Meatbag Level 1 of the Dungeon (0, 0, D:1) 13 arrows (1, -10, D:1) a stone (2, -9, D:1) 2 stones (18, -2, D:1) a +0 club (21, -4, D:1) a stone (22, -27, D:1) a +0 club (26, -7, D:1) a +0 club (27, -37, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 17 stones (9, -4, D:2) 27 stones (12, -7, D:2) 12 poisoned needles (12, -2, D:2) 30 bolts (13, 2, D:2) a +0 club a +0 short sword 5 stones (14, -9, D:2) a +0 robe (14, -5, D:2) a +0 hunting sling (31, 7, D:2) a +0 club (41, 1, D:2) a +0 dagger (53, 20, D:2) a +4 quarterstaff of chaos (54, 22, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 42, D:3) a +0 dagger (6, 9, D:3) a +0 club (7, 21, D:3) a +0 club (8, 28, D:3) 12 sling bullets (8, 41, D:3) a +0 short sword (10, -1, D:3) a +0 scale mail a +0 trident (10, 0, D:3) a +0 club a +0 ring mail (10, 39, D:3) a stone a +0 club (11, 0, D:3) 16 poisoned needles (13, 32, D:3) a cursed -1 club a +0 club (13, 34, D:3) a +0 club a +0 dagger (14, 32, D:3) a +0 club a cursed +0 falchion a +0 animal skin a +0 helmet (15, 33, D:3) a +0 dagger (17, 33, D:3) a +0 club a cursed +0 ring mail a +1 short sword of flaming a +0 club a +0 leather armour (17, 48, D:3) a +0 club (25, 44, D:3) a +2 scale mail of cold resistance (34, -2, D:3) a +0 club (36, 22, D:3) a +0 mace (44, 17, D:3) a cursed -1 whip a +0 dagger a +0 robe a +0 dagger a +0 club a +0 club (44, 41, D:3) a +0 scale mail a +0 mace (44, 58, D:3) a +0 short sword (45, 1, D:3) a +0 ring mail (45, 41, D:3) a cursed +0 scale mail a +0 mace (46, 41, D:3) a +0 leather armour a +0 short sword (46, 57, D:3) a +0 ring mail (51, 2, D:3) a +0 hand axe (56, 44, D:3) a cursed -3 hand axe a +0 robe (58, 44, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 16 stones (6, -16, D:4) a cursed -1 club a cursed +0 ring mail (7, -13, D:4) a +1 dagger of venom (7, -6, D:4) 16 stones (8, -22, D:4) a +0 dagger 5 stones (8, -16, D:4) a +0 falchion (9, -42, D:4) a +0 robe (9, -18, D:4) a cursed -2 club (9, -9, D:4) a +0 club a +0 dagger (11, -23, D:4) a +0 dagger (11, -12, D:4) a +0 club a +2 short sword of speed a +0 leather armour (11, -3, D:4) a +0 trident a +0 leather armour (12, -3, D:4) a +0 club a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (12, -2, D:4) a +1 dagger of venom (13, -22, D:4) 17 stones (13, -16, D:4) a +0 short sword (13, -15, D:4) a +0 cloak (15, -6, D:4) a +0 mace (16, -14, D:4) 30 stones (16, -6, D:4) a +0 dagger (17, -14, D:4) a +0 club a +0 hunting sling 20 stones (19, -14, D:4) a stone (19, -10, D:4) a +0 war axe (19, -9, D:4) a +0 falchion a +0 club (22, -21, D:4) a +0 war axe (22, -18, D:4) a +0 trident (22, -16, D:4) a +0 club (22, -8, D:4) a +0 dagger a +0 club (22, -6, D:4) a +0 dagger 16 stones (23, -9, D:4) a cursed -2 war axe (24, -21, D:4) a +0 dagger (32, -20, D:4) a +0 hunting sling (34, -31, D:4) 18 poisoned needles (36, 17, D:4) 42 stones (44, -3, D:4) a +0 ring mail (49, -39, D:4) 20 stones (52, -7, D:4) 12 stones Level 5 of the Dungeon (7, 15, D:5) 5 large rocks (11, -6, D:5) a +2 whip of freezing a +0 robe (12, 6, D:5) 14 sling bullets (14, 3, D:5) a +0 robe a +0 dagger a +0 leather armour (14, 14, D:5) a +0 giant club (15, 4, D:5) a +0 leather armour a +0 dagger (23, 10, D:5) a +0 leather armour (24, 21, D:5) a +0 mace (25, 16, D:5) 14 stones (25, 21, D:5) a +0 scale mail a +0 falchion (33, -3, D:5) a +0 short sword a +0 leather armour (34, -7, D:5) a +0 robe a +0 dagger (37, -2, D:5) a cursed -1 spear (37, 10, D:5) a +0 arbalest of velocity (39, 12, D:5) a +0 ring mail (40, 1, D:5) 28 bolts (42, 22, D:5) a +0 ring mail (42, 23, D:5) the +8 short sword of the Seeker {freeze, *Contam +Inv rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you turn invisible. It causes magical contamination when unequipped. (43, 20, D:5) 7 stones (46, -2, D:5) a +0 helmet (50, 28, D:5) a +0 war axe a +0 robe (52, 5, D:5) a +0 mace (54, 2, D:5) 8 stones (54, 16, D:5) a +0 mace Level 6 of the Dungeon [Shop] Iminosu's Weapon Shop the +2 Maxwell's thermic engine {flame, freeze} (440 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +3 great mace of protection (248 gold) a +0 giant spiked club (19 gold) a +1 hunting sling of velocity (92 gold) a +0 falchion (30 gold) a +6 fustibalus of flaming (590 gold) a +0 dire flail (40 gold) the +3 hand axe of Oozing Pus {drain, rC- MR++ Str+2} (330 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (0, 0, D:6) an uncursed amulet of inaccuracy (1, 34, D:6) 15 poisoned needles (2, 21, D:6) a +0 leather armour (12, 0, D:6) 20 stones (15, -3, D:6) a +0 scale mail (17, 30, D:6) a +0 scimitar (18, -14, D:6) a +3 hand axe the +8 mace "Peudoh" {drain, +Inv Str+5 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your intelligence (+3). It lets you turn invisible. (26, 23, D:6) 10 stones (32, -3, D:6) 12 sling bullets (37, 20, D:6) 30 arrows (40, -10, D:6) 13 arrows (44, 21, D:6) the ring of Ydim {Ice *Corrode rPois Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It may corrode you when you take damage. (50, 0, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Kist's Gadget Shop a lamp of fire (600 gold) a phantom mirror (450 gold) a wand of clouds (3) (315 gold) a wand of random effects (13) (112 gold) a lightning rod (4/4) (600 gold) a box of beasts (300 gold) a wand of random effects (23) (187 gold) a wand of paralysis (12) (210 gold) a wand of acid (13) (510 gold) a phantom mirror (450 gold) a wand of paralysis (21) (345 gold) (3, 21, D:7) a stone (4, 22, D:7) a stone (4, 24, D:7) 5 stones (5, 25, D:7) 2 stones (6, 22, D:7) a stone (7, 21, D:7) a +0 dagger (20, 39, D:7) 17 stones (22, 27, D:7) 4 large rocks (32, 24, D:7) a +0 shield (33, -1, D:7) 8 sling bullets (34, 24, D:7) an uncursed amulet of faith (37, 10, D:7) an arrow (37, 11, D:7) an arrow (37, 12, D:7) an arrow (37, 13, D:7) an arrow (37, 16, D:7) a +0 shortbow 9 arrows (41, 19, D:7) a cursed +0 spear (49, 6, D:7) a +2 robe of the Archmagi Level 8 of the Dungeon (0, 0, D:8) a +0 spear (2, 5, D:8) a +0 dire flail a +0 giant club (2, 17, D:8) a +0 hand axe (5, -29, D:8) 26 stones (9, -2, D:8) a cursed +0 ring mail a +0 dagger a +0 robe (9, -1, D:8) a +2 dagger of electrocution a cursed -2 robe a +0 trident (14, 29, D:8) a +0 mace (15, -28, D:8) 3 sling bullets (26, 0, D:8) a +0 hand crossbow (27, 2, D:8) 21 bolts (36, 8, D:8) a +0 dagger a +0 robe (55, 12, D:8) a +0 leather armour a +0 short sword (59, -25, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 19 bolts (0, 3, D:9) a +0 leather armour (4, -13, D:9) a book of Debilitation (11, 5, D:9) 2 arrows (11, 7, D:9) an arrow (11, 8, D:9) an arrow (12, 3, D:9) a +0 shortbow 20 arrows (17, -34, D:9) an arrow (18, -34, D:9) an arrow (19, -34, D:9) 2 arrows (19, -19, D:9) a +0 quarterstaff (21, -34, D:9) an arrow (22, -8, D:9) a +0 robe (23, -34, D:9) a +0 shortbow 21 arrows (25, 5, D:9) a +0 whip (25, 7, D:9) a cursed -1 giant spiked club a +0 giant club (30, -23, D:9) a +0 blowgun (31, -23, D:9) a +0 scale mail (32, -36, D:9) a +0 shortbow 14 arrows (33, -36, D:9) a cursed -1 shortbow 13 arrows (34, -36, D:9) 2 arrows (35, -36, D:9) an arrow 18 sling bullets (36, -36, D:9) an arrow (37, -36, D:9) an arrow (39, -6, D:9) a -1 spear a cursed +0 animal skin (44, 3, D:9) a cursed -3 spear (47, -11, D:9) an uncursed amulet of guardian spirit Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 tomahawks (21, 49, Lair:1) a +0 chain mail (29, 6, Lair:1) a +0 hunting sling (36, 0, Lair:1) a +0 war axe (41, 38, Lair:1) a +0 chain mail (52, 38, Lair:1) an uncursed staff of energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (12, 43, Lair:2) a +0 hand crossbow (13, 37, Lair:2) a +0 spear (46, 17, Lair:2) 3 javelins (57, 42, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (3, 34, Lair:3) a +0 robe (5, 50, Lair:3) 15 stones (8, 11, Lair:3) 13 arrows (19, 46, Lair:3) a +0 cloak (23, 4, Lair:3) 12 poisoned needles (52, 7, Lair:3) a +0 rapier (54, 47, Lair:3) a +0 war axe (58, 19, Lair:3) a +0 flail (60, 39, Lair:3) 6 poisoned needles (63, 13, Lair:3) a +0 robe (63, 18, Lair:3) a cursed +0 mace Level 4 of the Lair of Beasts (6, -10, Lair:4) a +0 giant spiked club (26, -10, Lair:4) 3 needles of sleeping (27, -14, Lair:4) 23 arrows (28, 10, Lair:4) a +0 dagger (39, -23, Lair:4) 19 stones (55, -22, Lair:4) a +0 robe Level 5 of the Lair of Beasts (7, 2, Lair:5) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (8, -9, Lair:5) a +0 battleaxe (13, 22, Lair:5) 17 stones (14, -33, Lair:5) 24 sling bullets (15, -12, Lair:5) an arrow (18, -5, Lair:5) a +2 longbow of flaming 15 arrows a +0 centaur barding (28, -2, Lair:5) 18 stones (28, -1, Lair:5) a +2 whip of distortion (29, -13, Lair:5) a +0 flail (29, 0, Lair:5) an uncursed staff of conjuration (30, -3, Lair:5) an uncursed staff of air (43, -15, Lair:5) a +0 leather armour (44, -6, Lair:5) 3 potions of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) 4 tomahawks (5, 9, Lair:6) a scroll of identify (8, -1, Lair:6) a manticore skeleton (8, 8, Lair:6) a +3 plate armour of positive energy (9, 6, Lair:6) an uncursed ring of fire (9, 8, Lair:6) a +0 pair of boots (10, 7, Lair:6) 12 gold pieces (10, 14, Lair:6) an ice dragon corpse (11, 7, Lair:6) 11 gold pieces (14, 8, Lair:6) a +0 robe (20, 13, Lair:6) 20 sling bullets (22, 13, Lair:6) 3 large rocks (33, 12, Lair:6) 20 arrows (33, 13, Lair:6) a +0 morningstar (33, 14, Lair:6) a +0 great sword (35, 11, Lair:6) a +3 glaive of protection (36, 13, Lair:6) an uncursed staff of conjuration (43, -11, Lair:6) a cursed +0 shield a +0 blowgun 6 curare-tipped needles a +0 dagger of distortion (49, 32, Lair:6) 21 stones (55, 13, Lair:6) a lamp of fire (55, 29, Lair:6) a +0 club