Melicamp Level 1 of the Dungeon (3, 21, D:1) a +0 leather armour (7, 25, D:1) a +0 dagger (22, 9, D:1) a +0 scale mail (22, 18, D:1) a +0 short sword (26, -2, D:1) a +0 dagger (30, 19, D:1) a +0 club (33, 19, D:1) a +0 chain mail (34, 12, D:1) a +0 dagger (40, 13, D:1) a +0 dagger (40, 15, D:1) a +0 club (44, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, 4, D:2) a +0 club (12, 8, D:2) a +0 hand axe (13, 6, D:2) a +0 dagger (14, 6, D:2) 16 bolts (18, 34, D:2) a +0 whip of draining (28, -12, D:2) a +0 short sword (29, -2, D:2) a +0 ring mail (31, -20, D:2) a +0 hunting sling (37, 32, D:2) a +0 dagger a +0 dagger (38, -1, D:2) a +0 whip (54, 3, D:2) 17 sling bullets Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (1, -4, D:3) a potion of curing (4, -34, D:3) a +0 quarterstaff (10, -7, D:3) 6 gold pieces (12, -8, D:3) a poisoned needle (15, -36, D:3) a +0 club (17, -3, D:3) a ration (18, -6, D:3) a scroll of teleportation (19, 1, D:3) a cursed -2 club (21, -5, D:3) a scroll of identify (26, -11, D:3) a scroll of identify (35, -21, D:3) a +0 club