Dungeon Crawl Stone Soup version 0.21-a0-1-gaf3b9a5 (webtiles) character file. 0 Medar the Skirmisher (level 1, 19/19 HPs) *WIZ* Began as a Hill Orc Monk on May 20, 2017. Got out of the dungeon alive. The game lasted 00:00:23 (31 turns). Medar the Skirmisher (Hill Orc Monk) Turns: 31, Time: 00:00:23 Health: 19/19 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 10 God: No God 0 (0) Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration {@e1} Skills: + Level 3.6 Fighting + Level 3.0 Short Blades + Level 2.4 Dodging + Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome back, Medar the Hill Orc Monk. Press ? for a list of commands and other information. There is a large open door here. You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "yes".) Enter Wizard Command (? - help): Okay, then. There is a large open door here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Enter note: Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+## ≈≈≈... ..+ ≈≈≈...# #####.###+#≈≈≈...# #...#...#≈≈≈≈....# #...'.⌠.+≈≈≈..⌠..# #.@.'.⌠.+≈≈≈..⌠... #...#...#≈≈≈≈..... #.#####.#'#'#≈≈≈.... #.......#...'≈≈≈..(. ##+###'##...'≈≈≈...# #≈≈≈≈≈≈≈#+#'#≈≈≈...# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..?# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Medar the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 27 | D:1 | Entered wizard mode. 31 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_castle