Firing (i - inventory): c - 22 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (heavily wounded) You shoot a bolt. The bolt closely misses Sigmund. Sigmund closely misses you. Firing (i - inventory): c - 21 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (heavily wounded) You shoot a bolt. The bolt hits Sigmund. Sigmund is heavily wounded. Sigmund misses you. Firing (i - inventory): c - 20 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (heavily wounded) You shoot a bolt. The bolt closely misses Sigmund. Sigmund hits you with a scythe of protection. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): c - 19 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (heavily wounded) You shoot a bolt. The bolt closely misses Sigmund. Firing (i - inventory): c - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of protection and wearing a robe (heavily wounded) You shoot a bolt. The bolt hits Sigmund. Sigmund is severely wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. You are confused. Firing (i - inventory): c - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? Okay, then. Okay, then. It was a potion of haste. You feel yourself speed up. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. It was a potion of brilliance. You feel clever all of a sudden. Something hits you! You die... ####### .# #.....# #.# #.###.####.# #@#.....##.# ######{#'#.#.##.# #....(.....#.##.# #..........#....#.# #..........#....#.# #..........#.##†#.# .............#..#.#.# #.##..(..(...###.#.#.# # #.........# #.#.#.# There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 leopard geckos (D:1) 4 bats A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:1) 6 kobolds (D:1) 6 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Melicamp the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Melicamp set off with: a book of Air, a +0 hand crossbow, 27 bolts, a +0 ring mail, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 32 | D:1 | Learned a level 1 spell: Shock 232 | D:1 | Reached skill level 2 in Air Magic 322 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/7 884 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/9 1066 | D:1 | Reached skill level 5 in Spellcasting 1668 | D:2 | Noticed Sigmund 1712 | D:2 | HP: 7/28 [Sigmund/scythe of protection (14)] 1718 | D:2 | HP: 3/28 [something (5)] 1720 | D:2 | Slain by Sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 2 | 2.1 Spellcasting | 5 | 5.0 Fighting | | 2.6 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 4.5 Dodging | | 0.7 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 3.7 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 35 Bite || 4 Fire: Hand crossbow || 17 Cast: Shock || 57 Use: Potion || 3 Eat: Chunk || 2 Armor: Ring mail || 12 Troll leather arm || 1 Dodge: Dodged || 24 Vault maps used: D:1: dpeg_arrival_erosion, minmay_misc_feat_five D:2: uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 29.1 | 53.3 | 824.0 Dungeon | 100.0 | 100.0 | 4.2 | 29.1 | 53.3 | 824.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------