Megalobster Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -14, D:1) a +0 club (6, -3, D:1) 22 bolts (9, -3, D:1) a +0 club (28, -17, D:1) a +0 club (28, -16, D:1) a +0 dagger (51, 16, D:1) a +0 club (59, 20, D:1) a cursed +0 robe Level 2 of the Dungeon (1, -23, D:2) a +0 club (6, -15, D:2) a +0 robe (11, -13, D:2) a +0 whip (30, -45, D:2) a +0 club (30, -40, D:2) 15 bolts (33, -15, D:2) a +0 robe (36, -41, D:2) a +0 robe (38, -33, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 4, D:3) a +0 leather armour (10, 24, D:3) a +0 ring mail (22, 38, D:3) a +0 dagger (31, 2, D:3) a +0 dagger (31, 28, D:3) a +0 club (35, 30, D:3) a +0 club (42, 26, D:3) a cursed -1 club (43, 26, D:3) a +0 club Level 4 of the Dungeon [Shop] Luxon's Antique Armour Boutique a +0 leather armour (48 gold) a +0 naga barding of fire resistance (720 gold) a +0 robe (16 gold) the +4 leather armour of Boellypp {-Tele rElec rF+ Dex+3} (1048 gold) It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. a +0 buckler (108 gold) a +0 scale mail (96 gold) a +0 leather armour of fire resistance (216 gold) the +1 robe "Rurisius" {rElec rN+ Slay-4} (170 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It protects you from negative energy. a +0 robe (16 gold) a +0 chain mail (108 gold) the +4 skin of Zhor {rC+++} (1495 gold) It renders you almost immune to cold. a +1 ring mail of magic resistance (384 gold) a cursed +0 scale mail (24 gold) (6, -2, D:4) a +0 giant club (6, 3, D:4) a +0 whip (13, 8, D:4) a +0 short sword (41, -28, D:4) a +0 leather armour a +0 hand axe (43, -22, D:4) 29 bolts (44, 4, D:4) a +0 robe a +0 dagger (46, 5, D:4) a +0 robe (49, 12, D:4) a +0 dagger (50, 8, D:4) a +0 leather armour a +0 dagger a +0 leather armour (50, 14, D:4) a +0 club a +0 scale mail a +0 chain mail a +0 mace (51, 14, D:4) a +0 whip Level 5 of the Dungeon [Shop] Siamp's Antique Weapon Boutique a +0 scimitar (144 gold) the cursed +2 dagger of Certain Death {venom, MR+} (792 gold) It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +3 mace "Noriq" {crush, rPois rF+ Int+5 Dex-5} (1357 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-5). It protects you from fire. It protects you from poison. a +0 flail (126 gold) a cursed +0 battleaxe (126 gold) a +5 scimitar of draining (1231 gold) the +10 dark maul {crush} (2401 gold) It inflicts extra damage upon your enemies. a +0 club (36 gold) (0, 0, D:5) a +0 hand axe (0, 1, D:5) a +0 dagger a +0 chain mail (1, 0, D:5) a +0 robe (1, 1, D:5) a +0 robe (2, 0, D:5) a +0 dagger (4, -3, D:5) a cursed -2 dagger a -3 dagger a +0 pair of boots a +0 robe a +0 spear (4, 1, D:5) a +0 ring mail a +0 dagger a +0 hand axe a +0 ring mail a +0 dagger a +0 club (7, -17, D:5) a +0 pair of boots (11, -8, D:5) a +0 dagger (12, -31, D:5) a cursed +0 ring mail (15, -14, D:5) a +0 spear (16, 7, D:5) a +0 robe (35, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (still there?) a cursed -3 dagger (still there?) (1, 0, D:6) a stone (6, -17, D:6) a +0 hunting sling (12, 20, D:6) a +0 falchion (17, -22, D:6) a +0 hand axe (24, 1, D:6) a +0 hand axe a +0 flail (28, 28, D:6) a +0 whip (30, -18, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club a cursed -1 giant spiked club (2, 3, D:7) a +0 falchion (8, -9, D:7) a +0 shortbow (18, -1, D:7) a +0 quarterstaff (34, 8, D:7) a +0 war axe (36, -16, D:7) a +0 flail a +0 leather armour a +0 glaive (36, -5, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Doggoal's Weapon Boutique a +0 long sword (35 gold) a +0 flail (35 gold) a +7 glaive of freezing (487 gold) a cursed -3 trident (1 gold) a +0 flail (35 gold) a +1 spear of piercing (115 gold) 19 stones (19 gold) 15 arrows (30 gold) a +1 whip of electrocution (132 gold) a +0 long sword (35 gold) a +0 dire flail (40 gold) (0, 0, D:8) a +0 giant spiked club (3, 0, D:8) 11 bolts (8, -5, D:8) a cursed -1 giant club (13, 20, D:8) a wand of polymorph (10/24) a wand of polymorph (10/24) an uncursed ring of fire a book of Cantrips a +0 war axe an uncursed amulet of the gourmand a wand of random effects (17/48) a potion of mutation (23, 7, D:8) a +0 dagger (30, 8, D:8) a +0 hand axe (33, 38, D:8) a +0 giant club (50, 33, D:8) a +0 scale mail (53, 5, D:8) a +0 scale mail (56, -2, D:8) a +0 robe (58, 29, D:8) a +0 giant club (65, 3, D:8) a cursed amulet of inaccuracy Level 1 of the Lair of Beasts (6, 36, Lair:1) a cursed +0 robe a +0 great sword a +0 trident (13, 33, Lair:1) a +0 ring mail (15, 8, Lair:1) a +0 blowgun (15, 44, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword a +1 flail of protection a cursed +0 chain mail (15, -15, Lair:2) a +0 spear (15, 29, Lair:2) a +0 trident (25, -18, Lair:2) a +0 mace (53, -3, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) the +2 whip of Melee {slash, rF+} It inflicts extra damage upon your enemies. It protects you from fire. a +0 falchion the +1 ring mail of Midnight {Dex+5} It affects your dexterity (+5). a +2 ring mail of fire resistance a +0 dagger (10, 34, Lair:3) 18 arrows (14, -1, Lair:3) a +0 dagger (21, 37, Lair:3) 209 arrows (27, 16, Lair:3) a +0 scythe (39, 36, Lair:3) a +0 ring mail (42, 6, Lair:3) a +0 whip Level 4 of the Lair of Beasts (24, 3, Lair:4) a scroll of vulnerability (24, 23, Lair:4) 22 bolts (25, 11, Lair:4) a +0 scale mail (25, 27, Lair:4) a +0 ring mail (28, 10, Lair:4) a +0 dire flail (37, 39, Lair:4) a +0 trident (48, 37, Lair:4) the cursed +0 leather armour of Bost {-Cast rElec Str+3} It affects your strength (+3). It insulates you from electricity. It prevents spellcasting. It has a curse placed upon it. (49, 37, Lair:4) a +1 hat Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 hat (1, -40, Lair:5) a +0 rapier (1, 5, Lair:5) a +0 rapier (2, 0, Lair:5) a +1 chain mail of poison resistance (7, -40, Lair:5) a +0 ring mail (30, 4, Lair:5) 28 arrows (53, -27, Lair:5) a +0 pair of boots (53, 2, Lair:5) a cursed +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 arrows (4, 9, Lair:6) 19 bolts (4, 19, Lair:6) 16 arrows (4, 64, Lair:6) 10 arrows (5, 13, Lair:6) a +0 scale mail (6, 15, Lair:6) a +0 plate armour (15, 38, Lair:6) a tomahawk (unseen) (16, 43, Lair:6) a potion of heal wounds (17, 42, Lair:6) a phial of floods (17, 43, Lair:6) 32 arrows (17, 44, Lair:6) a scroll of enchant weapon (18, 43, Lair:6) 17 gold pieces (22, 38, Lair:6) a tomahawk (unseen) (24, 24, Lair:6) 20 bolts (37, 13, Lair:6) 13 arrows (42, 20, Lair:6) a +0 ring mail (50, 28, Lair:6) a +0 halberd (66, 54, Lair:6) a +0 ring mail