Melicamp Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -5, D:1) a +0 whip (5, 7, D:1) a +0 robe (5, 19, D:1) a +0 hunting sling (12, 13, D:1) a +0 club (13, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -5, D:2) a +0 vampiric dagger (9, 3, D:2) a +0 short sword (10, -20, D:2) a +0 hunting sling (11, -38, D:2) a +0 short sword (23, -11, D:2) a cursed +0 club (25, -1, D:2) a +0 club (28, 1, D:2) a +0 short sword (36, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, -10, D:3) a +0 hand axe (8, 2, D:3) a +0 falchion (10, 22, D:3) a +0 spear (12, 24, D:3) a cursed -2 club (19, -5, D:3) a +0 club (20, 12, D:3) a +0 mace (20, 13, D:3) a +0 leather armour a +0 spear (20, 16, D:3) a +0 club (23, -8, D:3) a +0 club (33, 25, D:3) a +0 hunting sling a +0 club a +0 club (38, 22, D:3) a +0 club (41, 14, D:3) a +0 club (54, 24, D:3) a +0 club Level 4 of the Dungeon [Shop] Juru's General Store a meat ration (50 gold) a +0 broad axe (40 gold) 20 arrows (40 gold) a +0 falchion (30 gold) a +1 leather armour of fire resistance (140 gold) the +3 leather armour of the Hills {rF- Dex+5 SInv} (317 gold) It affects your dexterity (+5). It makes you vulnerable to fire. It lets you see invisible. the +8 spear of Foolhardiness {flame, rPois Str-5 Int+4 SInv} (587 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+4). It protects you from poison. It lets you see invisible. a scroll of fear (35 gold) 25 sling bullets (125 gold) a +0 ring mail (40 gold) a +0 pair of gloves (45 gold) (10, -10, D:4) a +0 leather armour (16, -28, D:4) a cursed +0 chain mail (21, 10, D:4) a +0 spear a +0 club (23, 19, D:4) a +0 whip a +0 chain mail a +0 mace (25, 11, D:4) a +0 morningstar (26, 19, D:4) a +0 mace a +0 leather armour (38, -3, D:4) a +0 falchion (43, 1, D:4) a +0 club a +0 club (45, -24, D:4) a +0 giant spiked club (46, 10, D:4) a +0 giant club (48, 13, D:4) a +0 club (50, -14, D:4) a +0 plate armour (54, 10, D:4) a +0 dagger (56, 10, D:4) a +0 club a +0 hunting sling a +0 club a +0 club (61, -36, D:4) a +0 ring mail Level 5 of the Dungeon (15, -10, D:5) a +0 flail (40, -21, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (19, -9, D:6) 2 exploding tomahawks (25, -23, D:6) a +0 dagger (26, -22, D:6) a +0 hand axe a +0 leather armour (28, -22, D:6) a +0 dagger a +2 robe of fire resistance (29, -21, D:6) a +0 short sword (30, -2, D:6) 5 tomahawks (30, 18, D:6) a +0 dagger (46, -11, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +3 war axe a +0 robe (0, 1, D:7) a cursed +0 hand axe (1, -3, D:7) a +0 robe (2, -2, D:7) a +0 quarterstaff (22, 1, D:7) a hog corpse (23, -5, D:7) 7 slices of pizza (23, -4, D:7) 2 beef jerkies (23, 0, D:7) a +0 hand axe (unseen) (23, 1, D:7) a yak corpse (24, -5, D:7) 2 bread rations the Ecumenical Temple (2, 19, Temple) a +0 helmet a +0 dagger of pain