McCoppin Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a cursed -2 dagger (5, -1, D:1) a +0 hunting sling (6, -16, D:1) a +0 dagger (10, 27, D:1) a +0 flail (12, -4, D:1) a +0 spear (15, 14, D:1) 2 needles of confusion (15, 17, D:1) a +0 leather armour (16, 30, D:1) a +0 hunting sling (19, -13, D:1) 11 stones (20, 22, D:1) 16 arrows (29, -5, D:1) a +0 ring mail (30, 2, D:1) 23 stones (37, 8, D:1) a +0 mace (44, 25, D:1) 5 stones a +0 robe (45, 15, D:1) 25 arrows (45, 21, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -34, D:2) a +0 short sword 3 stones (1, -2, D:2) a +0 spear (2, -2, D:2) 23 stones (4, 8, D:2) a +0 whip (5, -20, D:2) a +0 club (9, -2, D:2) a +0 short sword (11, -20, D:2) 24 arrows (15, 4, D:2) 15 poisoned needles (17, -34, D:2) a +0 club (17, 10, D:2) a +0 club (21, -2, D:2) a +0 club (23, -4, D:2) a +0 whip (29, -48, D:2) a +0 club (40, -41, D:2) 16 arrows (49, -13, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (10, 16, D:3) a +0 quarterstaff (10, 46, D:3) a +0 helmet (12, 5, D:3) a +0 spear (12, 44, D:3) 9 arrows (15, 22, D:3) a +0 dagger (18, 10, D:3) a +0 flail a +0 leather armour (21, 11, D:3) a +0 whip (22, 11, D:3) a +0 falchion (23, 9, D:3) a +0 halberd (23, 11, D:3) a +0 club (23, 40, D:3) a +0 mace (25, 40, D:3) a +0 hand axe (28, 29, D:3) a +0 dagger (42, -4, D:3) a +0 club (43, 14, D:3) a ball python corpse (skeletalised by now) (44, 9, D:3) 27 stones (50, 7, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail (1, -1, D:4) a +0 dagger an orc skeleton (1, 0, D:4) a +0 dagger a +0 leather armour a +0 flail (5, 11, D:4) 13 arrows (6, 6, D:4) the +5 hunting sling "Qasader" {velocity, rPois rN+} Any stone fired from it inflicts extra damage. It protects you from poison. It protects you from negative energy. (7, -6, D:4) a +0 mace of holy wrath (36, -11, D:4) a +0 dagger a +0 robe