Dungeon Crawl Stone Soup version bcrawl-1.31.4 (webtiles) character file. Game seed: 13460610721235071176 158488 MeekVeins the Slasher (level 5, -5/31 HPs) Began as a Vine Stalker Chaos Knight on May 29, 2021. Was a Plaything of Xom. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 4 of the Dungeon. The game lasted 00:04:46 (1979 turns). MeekVeins the Slasher (Vine Stalker Chaos Knight) Turns: 1979, Time: 00:04:47 Health: -5/31 AC: 5 Str: 15 XL: 5 Next: 21% Magic: 6/6 EV: 11 Int: 17 God: Xom [..*...] Gold: 159 SH: 6 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) rCold . . . Gourm . O - +0 buckler rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.50/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant A: fangs 2, talons 1, regeneration 1, wild magic 2, no potion heal 3, rot immunity, strong jaws a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Armour b - a +2 leather armour (worn) O - a +0 buckler (worn) Scrolls N - 3 scrolls of remove curse P - a scroll of enchant armour {unknown} S - a scroll of fog {unknown} U - a scroll of blinking {unknown} V - a scroll of magic mapping {unknown} Y - a scroll of enchant weapon Potions Q - a potion of mutation (quivered) W - a potion of flight Comestibles z - 5 rations {!d} Z - 5 chunks of flesh Skills: - Level 2.6 Fighting + Level 5.0 Long Blades - Level 0.7 Armour - Level 2.1 Dodging + Level 1.1 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/12) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. Potions cannot restore your health. You are immune to rotting. Your bites deal extra damage. You have sharp toenails. Your spells are harder to cast, but more powerful. Message History You hit the worm. The worm is moderately wounded. The worm bites you. You hit the worm. You claw the worm, but do no damage. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. You kill the worm! You see here a worm corpse. You butcher the worm corpse. You see here 4 chunks of flesh. You see here 8 gold pieces. There isn't anything to butcher here. An orc priest comes into view. It is wielding a +0 flail. The orc priest shouts! 2 orc wizards come into view. The orc wizard shouts! x2 The orc priest hits you with a +0 flail. The orc wizard casts a spell at you. The puff of frost misses you. You barely miss the orc priest. You claw the orc priest. You bite the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is moderately wounded. An iguana comes into view. The orc priest barely misses you. The iguana hisses angrily. You hit the orc priest but do no damage. You claw the orc priest, but do no damage. Your bite misses the orc priest. The orc priest is moderately wounded. Your shield and leather armour prevent you from hitting the orc priest. You claw the orc priest. You bite the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Okay, then. You closely miss the orc priest. Your kick misses the orc priest. The orc priest is severely wounded. A giant cockroach comes into view. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Xom giggles madly! #. #.##.## #.#.......## ...#..... .........#..### .$...... ....s...#.$# .......####..........# #...#......Z.. ##........o.. #.......... ##.......o## #.##...o.@# #.........## #..........# #.#.##.....#%$..# #.........###..## #.....##.## #### #........## ......... #.#...... You could see an orc priest, 2 orc wizards and a giant cockroach. Vanquished Creatures 2 adders (D:3) 4 gnolls (D:2) 7 worms A dart slug (D:3) 7 leopard geckos An orc (D:3) 2 giant cockroaches 5 goblins 5 hobgoblins A jackal (D:2) 9 kobolds 2 quokkas (D:2) 7 bats A frilled lizard (D:2) A rat (D:2) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeekVeins the Vine Stalker Chaos Knight began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 80 | D:1 | Reached skill level 3 in Long Blades 169 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 169 | D:1 | XOM: butterfly on damage 529 | D:1 | XOM: harmless Necr miscast 918 | D:1 | XOM: butterfly on damage 1030 | D:2 | Reached XP level 3. HP: 11/22 MP: 4/4 1108 | D:2 | XOM: potion effect (invisibility) 1111 | D:2 | Reached skill level 4 in Long Blades 1118 | D:2 | Reached XP level 4. HP: 25/27 MP: 5/5 1227 | D:2 | XOM: divination: detect creatures 1427 | D:2 | XOM: silly message 1743 | D:3 | Reached XP level 5. HP: 29/31 MP: 6/6 1751 | D:3 | Reached skill level 1 in Shields 1760 | D:3 | Reached skill level 5 in Long Blades 1846 | D:3 | Found a bloodstained altar of Trog. 1899 | D:3 | Noticed an ogre 1901 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1901 | D:3 | Gained mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 1901 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 1911 | D:3 | XOM: mild Pois miscast 1913 | D:3 | XOM: potion effect (brilliance) 1914 | D:3 | XOM: divination: detect items 1918 | D:3 | XOM: noise 1937 | D:4 | XOM: noise 1938 | D:4 | Noticed an ogre 1979 | D:4 | Killed from afar by an orc priest Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 3 4 5 | 5.0 Shields | 1 | 1.1 Fighting | | 2.6 Armour | | 0.7 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 79 | 110 || 189 Bite | 11 | 10 || 21 Kick | | 7 || 7 Use: Scroll | | 4 || 4 Potion | | 4 || 4 Stab: Sleeping | 2 | 3 || 5 Paralysed | 1 | 1 || 2 Invisible | | 2 || 2 Eat: Chunk | 2 | 5 || 7 Armor: Leather armour | 10 | 28 || 38 Dodge: Dodged | 39 | 45 || 84 Block: Other | 1 | 1 || 2 Buckler | | 11 || 11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 0.0 | 71.7 | 491.2 Dungeon | 100.0 | 100.0 | 0.7 | 0.0 | 71.7 | 491.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_corners, corexii_leaking_fountain, due_unseen_surprise D:2: layout_basic, minmay_pentomino_o4 D:3: layout_loops_ring, overflow_temple_1_default, nrook_uturn, trog_book D:4: layout_cave_pools, first_ration