MeekVeins Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 0, D:1) a +0 dagger (3, 0, D:1) a +0 club (6, -38, D:1) 5 stones (15, -31, D:1) a +0 short sword 5 stones (17, -39, D:1) 4 stones (19, -21, D:1) a +0 whip (24, 0, D:1) a +0 whip 5 stones (25, -27, D:1) a +0 dagger a stone (31, -31, D:1) a +0 mace (32, 1, D:1) a +0 dagger (39, -19, D:1) a +0 short sword (41, -2, D:1) a +0 short sword (48, -1, D:1) a +0 leather armour (51, -17, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Abu Igecw's Jewellery Emporium a ring of flight (210 gold) an amulet of reflection (360 gold) an amulet of faith (480 gold) a ring of wizardry (360 gold) a ring of ice (300 gold) a ring of positive energy (240 gold) a ring of willpower (300 gold) (0, 0, D:2) 4 stones (3, -17, D:2) a +0 dagger (7, -25, D:2) 6 stones (8, -30, D:2) a +0 hand axe (13, -13, D:2) 4 stones (21, -10, D:2) a +0 robe (29, -3, D:2) the +1 robe "Erepaakh" {-Cast Rampage rF+ Str+5} Str: It affects your strength (+5). rF: It protects you from fire. -Cast: It prevents spellcasting. Rampage: It bestows one free step when moving towards enemies. (29, 8, D:2) a +0 club a +0 sling (29, 11, D:2) a +0 whip 2 stones (34, -23, D:2) a +0 club a +0 sling (38, -21, D:2) a +0 club a +0 dagger 8 stones a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 0, D:3) a +0 flail (4, 31, D:3) a book of Iron (6, 38, D:3) a +0 hammer (10, -8, D:3) a +0 robe of willpower (17, 7, D:3) a +2 dagger of speed (17, 29, D:3) a +0 short sword (17, 44, D:3) a +0 dagger a +0 robe (21, 37, D:3) a stone (33, 47, D:3) a +0 club (38, 13, D:3) a +0 leather armour (39, -4, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -12, D:4) a +0 plate armour (8, -17, D:4) a +0 falchion (10, 7, D:4) a +0 hand axe a +0 club a +0 mace a +0 ring mail a +0 hand axe (11, 8, D:4) a +0 trident (18, 1, D:4) a +0 quarterstaff (26, 7, D:4) a +0 club (28, -20, D:4) 7 stones the +2 leather armour of Hospitality {+Inv rPois Slay+2 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a +0 whip (30, 6, D:4) a +0 robe (32, -15, D:4) 4 stones (41, -6, D:4) a ring of poison resistance (48, -27, D:4) a +0 dagger a stone (49, -28, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (3, -8, D:5) a +0 quarterstaff (5, -4, D:5) a +0 club a +0 scale mail (10, 4, D:5) a +0 short sword (13, -3, D:5) an adder corpse (skeletalised by now) (17, -2, D:5) a jackal corpse (skeletalised by now) (27, -4, D:5) 6 large rocks (32, 1, D:5) 3 stones (41, 7, D:5) an iguana corpse (42, 26, D:5) a curare-tipped dart the Ecumenical Temple