McCoppin Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 10, D:1) 15 stones (4, 8, D:1) a +0 hand axe (4, 10, D:1) a +1 falchion of holy wrath (6, 8, D:1) a +0 spear (6, 10, D:1) a +0 mace (10, 19, D:1) a +1 leather armour of cold resistance (11, 11, D:1) a +0 short sword (22, 27, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a +1 leather armour of magic resistance (7, 4, D:2) a +0 club (11, -9, D:2) a +0 ring mail (17, 2, D:2) a +0 whip (25, -12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 18 bolts (25, -24, D:3) a +0 club (31, -7, D:3) 13 stones (33, -6, D:3) 10 stones (39, -56, D:3) a +0 dagger (44, -11, D:3) a +1 mace of crushing (45, -21, D:3) a +0 dagger (55, -55, D:3) a +0 club (57, -22, D:3) 11 gold pieces (58, -52, D:3) a +0 hand axe (63, -23, D:3) 13 gold pieces Level 4 of the Dungeon [Shop] Sejo's Armour Boutique a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +1 robe of positive energy (126 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) the +3 leather armour of the Old World {rElec Slay+3} (566 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) (0, 0, D:4) a +0 robe (11, 9, D:4) a +0 giant club (13, -4, D:4) 7 stones (16, -15, D:4) a +0 giant club (16, -14, D:4) a +0 shortbow 8 arrows (17, -12, D:4) an arrow (22, -14, D:4) 3 arrows (23, -16, D:4) an arrow (23, -15, D:4) an arrow (24, 9, D:4) a +0 short sword (25, -19, D:4) 3 arrows (29, 15, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, 43, D:5) 18 stones (6, 35, D:5) a +1 whip of freezing a +2 robe of positive energy (13, 28, D:5) 18 bolts (21, 38, D:5) a +0 flail of crushing a +0 leather armour (33, 39, D:5) 10 stones (36, 40, D:5) 16 stones (43, 19, D:5) a +0 dagger a +0 robe of cold resistance (43, 20, D:5) a +0 hand axe (43, 21, D:5) a +0 whip a +0 leather armour a +0 club a +0 ring mail (45, 27, D:5) a +0 dagger (45, 28, D:5) a +0 hand axe a +0 mace a +0 short sword (45, 29, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 24 stones (1, 4, D:6) a +0 dagger a +0 robe (2, 3, D:6) a cursed +0 hand axe a +0 leather armour (2, 4, D:6) a +0 dagger a +0 robe (7, 10, D:6) a +0 club (24, 25, D:6) a +0 club (25, 25, D:6) a +0 dagger a +0 club (39, 3, D:6) a +0 dagger a +3 leather armour (45, 16, D:6) 15 stones (55, 23, D:6) a cursed +0 short sword (56, 29, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 2, D:7) a stone (2, 3, D:7) a stone a +0 blowgun 12 poisoned needles (3, 4, D:7) 2 poisoned needles (4, 6, D:7) a +0 rapier (6, 20, D:7) a stone a +0 dagger (6, 22, D:7) a +0 club (7, 24, D:7) a stone (25, 4, D:7) a +0 leather armour (35, 23, D:7) a +0 whip (36, 31, D:7) 20 sling bullets (37, 31, D:7) 18 arrows (43, 7, D:7) a +0 chain mail (46, 17, D:7) 16 stones (50, 10, D:7) a +0 ring mail Level 8 of the Dungeon (1, -2, D:8) a +0 broad axe (8, 34, D:8) a +0 shortbow 22 arrows (12, 11, D:8) a +0 robe (18, 21, D:8) 22 stones (19, 14, D:8) 25 stones (26, 12, D:8) 14 stones (26, 24, D:8) a +0 giant club (27, 25, D:8) a +0 hand crossbow (28, 3, D:8) 15 stones (29, 11, D:8) 2 arrows (30, 11, D:8) a +0 giant club (30, 12, D:8) 13 arrows a +0 shortbow (30, 25, D:8) a +0 long sword (34, 2, D:8) 11 bolts (47, 27, D:8) 26 arrows (48, 27, D:8) a +0 hunting sling 14 stones Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (8, 1, D:9) a +0 dagger a +0 robe (9, 2, D:9) a +0 short sword a +0 chain mail a +0 morningstar (9, 3, D:9) a +0 short sword a +0 leather armour a +0 leather armour (10, 3, D:9) a +0 club (10, 12, D:9) a +0 trident (11, -7, D:9) a +0 falchion (11, 18, D:9) a +0 dagger (11, 19, D:9) a +0 giant club (13, 23, D:9) a +0 whip (13, 24, D:9) a +0 spear (14, 23, D:9) a +0 halberd (14, 24, D:9) a scroll of amnesia an uncursed ring of wizardry 3 scrolls of random uselessness 6 arrows a +0 shortbow (15, 21, D:9) 20 arrows (16, 12, D:9) a +2 flail of holy wrath (16, 24, D:9) 2 arrows (17, 21, D:9) a scroll of random uselessness (17, 24, D:9) an arrow (19, 23, D:9) 2 arrows (19, 24, D:9) an arrow (19, 25, D:9) a +0 robe a +0 dagger (20, 23, D:9) an arrow (22, 9, D:9) a +0 shortbow 17 arrows (22, 11, D:9) 2 arrows (24, 11, D:9) an arrow (26, 16, D:9) a +0 robe a +2 flail (27, 11, D:9) a +0 falchion (27, 19, D:9) 20 stones (28, 10, D:9) a +0 dagger a +0 robe (28, 16, D:9) a +0 plate armour a +0 war axe (29, 22, D:9) a +1 scimitar of flaming (33, 10, D:9) a +0 flail (41, 24, D:9) 21 stones (42, 29, D:9) a +0 falchion (44, 22, D:9) a +0 club a +0 dagger a +0 robe (45, 25, D:9) a +0 trident (48, 21, D:9) 5 curare-tipped needles Level 10 of the Dungeon (0, 0, D:10) 17 arrows (8, 3, D:10) a +0 whip (9, 5, D:10) a stone (9, 6, D:10) a stone (9, 7, D:10) a +0 dagger (18, 16, D:10) 12 stones (21, 11, D:10) a +0 giant spiked club 22 poisoned needles (22, 22, D:10) a +0 hand axe (34, -7, D:10) 12 arrows (53, 12, D:10) a +0 dagger (54, 10, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 hand crossbow (4, 3, D:11) a +0 chain mail (4, 15, D:11) a +0 long sword (5, 16, D:11) a +0 giant club a +0 giant club (6, -11, D:11) a +0 giant spiked club (6, -5, D:11) a scroll of random uselessness (6, 9, D:11) a +0 chain mail a tomahawk a +0 war axe (8, -10, D:11) a +0 dagger (8, 11, D:11) a tomahawk (8, 12, D:11) a tomahawk (8, 18, D:11) a +0 robe (9, -7, D:11) a +1 antimagic battleaxe (9, -6, D:11) a +0 battleaxe a +0 robe (9, 9, D:11) 2 tomahawks (9, 10, D:11) a tomahawk a +0 short sword a +0 leather armour a +0 short sword a +0 dagger a +0 blowgun 13 poisoned needles (10, -6, D:11) a +0 short sword a +0 robe (10, 9, D:11) a stone a +0 dagger 2 tomahawks a +0 whip (11, 8, D:11) a poisoned needle (11, 11, D:11) 2 tomahawks (13, 15, D:11) a tomahawk (13, 18, D:11) a tomahawk (14, 15, D:11) a +0 robe a +0 chain mail a +0 war axe (14, 16, D:11) a tomahawk (14, 17, D:11) a +0 leather armour a +0 club (15, 14, D:11) a tomahawk (15, 17, D:11) a +0 trident (16, -3, D:11) a cursed +2 long sword a +0 robe a +0 flail a +0 robe (16, -2, D:11) a cursed +0 morningstar a +0 robe (16, 11, D:11) a +0 club (18, 5, D:11) a +0 leather armour a cursed +0 mace (18, 11, D:11) a +0 short sword (19, 4, D:11) a +0 trident (20, 4, D:11) an arrow (20, 5, D:11) a +0 robe a +0 plate armour a +0 dagger a +0 short sword (20, 9, D:11) a +0 leather armour a +0 falchion a +0 trident a +0 chain mail (21, 1, D:11) an arrow a +0 troll leather armour (21, 3, D:11) an arrow (21, 5, D:11) a tomahawk 9 arrows (21, 10, D:11) a +0 vampiric hand axe (22, 2, D:11) 3 arrows (22, 5, D:11) 3 arrows a tomahawk a +0 hand axe (23, 2, D:11) a cursed +0 cloak (23, 4, D:11) a +0 shortbow a +0 scale mail a +0 mace a +0 shortbow 27 arrows (23, 5, D:11) a +0 shortbow a +0 chain mail a +0 trident a +0 shortbow 9 arrows (27, 12, D:11) a +0 chain mail a +0 mace (28, 10, D:11) a cursed +0 robe a +0 dagger (28, 11, D:11) a +0 chain mail a +0 war axe of chopping a +1 scimitar of slicing a +0 plate armour (28, 12, D:11) a +0 ring mail a +0 short sword (29, 10, D:11) a +0 plate armour a +0 trident (37, -7, D:11) a scroll of random uselessness (37, 1, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 11 bolts (3, 10, D:12) a +0 rapier (3, 18, D:12) a +0 pair of gloves (4, 17, D:12) the +9 flail "Laexzod" {antimagic, rPois rF++ Str+4 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It greatly protects you from fire. It protects you from poison. It makes you less stealthy. a +3 battleaxe of electrocution (7, 15, D:12) 10 arrows a +0 shortbow (8, -18, D:12) a cursed -1 dagger a +0 robe (13, -1, D:12) a +0 giant spiked club (14, -12, D:12) a cursed +3 mace a +0 robe (14, -10, D:12) a cursed +5 short sword a +0 robe (14, 2, D:12) a +1 battleaxe of chopping (15, 4, D:12) a +0 helmet (17, -2, D:12) a +0 leather armour a +0 war axe (18, -2, D:12) a +0 robe a +0 hand axe a +0 robe a +0 hand axe (19, -3, D:12) an uncursed staff of wizardry a +0 robe (19, -2, D:12) a +0 robe a +0 hand axe (20, -4, D:12) a +0 long sword a cursed +3 battleaxe a +0 robe (20, -1, D:12) a +0 chain mail (21, -4, D:12) a cursed -1 halberd a +0 robe (22, -5, D:12) a +0 war axe a +0 leather armour (23, -4, D:12) 4 large rocks (25, -4, D:12) a +0 hand axe a +0 leather armour (28, 2, D:12) a +0 giant spiked club (29, 1, D:12) a +0 dagger a +0 robe (29, 2, D:12) a +0 dire flail a +0 dire flail (29, 4, D:12) a +0 battleaxe (37, -6, D:12) a +0 leather armour (38, -5, D:12) a +0 giant club (38, -4, D:12) a +0 robe a +0 dagger (39, -6, D:12) a cursed +0 leather armour a +0 hand axe (39, -5, D:12) a +3 antimagic war axe (43, -6, D:12) a +0 dagger (47, -6, D:12) a +0 leather armour (47, -5, D:12) 8 needles of frenzy Level 13 of the Dungeon [Shop] Sixackam's Assorted Antiques a potion of magic (216 gold) a +0 leather armour (54 gold) a book of Flames (945 gold) a +2 dagger of draining (421 gold) a +0 blowgun (67 gold) a scroll of recharging (256 gold) a book of Frost (945 gold) (0, 0, D:13) 2 large rocks (0, 1, D:13) a +0 troll leather armour a +0 long sword a +0 chain mail (3, -1, D:13) 13 stones (5, 12, D:13) a +0 pair of boots (10, -14, D:13) an arrow (11, -13, D:13) an arrow (13, -13, D:13) a +0 shortbow 26 arrows (16, 17, D:13) a +0 plate armour (22, 2, D:13) a tomahawk (24, 0, D:13) a tomahawk (25, -3, D:13) a +0 leather armour a +0 whip (26, -3, D:13) a +0 robe a +0 dagger (26, 15, D:13) 17 stones (27, -3, D:13) a cursed +0 leather armour a +0 robe a +0 whip 2 tomahawks a +0 dagger (27, 0, D:13) a +0 long sword (28, -4, D:13) a +0 chain mail a +1 trident of venom (28, 3, D:13) 16 arrows a +0 shortbow (29, 1, D:13) a +0 robe a +4 dagger of distortion (30, 13, D:13) a +0 dagger a +0 robe (32, -3, D:13) a +0 giant club (40, -12, D:13) a +0 plate armour (47, 3, D:13) 12 arrows (49, 2, D:13) a +0 leather armour (54, 0, D:13) a stone (56, -5, D:13) a +0 mace (57, 4, D:13) a stone (57, 5, D:13) a stone (58, 4, D:13) a +0 short sword a bolt 2 stones (58, 5, D:13) a +0 whip (58, 6, D:13) a cursed -2 whip a stone (59, 5, D:13) a +0 short sword a +0 short sword 3 stones (59, 6, D:13) a +0 whip a +0 hand crossbow 16 bolts (64, 16, D:13) 16 stones Level 14 of the Dungeon (0, 0, D:14) 15 stones (1, -9, D:14) 3 stones (1, -8, D:14) a +0 club (1, -7, D:14) a +0 dagger (2, -8, D:14) a stone (4, -8, D:14) a stone (5, -8, D:14) 22 poisoned needles (6, -8, D:14) a stone (17, -28, D:14) a cursed +0 giant club (22, -46, D:14) a +0 cloak (25, -46, D:14) a +0 flail (25, -7, D:14) an arrow (26, -6, D:14) an uncursed ring of protection from magic an uncursed ring of magical power the +1 large shield of Qescheram {*Corrode rN++} It greatly protects you from negative energy. It may corrode you when you take damage. (27, -6, D:14) a +2 antimagic long sword (28, -10, D:14) a +0 mace (28, -6, D:14) 19 arrows a +0 longbow (28, -5, D:14) a +0 giant club (30, -7, D:14) an arrow (32, -7, D:14) 24 arrows (unseen) (44, -6, D:14) a +0 buckler (48, -40, D:14) 18 stones (53, -19, D:14) an arrow (53, -18, D:14) a +0 battleaxe of venom an arrow (53, -17, D:14) a +1 shortbow of freezing 18 arrows (54, -20, D:14) an arrow (62, -31, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 plate armour (8, 17, D:15) 4 large rocks (18, -9, D:15) a +0 giant club (20, -8, D:15) an uncursed amulet of harm a +5 amulet of reflection a wand of paralysis (15/24) a wand of flame (30/48) a +0 rod of ignition (9/9) a +2 battleaxe of flaming a wand of random effects (6/48) 2 scrolls of noise (20, -7, D:15) a +4 war axe of flaming (22, 3, D:15) an arrow a +0 robe a +4 lajatang of electrocution (22, 4, D:15) 3 arrows (22, 5, D:15) a +0 mace 14 arrows a +0 shortbow a +0 flail (25, -13, D:15) 18 bolts (25, -7, D:15) a +0 quarterstaff a +0 longbow 15 arrows (25, 10, D:15) a +0 giant club a +0 giant club a poisoned needle (26, 6, D:15) 14 arrows a +0 shortbow (26, 13, D:15) an arrow (27, -5, D:15) an arrow (27, 5, D:15) 5 poisoned needles a +0 blowgun a +0 whip (27, 8, D:15) 2 arrows (27, 9, D:15) 2 arrows (27, 20, D:15) a +1 war axe of freezing (28, -4, D:15) an arrow (28, 4, D:15) 3 arrows a +0 shortbow (28, 6, D:15) 18 arrows a +0 longbow (29, 14, D:15) an arrow (30, 9, D:15) 13 arrows (30, 18, D:15) a +0 robe (31, 14, D:15) 2 arrows (32, -3, D:15) a +0 flail (32, -2, D:15) a cursed -1 giant spiked club (33, 13, D:15) a +0 shortbow 20 arrows (46, -2, D:15) 24 sling bullets Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 falchion a +0 whip a +0 ring mail (1, 0, Orc:1) a +0 falchion a +0 club a +0 hand axe a +0 chain mail (6, 5, Orc:1) a +0 giant spiked club (12, 15, Orc:1) a +0 club (13, 16, Orc:1) a +0 club a +0 hand axe a +0 robe a +0 dagger a cursed +0 plate armour a +0 glaive (14, 15, Orc:1) a +0 plate armour a +0 battleaxe (14, 16, Orc:1) a +0 hand axe (15, 15, Orc:1) a +0 flail (18, 1, Orc:1) a +0 falchion (18, 12, Orc:1) a +0 giant club (19, 0, Orc:1) a +0 chain mail a +0 halberd (19, 1, Orc:1) a +0 chain mail a +0 short sword a +0 dagger a +0 robe (20, 1, Orc:1) a +0 robe a +0 dagger (27, 32, Orc:1) a +0 giant spiked club (27, 33, Orc:1) 2 silver tomahawks (28, 31, Orc:1) a +0 hand axe a +0 ring mail (28, 32, Orc:1) a silver tomahawk (29, 12, Orc:1) a +0 chain mail a +5 glaive (29, 31, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour (30, 10, Orc:1) a +0 scale mail a +0 short sword (30, 11, Orc:1) 3 potions of degeneration a +0 dagger (30, 31, Orc:1) a +0 dagger a +0 robe (30, 32, Orc:1) a +0 scimitar a silver tomahawk a +0 plate armour (41, 13, Orc:1) a +0 robe a +0 chain mail a +0 dagger a cursed +0 flail (41, 15, Orc:1) a +0 flail (42, 15, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Dydwun's Weapon Shoppe a +0 hand crossbow (52 gold) a +2 morningstar of crushing (270 gold) a +0 battleaxe (97 gold) a +0 trident (52 gold) a +1 rapier of electrocution (255 gold) a +2 vampiric battleaxe (472 gold) a +2 dagger of holy wrath (234 gold) 22 stones (33 gold) a +0 spear (45 gold) the cursed +0 hunting sling of Turmoil {flame, MP+9 Str+3} (195 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your magic capacity (+9). It has a curse placed upon it. a +2 broad axe of draining (288 gold) [Shop] Nuetyupp's General Store a +0 ring mail (52 gold) a scroll of random uselessness (13 gold) a phantom mirror (390 gold) 7 stones (9 gold) a wand of iceblast (7/15) (143 gold) a meat ration (65 gold) a book of Death (910 gold) a book of Cantrips (260 gold) [Shop] Echeituh's Book Shoppe a book of Changes (350 gold) a book of Changes (350 gold) a book of Debilitation (560 gold) the Volume of Enchantment (595 gold) Spells Type Level a - Slow Hexes 2 b - Gell's Gravitas Hexes/Translocation 3 c - Inner Flame Hexes/Fire 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Fulminant Prism Conjuration/Hexes 4 f - Silence Hexes/Air 5 Trog disapproves of the use of such an item. a book of Cantrips (280 gold) a book of Clouds (630 gold) a Grand Grimoire (1545 gold) a book of Minor Magic (280 gold) a book of Transfigurations (770 gold) a book of Callings (420 gold) a book of Death (980 gold) a book of the Tempests (980 gold) [Shop] Voudgh's Antique Armour Emporium a +0 cloak (81 gold) a +0 chain mail (81 gold) a +0 leather armour (36 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) [Shop] Nienoom's Antique Weapon Emporium a +2 hand axe of chopping (445 gold) a +0 glaive (175 gold) a +0 long sword of holy wrath (224 gold) the +6 dagger of the Thing {protect, +Rage} (1158 gold) It protects the one who uses it against injury (+AC on strike). It lets you go berserk. a cursed +0 trident (13 gold) a +0 arbalest (121 gold) a +0 morningstar (108 gold) (0, 0, Orc:2) a +0 plate armour a +0 halberd (1, 0, Orc:2) a cursed +0 leather armour a +0 hand axe (2, 1, Orc:2) a +0 chain mail a +0 glaive (3, 1, Orc:2) a +0 dagger (3, 2, Orc:2) a +0 whip of draining a +0 short sword a +0 leather armour (5, -27, Orc:2) a large rock (7, -29, Orc:2) a large rock (7, -27, Orc:2) a large rock (7, -22, Orc:2) a +0 robe a +0 dagger a +1 mace of draining a +0 chain mail a +3 dagger of draining a +0 robe (8, -22, Orc:2) a +0 whip a +0 ring mail (9, -35, Orc:2) a +0 falchion a +0 leather armour a +0 morningstar a +0 dagger a +0 robe (9, -34, Orc:2) a +0 short sword (9, -32, Orc:2) a large rock (10, -35, Orc:2) a +0 scimitar 5 tomahawks a +0 chain mail (10, -34, Orc:2) a large rock (18, -1, Orc:2) a +0 chain mail a +0 scimitar (26, -48, Orc:2) a +0 flail a +0 chain mail a +0 falchion (27, 2, Orc:2) a cursed +0 plate armour a +0 long sword a +0 hand axe (27, 3, Orc:2) a +0 scale mail a cursed +0 robe a +0 dagger a +0 robe a +0 dagger (27, 4, Orc:2) a +0 leather armour a +0 hand axe (28, 2, Orc:2) a +2 antimagic war axe a +0 mace a +0 plate armour a +0 scimitar a cursed +0 ring mail a +0 robe a +0 dagger (28, 3, Orc:2) a +0 leather armour a +0 dagger a +1 robe of cold resistance a +0 dagger a +0 plate armour a +0 war axe a +0 leather armour a +0 flail a +0 leather armour a +0 club a +2 robe of cold resistance a +0 dagger a +0 dagger (28, 4, Orc:2) a +0 plate armour a +0 hand axe (29, 1, Orc:2) a +0 trident (29, 2, Orc:2) a +2 falchion of draining (31, -18, Orc:2) a +0 mace 6 tomahawks a +0 plate armour (34, -23, Orc:2) a +0 short sword a +0 plate armour (34, -21, Orc:2) a tomahawk (35, -23, Orc:2) a +0 dagger a +0 robe (35, -22, Orc:2) a cursed -2 falchion a +0 leather armour a +0 short sword a +1 scale mail of cold resistance a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 chain mail (35, -21, Orc:2) a +0 short sword a +0 chain mail a +2 dagger of electrocution a +0 robe (36, -22, Orc:2) a +0 dire flail 2 tomahawks a +0 chain mail a +0 dagger a +0 robe (36, -21, Orc:2) a +0 dagger a +0 robe (38, -25, Orc:2) a tomahawk (39, -16, Orc:2) 2 tomahawks (42, 1, Orc:2) a +0 dagger (43, -3, Orc:2) a +0 giant club (44, -40, Orc:2) a +0 robe a +0 dagger (45, -49, Orc:2) a +0 short sword (45, -21, Orc:2) a +0 mace (45, -20, Orc:2) a +0 falchion (45, -1, Orc:2) a +0 giant club (46, -38, Orc:2) a +0 dagger (46, -21, Orc:2) a +0 dagger of draining (46, -7, Orc:2) a cursed +0 leather armour a +0 trident (47, -37, Orc:2) a cursed +0 chain mail a +3 short sword of venom (47, -36, Orc:2) a +0 war axe (47, -21, Orc:2) a +0 morningstar (47, -19, Orc:2) a +0 whip a +0 hand axe a +0 short sword (47, -8, Orc:2) a +0 robe a +0 dagger (47, -7, Orc:2) a +0 robe a +0 dagger (47, -6, Orc:2) a +3 chain mail a +0 hand axe a +0 chain mail a +3 great mace (48, -14, Orc:2) a +0 club (48, -5, Orc:2) a +0 robe a cursed +0 dagger (48, 3, Orc:2) a +1 short sword of protection a +0 ring mail (49, -36, Orc:2) a +0 battleaxe a +0 chain mail (50, -17, Orc:2) a +0 club (50, -16, Orc:2) a +0 dagger (51, -34, Orc:2) a +0 ring mail (51, -18, Orc:2) a +0 great sword a +0 plate armour (51, -16, Orc:2) a +0 trident (61, -44, Orc:2) a +3 halberd of venom a +0 plate armour (65, -27, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 tomahawks (14, -26, Lair:1) 28 bolts (15, -10, Lair:1) 11 stones (17, -18, Lair:1) a +0 scale mail (20, -16, Lair:1) 23 bolts (27, 17, Lair:1) 14 poisoned needles (43, -1, Lair:1) 24 sling bullets (45, 15, Lair:1) a +0 plate armour a +3 scale mail of magic resistance a +0 chain mail of magic resistance a +0 animal skin a +0 hand axe (56, -1, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (0, 1, Lair:2) 15 stones (15, 3, Lair:2) 24 arrows (20, 14, Lair:2) a +0 hunting sling (21, 13, Lair:2) a +0 great mace (38, -4, Lair:2) 8 gold pieces (41, -1, Lair:2) 26 stones (45, 48, Lair:2) a book of Alchemy a book of Ice a book of Death a wand of paralysis (17/24) a wand of flame (28/48) a +0 broad axe a wand of iceblast (9/15) a wand of iceblast (8/15) a wand of flame (11/48) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a wand of confusion (32/48) a wand of random effects (36/48) a wand of iceblast (9/15) Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 arrows (7, 17, Lair:3) a +0 war axe (18, -9, Lair:3) a +0 dagger a +0 robe (25, 3, Lair:3) 20 bolts (26, 11, Lair:3) 15 sling bullets (26, 20, Lair:3) a +0 scimitar of flaming a +0 leather armour a +1 great mace of holy wrath (27, 9, Lair:3) 18 arrows (34, 10, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 sling bullets (10, -17, Lair:4) 6 poisoned needles (15, -15, Lair:4) a cursed -1 spear (30, -35, Lair:4) 14 poisoned needles (33, -48, Lair:4) 14 stones (39, -2, Lair:4) a +0 halberd Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (15, -14, Lair:5) 7 stones (16, -30, Lair:5) a +0 hat (16, -18, Lair:5) a +0 falchion (22, -30, Lair:5) a +0 quarterstaff (23, -21, Lair:5) a bread ration (29, -12, Lair:5) a scroll of immolation (33, -15, Lair:5) an uncursed ring of protection from fire (37, -1, Lair:5) a +0 vampiric dagger (45, 2, Lair:5) 18 arrows (60, -17, Lair:5) a wand of iceblast (8/15) a wand of lightning (7/15) an uncursed ring of poison resistance a wand of lightning (8/15) a wand of flame (20/48) Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 trident (2, 4, Lair:6) a +0 chain mail (4, 8, Lair:6) a +0 ring mail (11, 4, Lair:6) a disc of storms (11, 44, Lair:6) 16 stones (17, 23, Lair:6) 12 poisoned needles (17, 29, Lair:6) 15 stones (25, 34, Lair:6) 8 javelins of returning (31, 31, Lair:6) a +1 hand axe of flaming (31, 32, Lair:6) a +3 ring mail of magic resistance (31, 33, Lair:6) a phantom mirror (32, 34, Lair:6) 9 poisoned needles (33, 31, Lair:6) a +0 chain mail (34, 31, Lair:6) a +0 leather armour (34, 34, Lair:6) a crystal ball of energy (54, 2, Lair:6) a cursed +0 dagger Level 1 of the Spider Nest (8, 3, Spider:1) 27 bolts (11, 5, Spider:1) a +0 plate armour (23, -10, Spider:1) a +3 antimagic battleaxe (29, -9, Spider:1) a +0 long sword