Melicamp Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of draining (6, 4, D:1) a +0 hunting sling (14, 14, D:1) a +0 dagger (16, 10, D:1) a +0 leather armour (18, -13, D:1) a cursed -3 mace (18, 15, D:1) 32 stones (32, 24, D:1) a +0 club (36, 31, D:1) 14 stones (39, 34, D:1) a meat ration (47, 22, D:1) a +0 dagger (50, 10, D:1) 22 arrows (53, 10, D:1) 12 stones (56, 0, D:1) a +0 ring mail (63, 13, D:1) a +0 short sword 4 stones (66, 0, D:1) a +0 robe (68, -4, D:1) a +0 club Level 2 of the Dungeon (10, 14, D:2) 20 arrows (11, -8, D:2) a +0 club (13, -16, D:2) a +0 club (16, -16, D:2) a +0 club a hobgoblin corpse (17, -6, D:2) a +0 dagger (23, 14, D:2) 10 stones (26, -19, D:2) a +0 short sword (29, -17, D:2) a meat ration (34, -25, D:2) 9 poisoned needles (38, 14, D:2) a potion of degeneration (39, -30, D:2) a +0 battleaxe (39, -21, D:2) 4 stones a kobold corpse (skeletalised by now) (40, -6, D:2) a quokka corpse (skeletalised by now) (41, -30, D:2) a +0 dagger (44, 6, D:2) a ball python corpse (skeletalised by now) (51, -28, D:2) 17 stones (55, -26, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 16 stones (18, -11, D:3) a meat ration (21, -8, D:3) a +0 ring mail