Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b3192b9 (webtiles) character file. Game seed: 7742974187467377493, levelgen mode: deterministic 101 MeekVeins the Insei (level 4, -11/23 HPs) Began as a Vine Stalker Monk on Nov 6, 2019. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:04:36 (1133 turns). MeekVeins the Insei (Vine Stalker Monk) Turns: 1133, Time: 00:04:36 Health: -11/23 AC: 9 Str: 15 XL: 4 Next: 75% Magic: 0/5 EV: 7 Int: 10 God: Gold: 52 SH: 0 Dex: 16 Spells: 3/3 levels left rFire + + . SeeInvis . - Unarmed rCold + + . Gourm . (no shield) rNeg . . . Faith . K - +0 chain mail (curse) rPois + Spirit + (no helmet) rElec + Reflect . E - scarf {rC+ rF+} rCorr + Harm . A - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.47/turn (no ring) MPRegen 0.09/turn (no ring) @: resistant, hasted, very quick A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Missiles G - 4 stones (quivered) Armour a - a +0 robe A - a +0 pair of gloves (worn) E - a scarf of resistance (worn) K - a cursed +0 chain mail (worn) L - a +0 plate armour Scrolls B - 3 scrolls of identify {unknown} D - 2 scrolls of immolation {unknown} Potions C - 2 potions of brilliance {unknown} M - 3 potions of lignification {unknown} N - a potion of curing {unknown} Comestibles z - 5 rations J - 2 chunks of flesh Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History It was a potion of resistance. You feel protected. It was a potion of haste. You feel yourself speed up. You hit the orc priest. You bite the orc priest, but do no damage. The orc priest is moderately wounded. The orc priest hits you but does no damage. You closely miss the orc priest. Your bite misses the orc priest. The orc priest is moderately wounded. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the orc! You hit the orc priest. You bite the orc priest, but do no damage. The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest. Your bite misses the orc priest. The orc priest is heavily wounded. You hit the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. You struggle to resist. You barely miss the orc priest. The orc priest is severely wounded. You hit the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hit the orc priest but do no damage. The orc priest is almost dead. Your chain mail prevents you from hitting the orc priest. You bite the orc priest. You drain its power. You feel invigorated. The orc priest is almost dead. The orc priest barely misses you. The orc hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. Your chain mail prevents you from hitting the orc priest. You bite the orc priest. You kill the orc priest! Your Unarmed Combat skill increases to level 5! The orc hits you with a +0 falchion. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #### #######...## #........... #........... #..o........ #.....oo.... ###############o###...## .#....##...###..@## ..# ..................# oo. ..................# oo ..................# . #...$.####.####..## ####### ### #..# ..... ...... .......# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:4) 5 adders An orc (D:3) A giant cockroach (D:1) 4 goblins 4 hobgoblins A ball python (D:1) 3 bats A frilled lizard (D:3) 3 kobolds A leopard gecko skeleton (D:2) 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeekVeins the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 361 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 429 | D:2 | Reached skill level 4 in Unarmed Combat 459 | D:2 | Reached XP level 3. HP: 5/19 MP: 1/4 961 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 961 | D:2 | Reached XP level 4. HP: 4/23 MP: 2/5 1106 | D:4 | Noticed a -1 hand axe 1133 | D:4 | Reached skill level 5 in Unarmed Combat 1133 | D:4 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic, chequers_serial_rivers_micro_e D:2: layout_loops_ring, old_standard_altar, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_shore_b, grunt_ministairs_5 D:3: layout_basic D:4: layout_gridville, dancing_weapons_uskayaw, uniq_robin, uniq_menkaure, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 5 | 5.3 Fighting | | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 88 | 20 || 108 Bite | 13 | 6 || 19 Punch | 1 | || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 3 | || 3 Armor: Robe | 20 | || 20 Chain mail | 4 | 8 || 12 Dodge: Dodged | 72 | 2 || 74 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 31.1 | 0.7 | 283.2 Dungeon | 100.0 | 100.0 | 0.0 | 31.1 | 0.7 | 283.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.2 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic, chequers_serial_rivers_micro_e D:2: layout_loops_ring, old_standard_altar, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_shore_b, grunt_ministairs_5 D:3: layout_basic D:4: layout_gridville, dancing_weapons_uskayaw, uniq_robin, uniq_menkaure, uniq_eustachio