Medar the Dungeon [Shop] Heynwatt's Antique Weapon Emporium a +0 battleaxe of distortion (169 gold) a +0 hunting sling of evasion (39 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 whip of electrocution (65 gold) a +0 hand axe (78 gold) the +8 lajatang "Laeneom" {flame, Dex+3} (520 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). a +0 short sword (78 gold) [Shop] Seidaett's Assorted Antiques a +0 ring mail of fire resistance (96 gold) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} (1224 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. a +0 leather armour (48 gold) [Shop] Schuxaux's Armour Emporium a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) the -1 leather armour "Ucwuezuq" {rElec rN+ SInv} (252 gold) It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. the cursed -4 crystal plate armour "Churanwu" {rF+ Dex+4 Slay-3} (868 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It has a curse placed upon it. a +0 ring mail (52 gold) a +0 chain mail (58 gold) (4, 0, D) a +0 dagger a +0 robe (5, 0, D) a demonic crawler corpse (-6, 1, D) a +0 scythe (6, 1, D) a +0 dagger a +0 robe (9, 2, D) a demonic crawler corpse (-2, 5, D) an arrow (-1, 5, D) 2 potions of poison (0, 5, D) a +0 longbow 20 arrows (0, 6, D) a +0 shortbow 10 arrows (2, 8, D) a +0 dagger (3, 8, D) a +0 leather armour (5, 9, D) a +0 leather armour (-2, 10, D) a +0 dagger of venom (5, 10, D) a potion of poison (-3, 15, D) a +0 trident