MeekVeins Level 1 of the Dungeon (2, -10, D:1) a +0 dagger (7, 25, D:1) a +0 short sword (12, 11, D:1) a +0 dagger (12, 12, D:1) a +0 short sword (14, 13, D:1) a +0 club (unseen) (17, -1, D:1) a +0 club (unseen) (18, -6, D:1) 6 gold pieces (23, -1, D:1) 19 stones (27, 32, D:1) 18 sling bullets (35, 1, D:1) 23 stones (37, 35, D:1) a +0 dagger (38, 8, D:1) 6 gold pieces (38, 25, D:1) a +0 dagger (44, 19, D:1) 2 stones (45, 19, D:1) a +0 club (53, 4, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 club (36, 9, D:2) a cursed -3 club (44, 4, D:2) a cursed -2 whip (48, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 19, D:3) 14 stones (13, 25, D:3) a +0 club a +0 chain mail (14, -4, D:3) a +0 dagger (21, -7, D:3) 5 large rocks (24, -20, D:3) a +0 quarterstaff (27, 0, D:3) a +0 chain mail (30, -14, D:3) a +0 short sword (33, 9, D:3) a +0 dagger (37, 2, D:3) 2 stones (40, 16, D:3) a +0 hand axe (41, -1, D:3) a +0 club (43, -7, D:3) 5 gold pieces (46, -1, D:3) 4 gold pieces (63, 9, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +2 hand axe of freezing a +0 short sword a cursed +0 ring mail a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 10 bolts (12, 15, D:4) 6 gold pieces (19, 27, D:4) a +0 leather armour (unseen) (23, 22, D:4) a +0 chain mail (unseen) (28, 17, D:4) a +0 club a +1 animal skin (29, 17, D:4) a +0 club (unseen) (29, 25, D:4) a +0 leather armour (31, 4, D:4) a +0 dagger (31, 7, D:4) a +0 club (31, 12, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 hunting sling 23 stones a +0 club a +0 dagger Level 5 of the Dungeon (13, 13, D:5) a +0 falchion 19 stones (17, 27, D:5) a +0 hand axe a cursed +0 leather armour (19, 9, D:5) a ration (25, 13, D:5) a scroll of noise (33, 17, D:5) a +0 dagger a +0 robe (35, 27, D:5) a +0 giant club (35, 30, D:5) a +0 long sword of slicing a +0 robe (37, 11, D:5) 22 stones (38, 11, D:5) a +0 whip a +0 leather armour (48, 30, D:5) a cursed -2 flail (51, 15, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) a +3 short sword (8, -9, D:6) a wand of random effects (18) (17, -8, D:6) 13 gold pieces (22, 27, D:6) a +6 dire flail of protection a +0 ring mail (25, -3, D:6) 24 arrows (28, 30, D:6) a cursed -3 trident (30, 32, D:6) 25 stones (34, -3, D:6) a +0 giant spiked club (36, 32, D:6) a +0 dagger a +0 robe a +0 trident a +0 chain mail (40, 33, D:6) a +0 club (unseen) (41, -8, D:6) a +0 dagger (41, -7, D:6) a +0 hand axe a +0 dagger a cursed -2 robe (42, -8, D:6) a +3 dagger of venom a +0 robe (42, 24, D:6) 20 gold pieces (47, -9, D:6) a +0 hand axe (48, -10, D:6) 22 bolts (49, -10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 14 sling bullets (3, -47, D:7) a +0 giant spiked club a +0 whip of freezing a +0 robe (5, -46, D:7) 19 sling bullets (11, -4, D:7) 8 gold pieces (15, 7, D:7) a +4 ring mail (17, -27, D:7) a +0 falchion (27, 2, D:7) a +0 leather armour (39, -39, D:7) 11 stones (40, -26, D:7) a sling bullet (42, -25, D:7) a +0 quarterstaff of protection a +0 hunting sling 24 sling bullets a +0 leather armour (47, -35, D:7) a +0 leather armour (unseen) (48, -35, D:7) a +0 leather armour (unseen) (57, -29, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (unseen) (0, 1, D:8) a +0 short sword a +0 hand crossbow 16 bolts (1, -1, D:8) a stone (1, 0, D:8) a +0 whip a +0 whip a +0 dagger (2, 1, D:8) a +0 shortbow (unseen) (9, -30, D:8) a +0 club (11, 8, D:8) a +0 dagger (11, 19, D:8) 6 gold pieces (12, 8, D:8) 3 gold pieces (14, -29, D:8) a +2 leather armour of poison resistance (20, -14, D:8) a +0 dagger a +0 chain mail (23, -18, D:8) a +0 quarterstaff (23, -4, D:8) a +0 flail (24, -2, D:8) 21 arrows (28, -7, D:8) a +0 dagger a cursed -3 halberd a +0 chain mail (31, 2, D:8) 19 stones (39, -15, D:8) the +5 hand axe "Yschabef" {freeze, rElec Int+3 Dex+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) 2 arrows (0, 2, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (1, -11, D:9) a +0 dagger a +0 leather armour a +0 ring mail a +0 giant spiked club (1, -10, D:9) a +0 mace (2, -10, D:9) a +0 dagger a +0 robe (3, -35, D:9) 23 stones (3, -27, D:9) a +0 war axe (3, -15, D:9) 19 sling bullets (4, -38, D:9) a +0 dagger 5 boomerangs (4, -24, D:9) a +0 dagger a +0 robe (5, -41, D:9) a +0 whip (6, -36, D:9) a quokka skeleton (6, -12, D:9) 21 stones (6, 7, D:9) 5 gold pieces (7, -19, D:9) a +0 giant spiked club a +0 giant club (8, -10, D:9) a +0 whip (10, -12, D:9) 19 stones (18, -12, D:9) a ration (21, -37, D:9) a +2 shortbow of flaming 20 arrows a hound corpse (22, -7, D:9) a cursed -2 quarterstaff (25, -41, D:9) 12 gold pieces (29, -3, D:9) 14 bolts (32, -22, D:9) 14 stones (33, -11, D:9) a +0 dagger a +0 robe a +1 flail of protection 21 stones a +0 chain mail (34, -9, D:9) a stone (34, -8, D:9) a stone (34, -2, D:9) a +0 giant spiked club the Ecumenical Temple