Medar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 4, D:1) a +0 club a +0 robe (-22, 10, D:1) 27 stones (-48, 12, D:1) a +0 leather armour (-13, 12, D:1) 14 stones (-11, 21, D:1) 18 stones (-22, 24, D:1) a cursed +0 dagger (-9, 25, D:1) 3 fruits (-9, 32, D:1) 4 curare-tipped needles (-18, 33, D:1) a +0 dagger (-14, 37, D:1) a +0 club (-30, 40, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 3, D:2) a stone (4, 4, D:2) a stone (9, 7, D:2) 18 poisoned needles (10, 7, D:2) a +0 ring mail (16, 10, D:2) a +0 short sword (26, 13, D:2) 9 stones (5, 14, D:2) 16 stones (17, 22, D:2) a +0 whip (30, 22, D:2) 19 arrows (-3, 24, D:2) a +0 hand axe (29, 25, D:2) a +0 robe (28, 26, D:2) a +0 club (30, 26, D:2) a +0 mace (27, 27, D:2) a stone (13, 28, D:2) 34 arrows (39, 29, D:2) a +0 short sword a +0 club (44, 29, D:2) a +0 mace (25, 32, D:2) 3 stones a +0 dagger Level 3 of the Dungeon (28, 7, D:3) 14 arrows (36, 7, D:3) a +0 dagger (11, 18, D:3) a +0 mace of venom a +0 hand axe a +0 leather armour a +0 flail (33, 23, D:3) 14 stones (44, 26, D:3) a +0 scale mail (3, 30, D:3) a +0 leather armour (29, 32, D:3) a bread ration (33, 34, D:3) a +0 chain mail 4 tomahawks (41, 34, D:3) a +0 plate armour (34, 35, D:3) a stone (34, 36, D:3) a stone a +0 short sword (40, 36, D:3) a +0 trident (34, 37, D:3) a +0 club (-1, 39, D:3) a +0 robe (-1, 40, D:3) 2 fruits (34, 44, D:3) a stone (43, 45, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, 4, D:4) a +0 spear (18, 4, D:4) 19 stones (29, 4, D:4) a +0 club (0, 6, D:4) a cursed +0 dagger (2, 6, D:4) a +0 dagger (7, 6, D:4) a +0 club (22, 7, D:4) a bread ration (33, 9, D:4) a cursed -2 club (47, 10, D:4) 17 arrows (18, 12, D:4) a +0 ring mail (1, 15, D:4) a +0 mace (0, 17, D:4) 7 poisoned needles (8, 18, D:4) a +0 club (21, 20, D:4) a stone (20, 23, D:4) a stone (36, 23, D:4) 18 arrows (54, 23, D:4) a +0 spear (57, 25, D:4) a +0 spear (24, 26, D:4) the +4 ring mail of the Vestibule of Hell {rF+ MR+ Str-2 Dex+3} It affects your strength (-2). It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. (40, 26, D:4) a +0 club (50, 26, D:4) a cursed -3 hand crossbow (21, 28, D:4) a stone (41, 31, D:4) a +0 flail (17, 40, D:4) a +0 rapier (14, 43, D:4) a +0 club (23, 44, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) 31 stones (-19, 2, D:5) 2 stones (-16, 2, D:5) 14 silver bolts (-15, 2, D:5) 2 stones (-11, 2, D:5) a stone (7, 5, D:5) a cursed -1 mace a +0 ring mail (-13, 6, D:5) 8 gold pieces (7, 6, D:5) a +0 giant spiked club a +0 trident of protection a +0 flail (24, 9, D:5) 8 poisoned needles (-1, 12, D:5) a +0 club (22, 15, D:5) a +0 leather armour (-15, 16, D:5) a +0 club (3, 16, D:5) a +0 dagger 5 stones (12, 16, D:5) a tomahawk (17, 16, D:5) a tomahawk (-11, 21, D:5) a +0 robe (28, 21, D:5) a +0 mace a +0 ring mail (29, 21, D:5) a +0 hand axe a +0 leather armour (30, 21, D:5) a +2 trident of venom a +0 leather armour (-8, 22, D:5) a +0 trident (29, 22, D:5) a +0 short sword a +0 leather armour (-11, 26, D:5) a +0 robe (4, 26, D:5) a +0 hand axe (-3, 27, D:5) a scroll of identify (14, 30, D:5) a +0 dagger a +0 robe (14, 31, D:5) a +0 dagger a +0 mace a +0 leather armour (-6, 32, D:5) a tomahawk (-5, 32, D:5) a tomahawk (0, 37, D:5) a +0 ring mail (21, 43, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club (13, 0, D:6) a +0 trident (16, 3, D:6) a bread ration (7, 11, D:6) a +0 robe a +0 dagger (5, 14, D:6) a +0 trident a +0 leather armour (3, 15, D:6) 20 stones a +0 hunting sling (4, 15, D:6) 2 stones (5, 15, D:6) a stone (11, 17, D:6) 22 poisoned needles (42, 24, D:6) a +0 falchion a +0 flail a +0 short sword a +0 scale mail (-8, 28, D:6) a +0 chain mail (27, 32, D:6) a +0 flail a +0 scale mail (37, 34, D:6) a +1 flail of protection (34, 37, D:6) a +1 dagger of speed a +0 robe a +0 dagger a +0 robe (34, 38, D:6) a +0 leather armour a +0 dagger a +0 trident (3, 48, D:6) a +0 leather armour (4, 48, D:6) a +0 mace a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 16 poisoned sling bullets (0, 3, D:7) a +1 dagger of venom a +0 robe (1, 3, D:7) a +0 flail (-13, 7, D:7) a +0 dagger (-3, 15, D:7) a +0 club (-2, 17, D:7) a +0 giant club (-13, 28, D:7) a +3 falchion of slicing the +7 plate armour of Plaole {rElec SInv} It insulates you from electricity. It enhances your eyesight. (-30, 31, D:7) a +0 leather armour (-17, 34, D:7) a +0 short sword a +0 robe (6, 34, D:7) a +0 ring mail (-5, 37, D:7) a +0 club (3, 42, D:7) a +2 war axe of venom (6, 52, D:7) a +2 flail of protection Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (9, 1, D:8) 4 stones (11, 2, D:8) a +2 short sword of venom 2 stones (12, 2, D:8) a stone (0, 4, D:8) a +0 ring mail (18, 4, D:8) 18 sling bullets of frost (18, 9, D:8) 20 arrows (27, 23, D:8) a +0 shortbow 4 arrows a +0 trident a +2 ring mail of cold resistance (27, 39, D:8) a bread ration Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 0, D:9) a +0 dagger a +0 scale mail (10, 0, D:9) an uncursed ring of stealth (39, 1, D:9) a potion of poison (3, 2, D:9) a +0 flail a +0 leather armour (5, 4, D:9) a cursed +0 leather armour an orc corpse (-14, 5, D:9) a potion of cure mutation {!q} a +0 buckler (1, 5, D:9) 23 bolts (5, 5, D:9) a +0 club (32, 11, D:9) a +3 morningstar (unseen) (36, 11, D:9) a poisoned needle (37, 11, D:9) a poisoned needle (43, 11, D:9) 17 gold pieces Level 10 of the Dungeon (0, 0, D:10) 26 sling bullets the Ecumenical Temple