Melicamp Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 7, D:1) a +0 chain mail (6, 13, D:1) a +0 short sword (8, 9, D:1) a +0 club (11, 0, D:1) a +0 club (17, -4, D:1) a +0 club a +0 dagger (24, -9, D:1) a +0 dagger (24, 8, D:1) a +0 club (25, 2, D:1) 18 arrows (29, 17, D:1) a cursed +0 club (32, -15, D:1) a cursed +0 robe (32, -10, D:1) 17 poisoned needles (32, 1, D:1) 15 stones (39, 6, D:1) 2 potions of degeneration Level 2 of the Dungeon (0, 0, D:2) a stone (4, 0, D:2) a stone (5, 0, D:2) 2 scrolls of noise a +0 dagger (7, 0, D:2) 2 stones (7, 11, D:2) a +0 club (12, 27, D:2) a +0 ring mail (15, 2, D:2) 24 arrows (16, 2, D:2) a +0 mace (17, 2, D:2) a +0 mace a +0 ring mail a +0 club (18, -2, D:2) a potion of degeneration (23, 8, D:2) a +0 short sword (26, 15, D:2) a +0 chain mail (27, 24, D:2) 24 sling bullets (33, -12, D:2) a potion of degeneration (39, 36, D:2) 18 stones (48, 30, D:2) a cursed -3 flail (52, 15, D:2) a +0 club (54, -9, D:2) a +0 spear (56, -9, D:2) a +0 war axe (57, -10, D:2) a +0 flail (60, -8, D:2) a +0 dagger Level 3 of the Dungeon (15, 7, D:3) a +0 ring mail (15, 20, D:3) a +0 flail a +0 leather armour (16, 7, D:3) a +0 dagger (22, 3, D:3) 20 arrows (25, 0, D:3) 2 stones (26, 0, D:3) a +0 club (28, 23, D:3) a +0 quarterstaff (29, 2, D:3) a +0 plate armour of poison resistance (35, 12, D:3) a +0 dagger a +0 ring mail a +0 whip (36, 12, D:3) 5 tomahawks (37, 4, D:3) a +0 falchion (38, 5, D:3) a +0 short sword (41, -6, D:3) an uncursed amulet of inaccuracy (41, 3, D:3) a +0 hand axe (43, 15, D:3) a cursed -3 short sword (43, 21, D:3) a +0 chain mail (45, 7, D:3) a +0 leather armour (45, 10, D:3) a +0 club (45, 21, D:3) a +0 dagger a +0 dagger (46, 10, D:3) a +0 whip (48, 18, D:3) a +0 club a +0 whip (49, 1, D:3) a +1 flail of protection a +0 ring mail (49, 18, D:3) 22 bolts Level 4 of the Dungeon (0, 0, D:4) 18 arrows (10, 19, D:4) a +0 short sword (10, 20, D:4) a +0 club a +0 leather armour a +0 morningstar (10, 21, D:4) a +0 leather armour (11, 2, D:4) a +0 dagger a +0 robe (15, -4, D:4) a +0 flail a cursed +0 leather armour (19, 17, D:4) a +0 club a +0 leather armour a +0 short sword (20, 6, D:4) 19 stones (22, -17, D:4) 5 stones (23, 11, D:4) a +0 robe (29, 13, D:4) a +0 large shield (31, 3, D:4) a +0 robe (39, -4, D:4) a +0 robe (46, 13, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Xitteloug's Antique Weapon Emporium a +3 demon trident of freezing (1188 gold) a +0 scimitar (108 gold) a +0 short sword (81 gold) a +0 short sword (81 gold) the +4 hand crossbow of the Five Gods {penet, MR+ Int+7} (1371 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+7). It affects your resistance to hostile enchantments. a +1 spear of piercing (310 gold) the +9 glaive of Calculation {pain, +Fly Str+3} (2068 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It lets you fly. a +0 hand axe (81 gold) the +5 hand axe of Conscience {drain, Str+7} (1406 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). a +0 long sword (94 gold) a +1 short sword of holy wrath (334 gold) the +1 great sword of an ice cave {venom, MR+ Int+3} (855 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (2330 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (0, 0, D:5) 8 tomahawks (4, -5, D:5) a +0 club (10, -4, D:5) a potion of degeneration (12, -8, D:5) 22 stones (16, 2, D:5) a +0 war axe (19, 9, D:5) a +0 giant club (20, 15, D:5) a +0 chain mail (21, -11, D:5) a +0 leather armour (40, 9, D:5) 8 needles of confusion Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, 40, D:6) 15 arrows (4, 5, D:6) a +0 trident (4, 8, D:6) a +0 dagger a +0 robe a +0 leather armour (5, 7, D:6) a +0 dagger a +0 robe a +0 long sword a cursed +0 chain mail (6, 17, D:6) a +0 dagger a +0 leather armour (8, 21, D:6) a +0 club a +0 chain mail a cursed +0 short sword a +0 leather armour (8, 31, D:6) a +0 glaive (9, 14, D:6) a +0 robe a +0 dagger (9, 27, D:6) 24 stones (10, 17, D:6) a +0 animal skin (18, 11, D:6) a +0 chain mail (20, 14, D:6) a cursed -2 long sword a +0 robe (27, 18, D:6) a +1 robe a +2 whip of electrocution (27, 19, D:6) a +5 hand axe a +0 robe a +0 falchion a +0 chain mail (28, 19, D:6) a +3 scimitar a +0 robe (28, 20, D:6) a cursed +0 animal skin (34, 28, D:6) a +3 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) the +3 dagger of Cobyvud {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (1, -9, D:7) 3 arrows (1, -7, D:7) a +0 shortbow 15 arrows (5, -5, D:7) a +0 quarterstaff (13, 12, D:7) 24 stones (18, 8, D:7) an uncursed staff of cold (21, -24, D:7) 15 poisoned needles (24, 11, D:7) 2 sling bullets a +0 battleaxe a +0 robe a cursed +4 hand axe a cursed +0 robe a +0 mace a +0 robe a +0 giant spiked club (25, 11, D:7) a cursed +1 trident a +0 robe (26, 11, D:7) a +0 quarterstaff of protection a +0 hunting sling of freezing 12 sling bullets a +0 ring mail (26, 14, D:7) a +0 leather armour (31, 9, D:7) a +1 short sword a +0 robe (33, -6, D:7) 13 stones (36, -20, D:7) 22 arrows (36, 6, D:7) a +0 leather armour (38, -19, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 whip a +0 chain mail a +0 dagger a +0 robe (2, -2, D:8) 9 stones (9, -29, D:8) a +0 cloak (10, -27, D:8) a +0 ring mail (11, -22, D:8) a +0 pair of boots (11, -5, D:8) 17 arrows (16, -21, D:8) 17 poisoned needles (16, 10, D:8) a +0 hand axe (26, 9, D:8) 19 sling bullets (34, 2, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) 12 gold pieces (9, -11, D:9) 20 stones (11, -2, D:9) a +0 giant club (17, -26, D:9) a +0 leather armour a cursed -3 club (20, -12, D:9) 20 arrows (26, -31, D:9) a +0 leather armour (27, -29, D:9) a +0 mace a +0 flail a +0 leather armour (29, -6, D:9) 14 bolts (32, 3, D:9) 4 stones (33, -2, D:9) a stone (33, 1, D:9) 4 stones (33, 2, D:9) a +0 dagger 5 stones a +0 club (33, 3, D:9) a +0 short sword 2 stones (35, -18, D:9) a +0 giant spiked club (36, -41, D:9) 24 stones (38, -31, D:9) 14 arrows (42, -26, D:9) 12 stones (42, -22, D:9) 25 arrows (45, -24, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 3 fruits Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 gold pieces (11, -2, Lair:1) a +0 leather armour (24, -1, Lair:1) 10 gold pieces (24, 0, Lair:1) 4 gold pieces (30, -5, Lair:1) 22 arrows (31, 7, Lair:1) 16 stones (35, 3, Lair:1) a scroll of identify (42, -23, Lair:1) a meat ration (43, -13, Lair:1) 2 potions of resistance (45, 13, Lair:1) an uncursed amulet of harm (48, -4, Lair:1) 16 stones Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (7, -7, Lair:3) a fruit (14, 3, Lair:3) 10 arrows (38, 15, Lair:3) a cursed -1 war axe (47, 9, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 large rocks (14, 1, Lair:4) a scroll of blinking