Melicamp Level 1 of the Dungeon (3, -7, D:1) a +0 short sword (4, -4, D:1) a +0 club 4 stones (7, -18, D:1) a +0 club (12, -25, D:1) 5 stones a +0 shield (12, -7, D:1) a +0 robe (18, 6, D:1) a +0 club (22, -13, D:1) a +0 short sword 3 stones (23, -43, D:1) a +0 hand axe (30, -30, D:1) 29 bolts (50, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 10, D:2) a +0 robe (9, 12, D:2) a frilled lizard corpse (skeletalised by now) (12, -30, D:2) a wand of flame (32/48) a +0 mace (13, -31, D:2) a +0 mace (14, -31, D:2) a +0 mace (14, 8, D:2) a meat ration (15, -32, D:2) a cursed +0 mace (17, -33, D:2) a +0 mace (18, -32, D:2) a +0 mace (19, -33, D:2) a +0 mace (19, -32, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (32, -14, D:2) a +0 club (34, -27, D:2) a +0 ring mail (36, -11, D:2) a +0 short sword (38, -4, D:2) a rat corpse (40, -5, D:2) a rat corpse (44, -8, D:2) a +0 club (50, 1, D:2) 18 stones (51, -7, D:2) a +0 leather armour (56, 0, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (0, 4, D:3) a leopard gecko corpse (1, 8, D:3) an orc corpse (3, 7, D:3) 5 potions of flight 2 potions of mutation 3 potions of curing (4, -11, D:3) a bread ration (4, -9, D:3) a +0 whip a gnoll corpse (4, -4, D:3) a meat ration (15, 27, D:3) a +0 war axe (21, 27, D:3) 22 stones (29, 29, D:3) a +0 naga barding