Melicamp Level 1 of the Dungeon (0, 0, D:1) a stone (1, 2, D:1) a +0 club (1, 3, D:1) a stone (2, -1, D:1) a +0 club (2, 1, D:1) 3 stones (9, 4, D:1) a +0 short sword (19, -14, D:1) a +0 club (19, 4, D:1) a +0 dagger (23, -14, D:1) 24 bolts (25, 20, D:1) a +0 leather armour (27, 27, D:1) a +0 club (38, 17, D:1) 20 stones (42, -1, D:1) 9 sling bullets (44, 7, D:1) a meat ration (50, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -7, D:2) a rat corpse (14, 1, D:2) a leopard gecko corpse (skeletalised by now) (15, 8, D:2) 3 stones (16, 7, D:2) a +0 club a goblin corpse (23, 9, D:2) a bat corpse (25, 5, D:2) a +0 ring mail (26, 11, D:2) 22 sling bullets (33, -10, D:2) a +0 whip (36, -10, D:2) a potion of heal wounds