Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b3192b9 (webtiles) character file. Game seed: 11747132827409031452, levelgen mode: deterministic 9 MeekVeins the Chiller (level 2, 0/19 HPs) Began as a Gnoll Wanderer on Nov 6, 2019. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (310 turns). MeekVeins the Chiller (Gnoll Wanderer) Turns: 310, Time: 00:01:42 Health: 0/19 AC: 2 Str: 12 XL: 2 Next: 12% Magic: 0/5 EV: 11 Int: 15 God: Gold: 31 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls C - a scroll of blinking {unknown} Potions B - a potion of flight {unknown} Comestibles z - 3 rations Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 2.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 2.0 Necromancy + Level 5.3 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 5.3 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 2.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 2% 1 #...... b - Animate Skeleton Necr N/A 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Pain Necr #... 9% 1 #...... Sting Conj/Pois #... 19% 1 #...... Ozocubu's Armour Chrm/Ice ##...... 21% 3 ###.... Vampiric Draining Necr #......... 26% 3 ###.... Regeneration Chrm/Necr #......... 36% 3 ###.... Ignite Poison Fire/Tmut/Pois #....... 50% 3 ###.... Animate Dead Necr N/A 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You freeze the jackal. The jackal is severely wounded. The jackal bites you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. The jackal bites you but does no damage. You open the door. The bat closely misses you. The jackal bites you. The jackal bites you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. The jackal closely misses you. The jackal bites you. The bat hits you. The bat misses you. The jackal closely misses you. x2 There is an open door here. You hit the bat but do no damage. Your bite misses the bat. The bat closely misses you. The bat hits you but does no damage. The jackal misses you. The jackal bites you but does no damage. You hit the bat. The bat is moderately wounded. The bat barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The bat completely misses you. The jackal closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You freeze the jackal. You kill the jackal! The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the bat. The bat is severely wounded. The bat misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ##.......# ∆ #####...###..####.####+#### ...........).....##PP#.#PP## .####...###..#####P.P#.#≈≈P## ### .#.>....# #....##P.PP#.#≈≈≈P###.. .#.###### #....#PPP..#.#≈≈≈≈P#... .# ##...#P....#.#≈≈≈≈P#... ## #..K#######.########.# #..hh@b....<......'..# #.#.#######.#######..# #.#†#P≈≈≈≈#.#..P.P##.# #(..#P≈≈≈≈#.#....P##[# #####...##P≈≈≈#.#..PP##... .......†..##P≈≈#.#.PP## ### .#####.#...##PP#.#PP## ## #.#...b####+#### .# ∆ #.##....# You could see 2 jackals, a bat and a kobold. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeekVeins the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | MeekVeins set off with the following items: a +0 dagger, a | +0 robe, a ration; and the following spells available to | memorise: Freeze, Animate Skeleton, Pain, Sting, Ozocubu's | Armour, Vampiric Draining, Regeneration, Ignite Poison, | Animate Dead 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Freeze 4 | D:1 | Learned a level 1 spell: Animate Skeleton 298 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/5 310 | D:1 | Slain by a bat Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Slings | | 0.2 Bows | | 0.2 Crossbows | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 0.2 Stealth | | 2.2 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 0.1 Charms | | 0.1 Summonings | | 0.1 Translocations | | 5.3 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 5.3 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.3 Evocations | | 2.4 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Freeze || 12 Armor: Robe || 9 Dodge: Dodged || 17 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 29.4 | 46.8 | 310.0 Dungeon | 100.0 | 100.0 | 0.0 | 29.4 | 46.8 | 310.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring