Medar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (31, 0, D:1) a +0 leather armour (9, 4, D:1) a +0 whip (25, 5, D:1) a +0 ring mail (1, 8, D:1) 21 sling bullets (15, 9, D:1) a +0 short sword (-1, 14, D:1) a +0 club (1, 25, D:1) a +0 club (17, 29, D:1) a +0 club (-12, 36, D:1) 15 stones (12, 37, D:1) a +0 leather armour (28, 42, D:1) 16 sling bullets (4, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (43, 3, D:2) a +0 whip (27, 4, D:2) a +0 club (47, 18, D:2) 25 stones (41, 22, D:2) a +0 robe (49, 23, D:2) a +0 short sword (49, 25, D:2) a stone (3, 26, D:2) a +0 flail of protection (30, 30, D:2) 12 stones (14, 32, D:2) 18 stones (17, 32, D:2) a +0 robe (7, 38, D:2) a stone (27, 38, D:2) a cursed -2 spear (29, 38, D:2) a +0 war axe (27, 39, D:2) 23 stones (9, 41, D:2) 18 stones (-2, 43, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 4 stones (-11, 7, D:3) 10 sling bullets of frost (-30, 14, D:3) a +0 club (-29, 20, D:3) a +0 short sword (16, 36, D:3) a +0 hunting sling (-19, 37, D:3) 7 stones (-13, 38, D:3) 17 bolts (16, 41, D:3) a +0 club (-2, 43, D:3) 18 stones (-28, 49, D:3) a +0 chain mail (14, 49, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Maggaoh's General Store a stone of tremors (480 gold) a potion of ambrosia (96 gold) 2 potions of lignification (72 gold) (0, 0, D:4) a +0 hunting sling (-59, 2, D:4) a cursed -2 hunting sling (0, 2, D:4) 19 stones (-14, 11, D:4) 17 stones (-20, 15, D:4) a +0 ring mail (-36, 21, D:4) a +0 leather armour (-10, 23, D:4) a +0 plate armour (-51, 45, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +3 short sword (1, 0, D:5) a +0 robe a cursed +0 battleaxe of electrocution (-57, 9, D:5) a +0 club (-56, 9, D:5) a +0 robe a +0 scimitar (-20, 10, D:5) 7 stones (-58, 11, D:5) a +0 robe a +0 dagger (-56, 11, D:5) a +0 robe a cursed +2 mace (-53, 13, D:5) a +0 robe a +0 long sword (-13, 17, D:5) a +0 centaur barding (-40, 25, D:5) 14 gold pieces (-40, 26, D:5) 3 gold pieces (-40, 27, D:5) 17 gold pieces (-33, 27, D:5) 18 bolts of flame (-40, 28, D:5) 18 gold pieces (-40, 29, D:5) 12 gold pieces (-23, 32, D:5) a +0 dagger (-22, 44, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (-22, 1, D:6) a +0 giant club (-6, 2, D:6) a +0 leather armour a +0 mace a +0 robe a +0 dagger (-6, 8, D:6) a +0 dagger (-38, 18, D:6) a +0 war axe 25 sling bullets (-38, 19, D:6) a +0 flail a +0 ring mail (-22, 19, D:6) a +0 chain mail a +0 trident (-37, 24, D:6) a +0 leather armour a +0 robe a +0 dagger a +0 flail (-33, 24, D:6) a +0 hand axe (-32, 24, D:6) 2 stones a +0 glaive a +0 plate armour (-31, 26, D:6) a stone (-30, 26, D:6) a stone (-15, 29, D:6) a +2 hand axe of chopping (-28, 30, D:6) 26 stones (-26, 30, D:6) 12 stones a +0 ring mail (-23, 30, D:6) a +0 robe a +0 dagger (-19, 30, D:6) a +0 falchion (-27, 31, D:6) a +0 trident (-29, 33, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 21 bolts (-15, 7, D:7) a +0 robe (38, 15, D:7) a +0 spear (-22, 29, D:7) 21 stones (16, 29, D:7) a +0 shortbow (-5, 30, D:7) a +0 hand axe (-5, 35, D:7) a scroll of random uselessness (36, 48, D:7) a +0 club a +0 scale mail Level 8 of the Dungeon [Shop] Joriteq's Jewellery Shop the ring of Evvayps {+/*Tele rElec rC+ MR+ Int+3} (655 gold) [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a cursed ring of loudness (58 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of resist mutation (520 gold) the ring "Rehiow" {+Inv MR+ Str+2} (352 gold) [ring of strength] It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. an uncursed ring of stealth (227 gold) the cursed ring "Ycirhig" {rF+ EV-3 Int+2 Slay+6} (518 gold) [ring of evasion] It affects your evasion (-3). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It has a curse placed upon it. an uncursed amulet of resist corrosion (260 gold) a +3 ring of dexterity (204 gold) an uncursed ring of positive energy (260 gold) an uncursed amulet of warding (195 gold) (0, 0, D:8) a +0 flail (-3, 1, D:8) a +0 scale mail (8, 3, D:8) a cursed -2 shortbow (29, 4, D:8) a cursed +0 leather armour a +0 mace a +0 whip (30, 5, D:8) a +0 robe a +0 dagger (11, 12, D:8) 17 stones (7, 16, D:8) 17 stones (8, 16, D:8) a +0 giant club a +0 giant club a +0 club (29, 16, D:8) a +0 hunting sling (19, 23, D:8) a +0 robe a +5 giant club (32, 23, D:8) a +0 scale mail a cursed +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (-66, 6, D:9) a +0 chain mail (-30, 10, D:9) a +0 mace a +0 hand axe (-29, 10, D:9) a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour (-32, 11, D:9) a +0 hand axe (-29, 11, D:9) a +0 short sword (-33, 12, D:9) a +0 dagger (-32, 12, D:9) a +0 ring mail (-27, 12, D:9) a +0 dagger (-25, 12, D:9) a +0 spear (-12, 20, D:9) a +0 dagger a +0 robe (-12, 21, D:9) a +0 mace (-13, 22, D:9) a +0 robe a +0 dagger (-12, 23, D:9) a +0 robe a +0 dagger (-35, 28, D:9) a +0 spear (-34, 28, D:9) a +0 spear (-32, 37, D:9) a +0 mace a +0 flail a +0 chain mail (-26, 38, D:9) a +0 giant spiked club (-7, 39, D:9) a +0 war axe a cursed -1 chain mail (1, 44, D:9) a +0 rapier (-17, 45, D:9) a +0 trident (-20, 46, D:9) a cursed +0 dagger a +0 robe (-19, 46, D:9) a +0 robe a +0 whip a +0 leather armour a +0 ring mail (-18, 46, D:9) the +6 hand axe "Jiymauje" {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. a potion of poison a scroll of noise the +4 trident of Doubt {pierce, rF++ Str-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-4). It greatly protects you from fire. It makes you more stealthy. (-35, 49, D:9) a +0 dagger (-12, 50, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) 13 stones (-17, 4, D:10) a cursed -3 hunting sling (2, 6, D:10) 2 stones (3, 6, D:10) a stone (-2, 8, D:10) 16 stones (1, 8, D:10) a +0 scale mail (6, 8, D:10) a cursed +0 long sword (-3, 18, D:10) a scroll of brand weapon a wand of disintegration (9) 3 exploding tomahawks a book of Burglary a wand of lightning (0) 20 tomahawks an uncursed ring of stealth a wand of fire (0) the +0 leather armour "Geigyid" {rElec rF- Regen+ Stlth-} It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. It makes you less stealthy. 22 poisoned needles a book of Maledictions an uncursed staff of death a book of Fire a book of Minor Magic 2 scrolls of amnesia 7 scrolls of enchant armour a book of Changes (2, 23, D:10) 31 stones (-4, 24, D:10) a +0 mace a +0 battleaxe a +0 plate armour (-5, 25, D:10) a +0 leather armour a +0 mace a +0 leather armour (-4, 25, D:10) a +0 mace (9, 25, D:10) 12 sling bullets (0, 34, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +2 dagger of venom a +0 robe (1, 1, D:11) a +0 mace a +0 leather armour a +0 war axe a +0 plate armour a +0 war axe a +0 hand axe (-9, 4, D:11) a +0 shield (0, 6, D:11) 11 stones (7, 6, D:11) a +0 flail (8, 6, D:11) a +0 dagger a +0 robe (8, 7, D:11) a +0 club (-45, 8, D:11) 19 gold pieces (9, 8, D:11) a +3 mace (10, 9, D:11) a +0 short sword a +0 ring mail (-39, 15, D:11) 2 javelins (-26, 15, D:11) a +0 club (-26, 18, D:11) a +0 falchion a +0 scale mail (-22, 20, D:11) a +0 short sword (-42, 23, D:11) a scroll of enchant weapon (-39, 27, D:11) a +0 ring mail (1, 32, D:11) a +2 ring of protection (-16, 35, D:11) a cursed -1 chain mail (-14, 35, D:11) a +0 giant club (-13, 35, D:11) a +0 leather armour a +0 flail (-12, 35, D:11) a +0 dagger a +0 dagger a +0 robe (-12, 36, D:11) a +0 hand axe (-14, 38, D:11) 2 large rocks (-13, 38, D:11) a large rock (-8, 39, D:11) a large rock (-31, 40, D:11) a +0 chain mail (-17, 46, D:11) a +0 leather armour (1, 46, D:11) a book of Changes Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 hand axe of flaming (-3, 1, Orc:1) a +0 club (0, 1, Orc:1) a +0 dagger a +0 scale mail (-6, 5, Orc:1) a +2 dagger of venom a +0 scale mail (-9, 6, Orc:1) a +0 short sword a +0 falchion a +0 ring mail a +0 hand axe a cursed +0 club a +0 leather armour a +0 dagger a +0 flail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a cursed -3 dagger a +0 robe a +0 flail a +0 hand axe a +0 short sword a +0 battleaxe a cursed +0 plate armour (12, 6, Orc:1) a +0 leather armour a +0 whip (14, 7, Orc:1) a +0 mace (-13, 8, Orc:1) a +0 ring mail a +0 whip (-12, 8, Orc:1) a +0 mace (-11, 8, Orc:1) a +0 ring mail a +0 hand axe (-14, 10, Orc:1) a +0 chain mail (-13, 10, Orc:1) a +0 dagger a cursed +0 scale mail a +0 flail a cursed -3 club a +0 mace a +0 leather armour (-12, 10, Orc:1) a +0 scale mail a +0 ring mail a +0 morningstar a +0 mace (-11, 10, Orc:1) a +0 leather armour a +0 hand axe (-7, 10, Orc:1) a cursed +0 ring mail a +0 club (-6, 10, Orc:1) a +0 flail (-12, 11, Orc:1) a +0 hand axe (-12, 12, Orc:1) a +0 dagger (14, 26, Orc:1) a +3 scale mail of fire resistance a +0 leather armour of fire resistance a +2 halberd of flaming a +2 morningstar of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 lajatang (44, 2, Lair:1) an uncursed ring of poison resistance (4, 3, Lair:1) 2 tomahawks (37, 22, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (-7, 7, Lair:2) a +0 scale mail (-3, 10, Lair:2) 30 sling bullets (23, 22, Lair:2) an uncursed staff of earth (25, 28, Lair:2) 15 stones (31, 28, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 gold pieces (-1, 2, Lair:3) a +0 naga barding (-13, 4, Lair:3) 28 gold pieces (-11, 11, Lair:3) 17 gold pieces (-49, 14, Lair:3) a +0 rapier (-17, 14, Lair:3) 7 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 stones (21, 4, Lair:4) a +0 hand crossbow (69, 20, Lair:4) a +0 robe (57, 21, Lair:4) 19 stones (54, 30, Lair:4) a scroll of immolation (55, 30, Lair:4) the +10 trident of Integrity {vamp, rElec rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It protects you from negative energy. a wand of magic darts (7) a +4 scale mail of fire resistance 3 javelins a throwing net {=f =F} a wand of magic darts (20) (54, 32, Lair:4) a +2 war axe a +0 chain mail (56, 40, Lair:4) 10 sling bullets (50, 44, Lair:4) a +0 leather armour (44, 51, Lair:4) a +0 dagger (12, 52, Lair:4) a box of beasts (19, 52, Lair:4) a +0 scale mail (13, 55, Lair:4) a cursed +0 plate armour (18, 56, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scimitar of slicing (1, 7, Lair:5) a +0 dagger a cursed +0 robe (47, 19, Lair:5) a wand of disintegration (10) a wand of confusion (40) a wand of frost (32) (-14, 24, Lair:5) 17 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of disintegration (0) (25, 3, Lair:6) a potion of poison (33, 8, Lair:6) a wolf corpse (skeletalised by now) (-2, 15, Lair:6) a +0 chain mail (19, 17, Lair:6) 14 stones (-14, 21, Lair:6) a +0 battleaxe (29, 23, Lair:6) 14 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a yak corpse (11, 0, Lair:7) a blink frog skeleton a blink frog corpse