McCoppin Level 1 of the Dungeon (0, 0, D:1) 15 arrows (42, 0, D:1) a +0 short sword 4 stones (50, 0, D:1) a +0 hand axe (50, 2, D:1) 3 stones (5, 3, D:1) a +0 dagger (6, 3, D:1) a +0 club (21, 3, D:1) a +0 short sword (50, 5, D:1) a stone (50, 7, D:1) a stone (31, 8, D:1) a +0 club (37, 10, D:1) a +0 dagger (33, 20, D:1) 12 stones (18, 23, D:1) a +0 dagger of draining (18, 30, D:1) a +0 club Level 2 of the Dungeon (-10, 7, D:2) 23 arrows (-1, 9, D:2) a +0 chain mail (11, 15, D:2) a +0 hunting sling (32, 15, D:2) a +0 robe (-5, 16, D:2) a +0 short sword (16, 16, D:2) a +0 club (31, 18, D:2) a +0 war axe (-7, 19, D:2) 27 arrows (-8, 20, D:2) a +0 club (25, 20, D:2) a +0 mace (-8, 21, D:2) a +0 dagger (-2, 33, D:2) a +0 whip (2, 33, D:2) 20 sling bullets (-4, 35, D:2) a +0 spear (-4, 36, D:2) a +0 spear (-6, 37, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (6, 9, D:3) a +0 leather armour (9, 12, D:3) a stone (9, 15, D:3) 3 stones (6, 17, D:3) a tomahawk (29, 17, D:3) a +0 dagger (31, 17, D:3) a +0 leather armour (6, 21, D:3) a cursed +0 ring mail (6, 23, D:3) a tomahawk (6, 24, D:3) a tomahawk a +0 club a +0 leather armour a +1 dagger of venom a +0 leather armour (4, 25, D:3) a tomahawk a +0 chain mail (6, 25, D:3) a +0 flail a +0 ring mail (7, 25, D:3) a +0 club a +0 ring mail (51, 25, D:3) 22 stones (10, 27, D:3) 29 arrows (0, 31, D:3) a +0 chain mail (15, 37, D:3) a +0 hand axe (28, 38, D:3) a +0 hand axe (18, 41, D:3) 20 bolts of penetration (18, 43, D:3) a +0 club (44, 44, D:3) a +0 club (55, 45, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 22 stones (21, 8, D:4) a +0 club (0, 10, D:4) a +0 halberd (15, 10, D:4) a +0 club (0, 11, D:4) a cursed -3 club (1, 11, D:4) a +0 dagger a +0 hand axe (15, 14, D:4) 19 stones (5, 17, D:4) a +0 war axe (15, 17, D:4) 19 stones (0, 19, D:4) a +0 club (1, 19, D:4) a +0 club (10, 19, D:4) a +0 war axe (9, 20, D:4) a stone a +0 short sword a cursed +0 short sword (1, 21, D:4) a +0 club a +0 leather armour (16, 21, D:4) a +0 dagger (9, 22, D:4) a cursed -1 hand axe (16, 25, D:4) 14 bolts (11, 26, D:4) a +0 club (9, 27, D:4) a stone (10, 27, D:4) a stone a +0 halberd (-13, 28, D:4) a +0 scale mail (14, 28, D:4) a +0 club (24, 30, D:4) 15 arrows (19, 32, D:4) 14 sling bullets of flame (30, 32, D:4) a +0 dagger (29, 35, D:4) a +0 dagger (-8, 44, D:4) 26 bolts (32, 47, D:4) a +0 flail (52, 49, D:4) a +0 dagger a +0 robe a +0 club Level 5 of the Dungeon (0, 0, D:5) 23 stones (-32, 12, D:5) a +0 flail a cursed +0 ring mail a +0 morningstar a +0 leather armour a +0 hunting sling 20 stones a +0 club a +0 dagger a +0 flail a +0 scale mail (-30, 13, D:5) a +0 dagger (-39, 16, D:5) 8 stones (-1, 23, D:5) a +0 short sword (1, 29, D:5) a +0 whip (-13, 35, D:5) a +0 robe (-20, 41, D:5) a +0 buckler (-24, 43, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 19 arrows (-11, 6, D:6) 17 arrows (4, 12, D:6) a +0 ring mail (4, 16, D:6) 3 stones (11, 18, D:6) 26 stones (29, 25, D:6) 11 stones (-5, 26, D:6) a +0 club (-2, 33, D:6) 14 stones (-5, 36, D:6) a +0 scale mail (23, 36, D:6) a stone (24, 36, D:6) a stone (9, 39, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) 10 stones (23, 19, D:7) a +0 scale mail (38, 22, D:7) 22 arrows (-7, 24, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a book of Hinderance a book of the Tempests a disc of storms a plain deck of changes a +2 pearl dragon armour a potion of brilliance a Fen Folio a legendary deck of escape 3 throwing nets the horn of Geryon 122 large rocks a book of Minor Magic a legendary deck of wonders {the Alchemist} a plain deck of changes {Wild Magic} an ornate deck of wonders {the Mercenary} a plain deck of wonders {the Alchemist} a quicksilver dragon hide a book of Dreams the ring of Intercession {+Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. 260 stones a crystal ball of energy a phial of floods an uncursed amulet of faith the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. a wand of teleportation (5) a wand of teleportation (0) a phantom mirror a wand of teleportation (2) the ring "Uczaene" {SustAb +Blink rC- Dex+3 Stlth-} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your dexterity (+3). It makes you vulnerable to cold. It lets you blink. It makes you less stealthy. a +2 shadow dragon armour a book of Necromancy a +3 rod of the swarm (11/11) a potion of ambrosia an uncursed ring of protection from fire an Akashic Record {highlevel} the +7 blowgun "Ysahang" {speed, +Blink rElec rC++ rN+} Attacks with this weapon are significantly faster. It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you blink. 2 potions of cure mutation a box of beasts a gold dragon hide the +1 faerie dragon armour {MR+ MP+5 Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+5). a storm dragon hide the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +6 ring of dexterity 20 javelins 8 tomahawks of dispersal 54 tomahawks 4 tomahawks of returning the +1 cloak of Rimidgh {Str+4} It affects your strength (+4). a wand of fire (2) the Collected Works on Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Recall Summoning/Translocation 3 d - Summon Mana Viper Hexes/Summoning 5 e - Shadow Creatures Summoning 5 f - Summon Demon Summoning 5 g - Monstrous Menagerie Summoning 6 h - Summon Hydra Summoning 7 Sif Muna's Disquisition on Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Summon Forest Summoning/Translocation 5 f - Shadow Creatures Summoning 5 g - Spellforged Servitor Conjuration/Summoning 7 h - Dragon's Call Summoning 9 a wand of fire (5) a scroll of holy word 2 scrolls of amnesia a book of Debilitation an uncursed ring of wizardry a +2 robe of the Archmagi a +2 robe of resistance the +1 cloak of Disguise {rN++ rCorr} It greatly protects you from negative energy. It protects you from acid and corrosion. 3 scrolls of vulnerability 4 scrolls of enchant weapon a +0 blowgun 5 curare-tipped needles 79 poisoned needles a troll hide a mottled dragon hide an uncursed ring of magical power the amulet of Monotheism {Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It increases your rate of regeneration. a wand of lightning (11) Kosiwn's Disquisition on Boosts Spells Type Level a - Repel Missiles Charms/Air 2 b - Excruciating Wounds Charms/Necromancy 5 c - Deflect Missiles Charms/Air 6 4 meat rations an uncursed ring of protection from magic a +0 large shield a book of Geomancy a book of Control the ring "Mefu" {Int+3 Stlth-} [ring of loudness] It affects your intelligence (+3). It makes you less stealthy. an uncursed ring of ice the cursed +1 chain mail of Beogh {MR+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a potion of degeneration a Necronomicon {highlevel} a book of Party Tricks 2 scrolls of noise 2 scrolls of immolation (-12, 16, D:8) a +0 shortbow 12 arrows (-11, 17, D:8) 2 arrows (-8, 22, D:8) a +0 dagger (-3, 22, D:8) 27 stones (2, 22, D:8) a +0 long sword (-23, 23, D:8) a +0 short sword a +0 scale mail (-21, 23, D:8) a +0 dagger a +0 robe (7, 23, D:8) a +0 scimitar Level 9 of the Dungeon [Shop] Qyapiz's Weapon Emporium a +0 glaive (104 gold) a +0 trident (56 gold) a +0 quarterstaff (64 gold) a +0 quarterstaff (64 gold) a +0 rapier (64 gold) the +0 Staff of Olgreb {rPois} (1600 gold) It protects you from poison. (0, 0, D:9) a +0 giant club a +0 giant club (3, 7, D:9) 14 arrows (-40, 19, D:9) a +0 giant club (9, 54, D:9) a +0 war axe (13, 55, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (25, 13, D:10) a +0 giant spiked club (16, 23, D:10) a +0 dagger a +0 robe (19, 23, D:10) a +0 dagger a cursed +0 robe (37, 45, D:10) a +0 scale mail (9, 55, D:10) 14 arrows Level 11 of the Dungeon (0, 0, D:11) a cursed -2 scimitar (12, 5, D:11) a cursed +3 scimitar (unseen) (34, 10, D:11) a +1 pair of boots of flying (32, 13, D:11) a +0 mace (unseen) (33, 13, D:11) a +0 whip (unseen) (32, 14, D:11) a +0 mace (33, 14, D:11) a cursed -2 mace (20, 15, D:11) 15 arrows (28, 34, D:11) a +0 short sword (unseen) (23, 35, D:11) a stone (26, 35, D:11) 2 stones (27, 35, D:11) a +0 dagger a +0 short sword (28, 35, D:11) a +0 short sword (unseen) (28, 36, D:11) a +0 short sword (-5, 47, D:11) 18 arrows Level 12 of the Dungeon (0, 0, D:12) 2 arrows (0, 1, D:12) 2 arrows (-6, 2, D:12) a +0 shortbow 4 arrows (17, 2, D:12) 35 bolts (-18, 43, D:12) a +0 giant spiked club (-19, 46, D:12) a +0 quarterstaff Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (unseen) (8, 0, D:13) an arrow (0, 1, D:13) a +0 shortbow 15 arrows (1, 1, D:13) a +2 shortbow of flaming a +0 shortbow a +0 longbow 48 arrows (2, 1, D:13) 5 arrows (3, 1, D:13) 2 arrows (4, 1, D:13) 2 arrows (5, 1, D:13) an arrow (7, 1, D:13) 2 arrows (-21, 3, D:13) a +0 giant spiked club (unseen) (-22, 15, D:13) a +1 ring mail of positive energy (-8, 25, D:13) a +0 long sword a +0 leather armour a +0 shortbow a +0 dire flail a +0 giant spiked club 7 arrows of flame (21, 26, D:13) a +0 robe (-16, 40, D:13) the +3 leather armour "Hihaxed" {rC- Str+3} It affects your strength (+3). It makes you vulnerable to cold. (19, 40, D:13) a +2 scimitar of protection Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (14, 3, D:14) 20 bolts Level 15 of the Dungeon the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Systrott's Gadget Boutique a wand of enslavement (15) (221 gold) a crystal ball of energy (260 gold) an ornate deck of summoning (260 gold) a wand of enslavement (5) (91 gold) a wand of paralysis (20) (286 gold) a wand of disintegration (12) (208 gold) a crystal ball of energy (260 gold) a wand of slowing (33) (340 gold) a wand of flame (24) (169 gold) a wand of flame (22) (156 gold) a +0 rod of clouds (10/10) (975 gold) (25, 7, Orc:1) a +0 hand axe a +0 leather armour (26, 7, Orc:1) a +0 club (27, 7, Orc:1) a +0 hand axe a +0 plate armour (26, 8, Orc:1) a cursed -1 dagger (27, 8, Orc:1) a +0 falchion a +0 scale mail (30, 16, Orc:1) a +0 falchion (29, 17, Orc:1) a +0 hand axe a +0 leather armour a +0 mace a +0 plate armour (30, 17, Orc:1) a +0 hand axe (unseen) (30, 18, Orc:1) a +0 falchion a cursed +0 chain mail (32, 19, Orc:1) a +0 short sword a +0 leather armour (33, 20, Orc:1) a +0 short sword (unseen) (24, 21, Orc:1) a +0 glaive a +0 chain mail (25, 21, Orc:1) a +0 falchion (24, 22, Orc:1) a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 mace a +0 scale mail (-1, 1, Orc:2) a +0 club a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour a +0 short sword (-1, 2, Orc:2) a +2 mace of protection (-13, 37, Orc:2) a +0 hand axe (unseen) (14, 37, Orc:2) a +0 mace (unseen) Level 3 of the Orcish Mines [Shop] Fuidoapn's Weapon Emporium 24 stones (31 gold) a +0 spear (39 gold) a +0 falchion (39 gold) a +3 dagger of draining (267 gold) a cursed -3 club (1 gold) 7 needles of frenzy (36 gold) a +0 war axe (45 gold) 23 sling bullets (149 gold) 14 stones (18 gold) a +0 morningstar (52 gold) 25 stones (32 gold) a +0 great mace of protection (127 gold) a +0 scythe (39 gold) 14 stones (18 gold) a +0 giant spiked club (24 gold) (0, 0, Orc:3) a +0 dagger (unseen) (1, 0, Orc:3) a +0 club (8, 0, Orc:3) a +0 dagger (9, 0, Orc:3) a +0 club (10, 1, Orc:3) a +0 flail a +3 leather armour (-11, 10, Orc:3) a +0 short sword a +0 leather armour a +0 short sword of draining (4, 15, Orc:3) a +0 war axe (5, 16, Orc:3) a +0 club (6, 16, Orc:3) a +0 short sword (unseen) (4, 17, Orc:3) a +0 club Level 4 of the Orcish Mines [Shop] Ganail's Book Shop a Young Poisoner's Handbook (560 gold) a book of Hinderance (280 gold) a book of Envenomations (1260 gold) a book of Fire (910 gold) a book of Battle (560 gold) a book of Air (490 gold) a book of Alchemy (1050 gold) a book of the Warp (1260 gold) a book of Summonings (980 gold) [Shop] Ughini's Jewellery Shop an uncursed ring of poison resistance (320 gold) the amulet of Haxzy {Clar +Fly MP+9} (465 gold) [amulet of clarity] It provides mental clarity. It affects your magic capacity (+9). It lets you fly. an uncursed ring of wizardry (480 gold) an uncursed ring of magical power (320 gold) an uncursed ring of teleport control (800 gold) a +4 ring of evasion (576 gold) an uncursed amulet of clarity (320 gold) an uncursed ring of protection from fire (400 gold) an uncursed ring of magical power (320 gold) an uncursed amulet of resist corrosion (320 gold) a cursed ring of loudness (72 gold) an uncursed ring of ice (400 gold) [Shop] Ugas's Antique Armour Shoppe a +0 scale mail (132 gold) a +0 ring mail (132 gold) a +2 centaur barding of fire resistance (759 gold) a +0 robe (23 gold) a +0 plate armour (759 gold) a cursed +0 plate armour (759 gold) the -4 pair of boots of Agoraphobia {rPois rF+ MP+9 Int+4} (313 gold) It affects your intelligence (+4). It protects you from fire. It protects you from poison. It affects your magic capacity (+9). a cursed +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 pair of gloves (148 gold) a +0 leather armour (66 gold) a +2 chain mail of magic resistance (148 gold) a +0 ring mail (132 gold) [Shop] God Cun's Antique Armour Boutique a +0 chain mail (139 gold) a +0 leather armour (62 gold) a +0 shield (139 gold) the cursed +0 plate armour of Vehumet's Outrage {rElec rPois rC- rCorr} (868 gold) It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. It has a curse placed upon it. a +0 helmet (139 gold) a +0 chain mail (139 gold) the +3 leather armour "Seitil" {Int+4} (217 gold) It affects your intelligence (+4). a +0 plate armour (713 gold) a +0 ring mail (124 gold) a +2 helmet of intelligence (139 gold) a +0 leather armour (62 gold) (36, 9, Orc:4) a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scimitar (14, 19, Elf:1) a +3 broad axe of venom a +0 leather armour a +0 shield (-44, 33, Elf:1) a +0 long sword a +0 leather armour (-40, 35, Elf:1) a +0 dagger Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword (-4, 3, Elf:2) a +0 long sword (4, 3, Elf:2) a +0 short sword a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +0 scimitar (0, 17, Elf:3) a +0 rapier a +0 leather armour (13, 21, Elf:3) a +0 long sword (-4, 25, Elf:3) a +0 war axe (0, 30, Elf:3) a +0 dagger (7, 31, Elf:3) a +0 ring mail (22, 32, Elf:3) a +0 scale mail (54, 40, Elf:3) Roxanne's Handbook of Shifting Stones Spells Type Level a - Petrify Transmutation/Earth 4 b - Statue Form Transmutation/Earth 6 c - Shatter Earth 9 a book of Changes a book of Burglary Joulaype's Collected Works on Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Recall Summoning/Translocation 3 d - Shadow Creatures Summoning 5 e - Summon Demon Summoning 5 a book of the Dragon (53, 41, Elf:3) the +4 broad axe of Bithriz {vamp, rPois MP+9} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. It affects your magic capacity (+9). the +2 robe of Micuv {rElec rC+ Int-5} It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. (56, 41, Elf:3) a cursed amulet of inaccuracy (39, 42, Elf:3) 1089 stones (51, 42, Elf:3) the +9 dagger "Xochul" {pain, rPois MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It affects your resistance to hostile enchantments. (56, 42, Elf:3) a +0 scale mail (57, 42, Elf:3) a +1 scythe of protection (35, 43, Elf:3) the +5 rapier "Tuxinitz" {venom, +Inv Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It lets you turn invisible. (50, 43, Elf:3) the cursed +2 hunting sling of Yttaul {velocity, MP+9} Any stone fired from it inflicts extra damage. It affects your magic capacity (+9). It has a curse placed upon it. (52, 43, Elf:3) the +7 Sceptre of Torment (58, 43, Elf:3) a +1 battleaxe of pain (51, 44, Elf:3) the +2 war axe of Leimoank {antimagic, rF+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. (54, 44, Elf:3) a +1 vampiric hand axe (55, 44, Elf:3) a +1 robe of magic resistance (56, 44, Elf:3) a +0 plate armour (57, 44, Elf:3) a +0 long sword (58, 44, Elf:3) a fan of gales Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (0, 2, Lair:1) the cursed +0 ring mail of Vanity {Int-2 Dex+4} It affects your intelligence (-2). It affects your dexterity (+4). It has a curse placed upon it. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (28, 20, Lair:3) the +4 ring mail "Wiogecui" {Regen+ Str+3 Dex-3 Slay+6} It affects your strength (+3). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It increases your rate of regeneration. (-30, 26, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (-32, 6, Lair:4) a +0 pair of gloves (0, 32, Lair:4) 17 arrows (-28, 57, Lair:4) a +0 trident Level 5 of the Lair of Beasts Level 7 of the Lair of Beasts Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 quarterstaff (unseen) (-23, 2, Lair:8) a +0 short sword (unseen) (9, 32, Lair:8) a +0 quarterstaff (unseen) (-39, 37, Lair:8) a +0 dagger (unseen) (0, 46, Lair:8) a +0 rapier of protection a +0 robe (1, 46, Lair:8) a +0 spear a +0 robe a +0 short sword a +0 spear (16, 48, Lair:8) a +0 short sword a +0 robe (16, 49, Lair:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 rapier a +0 robe (-41, 54, Lair:8) 17 arrows of dispersal (-23, 56, Lair:8) a +0 centaur barding Level 1 of the Shoals (0, 0, Shoals:1) a stone (-6, 2, Shoals:1) 17 stones (-2, 2, Shoals:1) a stone (1, 2, Shoals:1) a stone (-1, 4, Shoals:1) a stone (-2, 6, Shoals:1) a stone (-10, 16, Shoals:1) a +0 falchion (-5, 34, Shoals:1) a +0 scale mail Level 2 of the Shoals [Shop] Toeniala's Gadget Emporium a +0 rod of destruction (11/11) (1680 gold) a wand of lightning (3) (147 gold) a lamp of fire (840 gold) a crystal ball of energy (420 gold) an ornate deck of changes (420 gold) a plain deck of defence (294 gold) a wand of digging (5) (378 gold) a wand of magic darts (32) (214 gold) a wand of cold (7) (462 gold) [Shop] Catin's Distillery a potion of poison (17 gold) a potion of magic (136 gold) a potion of restore abilities (85 gold) a potion of restore abilities (85 gold) a potion of poison (17 gold) a potion of might (68 gold) [Shop] Vathroj's Magic Scroll Shop a scroll of noise (15 gold) a scroll of silence (112 gold) a scroll of enchant weapon (112 gold) a scroll of recharging (142 gold) (-32, 8, Shoals:2) 15 arrows (-24, 9, Shoals:2) a +0 hunting sling (-36, 13, Shoals:2) a sling bullet (-33, 14, Shoals:2) a +0 spear 3 sling bullets (-24, 14, Shoals:2) a +0 trident (-12, 14, Shoals:2) a +2 trident of venom (4, 14, Shoals:2) a +0 trident (-37, 15, Shoals:2) a +0 quarterstaff a +0 hunting sling 22 sling bullets (-36, 15, Shoals:2) 2 sling bullets (-35, 15, Shoals:2) a sling bullet (-34, 15, Shoals:2) 2 sling bullets (-37, 16, Shoals:2) a sling bullet (-36, 19, Shoals:2) a +1 quarterstaff of protection a +0 hunting sling 7 sling bullets (-19, 21, Shoals:2) a +0 club (11, 34, Shoals:2) a +0 trident (-32, 39, Shoals:2) a +0 spear a +0 hunting sling (-32, 40, Shoals:2) a +0 trident a cursed -3 hunting sling (-31, 41, Shoals:2) a +0 quarterstaff (-32, 42, Shoals:2) a +0 spear (unseen) (-17, 44, Shoals:2) a +0 spear a cursed -1 leather armour (-26, 45, Shoals:2) a stone (-20, 51, Shoals:2) 2 large rocks (-21, 53, Shoals:2) a large rock Level 3 of the Shoals (0, 0, Shoals:3) a +1 cloak (-6, 2, Shoals:3) a +0 trident (-3, 4, Shoals:3) 20 bolts (9, 6, Shoals:3) a +0 shortbow (-3, 9, Shoals:3) a tomahawk (11, 21, Shoals:3) a +0 hunting sling (12, 22, Shoals:3) a +0 spear (17, 24, Shoals:3) a stone (1, 27, Shoals:3) a wand of paralysis (12) Orytrog's Collected Works on Combat Magic and the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fulminant Prism Conjuration/Hexes 4 a wand of random effects (21) a wand of frost (36) (23, 30, Shoals:3) 3 stones (24, 30, Shoals:3) a stone (25, 30, Shoals:3) a sling bullet of flame (18, 32, Shoals:3) a +0 quarterstaff (19, 32, Shoals:3) a +0 spear a +0 hunting sling (25, 32, Shoals:3) 2 stones (18, 33, Shoals:3) 6 sling bullets of flame a +0 hunting sling (20, 33, Shoals:3) a sling bullet of flame (25, 33, Shoals:3) a stone (18, 34, Shoals:3) a +0 spear a +0 hunting sling (21, 34, Shoals:3) 3 sling bullets of flame 2 stones (21, 35, Shoals:3) 17 stones (unseen) (38, 36, Shoals:3) a +0 spear (unseen) (45, 39, Shoals:3) a +2 trident of freezing a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) 2 stones (-5, 2, Shoals:4) 2 stones (-1, 2, Shoals:4) 3 stones (0, 2, Shoals:4) 4 stones (1, 2, Shoals:4) 7 stones (0, 3, Shoals:4) 2 stones (-1, 4, Shoals:4) 2 stones (-1, 5, Shoals:4) a stone (4, 6, Shoals:4) a stone Level 5 of the Shoals (0, 0, Shoals:5) an uncursed ring of stealth (3, 0, Shoals:5) a book of Fire (-3, 1, Shoals:5) a +5 trident of protection a +0 leather armour (18, 15, Shoals:5) a +0 trident (19, 15, Shoals:5) a javelin (13, 21, Shoals:5) a stone (34, 22, Shoals:5) a +0 battleaxe (37, 23, Shoals:5) an arrow (39, 23, Shoals:5) 2 potions of ambrosia (48, 23, Shoals:5) an arrow (39, 24, Shoals:5) an arrow (48, 25, Shoals:5) an arrow (45, 26, Shoals:5) an arrow (45, 27, Shoals:5) an arrow (40, 28, Shoals:5) an arrow (-3, 29, Shoals:5) a +0 trident (unseen) (45, 29, Shoals:5) a +2 shortbow of flaming 17 arrows (46, 29, Shoals:5) the amulet of the Four Moons {Inacc Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). (-2, 30, Shoals:5) a +1 rapier of draining (11, 30, Shoals:5) an uncursed staff of fire (10, 31, Shoals:5) a +0 trident (11, 31, Shoals:5) a wand of digging (0) (6, 34, Shoals:5) a +0 trident 15 stones (6, 35, Shoals:5) a +0 trident (2, 38, Shoals:5) a stone a +0 leather armour (3, 38, Shoals:5) a +2 demon trident of draining 8 stones (8, 40, Shoals:5) a +1 flail of protection (13, 40, Shoals:5) a +0 leather armour (2, 41, Shoals:5) a stone (12, 41, Shoals:5) a +0 trident (8, 42, Shoals:5) a +0 spear (3, 43, Shoals:5) a +3 rapier of draining a +0 robe (16, 43, Shoals:5) a +1 spear of venom (10, 44, Shoals:5) a +1 trident of venom a +0 leather armour of magic resistance (12, 44, Shoals:5) a +0 rapier a +0 robe (15, 44, Shoals:5) a +0 vampiric trident (13, 46, Shoals:5) a +0 spear Level 1 of the Snake Pit (0, 0, Snake:1) a +0 trident (-1, 1, Snake:1) a +2 halberd of chopping (35, 3, Snake:1) 2 bolts a +0 short sword a +0 scimitar a +0 hand axe a +0 scimitar (34, 4, Snake:1) a +0 pair of gloves a +0 robe 10 bolts a +0 scimitar a +0 arbalest a +0 battleaxe of flaming (34, 7, Snake:1) a +0 robe a +0 scimitar of venom (-4, 8, Snake:1) 15 arrows (-2, 9, Snake:1) a +0 robe (-3, 20, Snake:1) a +0 halberd (-3, 21, Snake:1) a potion of poison (-9, 25, Snake:1) a +0 dagger (4, 27, Snake:1) 11 silver sling bullets (-11, 32, Snake:1) a +0 halberd a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 war axe (unseen) (14, 4, Snake:2) a +0 robe (11, 5, Snake:2) a cursed +0 robe (12, 6, Snake:2) a +0 long sword (15, 12, Snake:2) a +1 leather armour of poison resistance Level 3 of the Snake Pit (0, 0, Snake:3) 2 arrows (-22, 1, Snake:3) a +0 dagger of venom a +0 robe (-15, 2, Snake:3) a cursed +0 ring mail (-20, 4, Snake:3) a +0 war axe a +0 trident (-5, 8, Snake:3) a +2 scimitar of venom (-7, 10, Snake:3) a +0 robe a +0 robe a +1 dagger of venom (-17, 20, Snake:3) a +0 mace (-14, 21, Snake:3) a +0 war axe (unseen) Level 4 of the Snake Pit (0, 0, Snake:4) 17 poisoned needles (-13, 1, Snake:4) a +5 vampiric short sword a cursed -2 scimitar (-12, 1, Snake:4) a +0 robe (-12, 2, Snake:4) a +0 battleaxe (-24, 6, Snake:4) a +0 hunting sling (7, 12, Snake:4) a potion of poison (2, 14, Snake:4) a +0 falchion (16, 19, Snake:4) a bolt (-35, 22, Snake:4) a +0 robe (17, 22, Snake:4) 2 bolts a +0 war axe (18, 23, Snake:4) a +0 robe (19, 23, Snake:4) 2 bolts (20, 23, Snake:4) 5 bolts (21, 23, Snake:4) a +0 club a +0 robe a +0 shield (21, 24, Snake:4) a +0 arbalest a +0 mace 15 bolts a +0 robe (23, 29, Snake:4) 19 arrows (-18, 31, Snake:4) a bolt (21, 31, Snake:4) the +8 greatsling of Bolicev {venom, rF- rC+++ MR+ Str-5} It poisons the ammo it fires. It affects your strength (-5). It makes you vulnerable to fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. (7, 38, Snake:4) an arrow (13, 39, Snake:4) a cursed -2 glaive (15, 39, Snake:4) a +1 robe of positive energy (14, 40, Snake:4) a +0 glaive (13, 41, Snake:4) a +0 scimitar a +0 war axe a +0 robe (-8, 50, Snake:4) a book of Party Tricks (10, 50, Snake:4) a +0 club (-25, 55, Snake:4) a +0 club (-13, 55, Snake:4) a +0 spear a +0 robe (-7, 62, Snake:4) a +0 leather armour Level 5 of the Snake Pit [Shop] Wankesa's Magic Scroll Shop a scroll of random uselessness (14 gold) a scroll of enchant weapon (105 gold) (0, 0, Snake:5) a +0 dagger (-19, 2, Snake:5) a +0 whip a +0 robe a +0 shield (-9, 3, Snake:5) an arrow (-2, 29, Snake:5) a +1 scimitar of venom a +0 short sword a +0 halberd (-29, 32, Snake:5) a +3 trident a +0 mace a +0 battleaxe (-29, 35, Snake:5) a +0 chain mail (-20, 35, Snake:5) the +7 dagger of Noon {antimagic, rF+ rN+ Int+3 Dex-3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). It affects your dexterity (-3). It protects you from fire. It protects you from negative energy. Level 4 of the Pits of Slime (0, 0, Slime:4) an uncursed staff of earth (-19, 13, Slime:4) the +9 hand axe of Mutilation {venom, +Inv rN+++ Str-4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (-4). It renders you almost immune to negative energy. It lets you turn invisible. It makes you more stealthy. Level 6 of the Pits of Slime (0, 0, Slime:6) 27 stones (8, 3, Slime:6) the +8 broad axe of Analysis {speed, +Rage +Fly} Attacks with this weapon are significantly faster. It lets you fly. It lets you go berserk. the +4 mace of Hoor {crush, rN+ MP+9 Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from negative energy. It affects your magic capacity (+9). (-1, 4, Slime:6) the +10 glaive of Makhleb's Displeasure {chop, rC+ Str+2 Dex-3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (-3). It protects you from cold. the +6 war axe "Dykacsaitt" {flame, +Fly rN+++ Dex-2 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-2). It renders you almost immune to negative energy. It lets you fly. It makes you less stealthy. Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail a +0 short sword (-33, 5, Vaults:1) a scroll of noise (-19, 5, Vaults:1) 24 bolts a +0 arbalest (-53, 13, Vaults:1) a +0 spear (-43, 63, Vaults:1) a +0 giant club a +0 robe Level 2 of the Vaults (0, 0, Vaults:2) a +0 long sword a +0 leather armour a +0 long sword (-1, 1, Vaults:2) a cursed -2 long sword a +0 ring mail (0, 1, Vaults:2) a +0 flail a +0 leather armour of cold resistance (1, 1, Vaults:2) a +0 long sword a +0 scale mail (14, 49, Vaults:2) a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 mace a +0 ring mail (-59, 11, Vaults:3) a +0 war axe (-54, 27, Vaults:3) a +0 chain mail a +0 flail (-53, 41, Vaults:3) a bolt (-51, 43, Vaults:3) 2 bolts (-50, 44, Vaults:3) a bolt (-49, 44, Vaults:3) a +0 arbalest 27 bolts (-50, 45, Vaults:3) a +0 arbalest 11 bolts Level 4 of the Vaults (0, 0, Vaults:4) a +0 trident a +0 plate armour (27, 0, Vaults:4) 11 arrows of flame (40, 7, Vaults:4) 23 bolts a cursed -3 arbalest a +0 arbalest (41, 7, Vaults:4) 22 bolts a +0 arbalest (40, 8, Vaults:4) 15 bolts a +0 arbalest a +0 dire flail a +0 chain mail (41, 8, Vaults:4) 19 bolts a +0 arbalest (38, 9, Vaults:4) a scroll of vulnerability (-11, 10, Vaults:4) the +9 trident "Paczibiuss" {flame, Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). (37, 11, Vaults:4) a wand of frost (38) (-2, 15, Vaults:4) a +0 leather armour (-13, 16, Vaults:4) a +0 battleaxe of chopping a +4 ring mail of fire resistance (-12, 18, Vaults:4) a +0 battleaxe of freezing (39, 19, Vaults:4) a +2 great sword of flaming (35, 27, Vaults:4) a +2 demon trident of draining a +0 robe (48, 27, Vaults:4) a +0 whip a +0 flail a +0 chain mail a +0 short sword a +0 plate armour (48, 28, Vaults:4) a +0 war axe a +0 leather armour a +0 scimitar a cursed +0 plate armour (47, 29, Vaults:4) a +0 war axe a +0 plate armour (53, 36, Vaults:4) a +0 mace a +0 ring mail (53, 37, Vaults:4) a +0 dire flail a +0 dire flail (-5, 52, Vaults:4) 21 arrows a +1 longbow of freezing (15, 52, Vaults:4) a wand of fireball (8) a wand of draining (10) a stone of tremors a wand of polymorph (12) Level 5 of the Vaults [Shop] Nyton's Food Boutique 3 fruits (45 gold) a bread ration (50 gold) a meat ration (50 gold) a royal jelly (20 gold) a royal jelly (20 gold) a royal jelly (20 gold) a bread ration (50 gold) a bread ration (50 gold) 3 fruits (45 gold) a bread ration (50 gold) a beef jerky (15 gold) a meat ration (50 gold) a meat ration (50 gold) a slice of pizza (15 gold) a meat ration (50 gold) (0, 0, Vaults:5) a +1 great sword of flaming (-20, 4, Vaults:5) 12 arrows of flame (-28, 7, Vaults:5) a book of Callings (-28, 8, Vaults:5) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (-4, 9, Vaults:5) a +0 arbalest 16 bolts (-29, 10, Vaults:5) the cursed +1 long sword of the Spider {slice, rPois rC+++ MP+9} It inflicts extra damage upon your enemies. It renders you almost immune to cold. It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (-4, 11, Vaults:5) a bolt (-20, 14, Vaults:5) a +0 ring mail (-40, 18, Vaults:5) the +4 spear "Sutrarae" {freeze, rElec rPois Str-5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It insulates you from electricity. It protects you from poison. It enhances your eyesight. (2, 18, Vaults:5) the cursed +0 buckler "Zodeor" {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (-44, 19, Vaults:5) a +0 chain mail (-42, 19, Vaults:5) a +0 club (-44, 20, Vaults:5) a cursed -2 chain mail (-42, 20, Vaults:5) a +0 ring mail (0, 20, Vaults:5) a +0 giant club (-19, 22, Vaults:5) a cursed +0 giant club (unseen) (-9, 22, Vaults:5) a bolt of penetration (-15, 28, Vaults:5) a +0 great mace a +0 ring mail (3, 29, Vaults:5) a +0 giant club a +0 giant club (-17, 30, Vaults:5) a +0 scale mail (-45, 31, Vaults:5) a +0 giant spiked club a +0 giant club a +0 halberd a +0 robe (-17, 31, Vaults:5) a +0 helmet (-15, 31, Vaults:5) an uncursed ring of poison resistance (-18, 32, Vaults:5) a cursed +0 ring mail (-48, 34, Vaults:5) a cursed -2 giant club a +0 dire flail (-6, 40, Vaults:5) the +4 falchion of Anger {slice, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (-48, 45, Vaults:5) a +2 dire flail of pain a +0 ring mail a +1 scimitar of electrocution (-47, 45, Vaults:5) a +0 leather armour (3, 45, Vaults:5) the +12 dire flail "Amuud" {antimagic, rF+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. an uncursed amulet of resist corrosion (-48, 46, Vaults:5) a +0 mace Level 1 of the Crypt (0, 0, Crypt:1) a +0 leather armour (47, 3, Crypt:1) 21 arrows (27, 7, Crypt:1) 12 exploding sling bullets (-4, 15, Crypt:1) the +8 hand crossbow "Footugo" {velocity, MP+9} Any bolt fired from it inflicts extra damage. It affects your magic capacity (+9). (-10, 28, Crypt:1) a +0 dagger a +0 robe a cursed +0 robe (4, 28, Crypt:1) a +0 dagger a +0 robe (3, 35, Crypt:1) a +0 leather armour (15, 35, Crypt:1) a +0 great mace of flaming a +0 chain mail (-8, 42, Crypt:1) a +0 glaive a +0 battleaxe a +0 mace (-7, 42, Crypt:1) a +0 short sword (-6, 42, Crypt:1) a +0 long sword (-5, 47, Crypt:1) 14 exploding sling bullets Level 2 of the Crypt (0, 0, Crypt:2) a +1 long sword of freezing a +0 plate armour (-2, 2, Crypt:2) a +0 robe Level 3 of the Crypt (0, 0, Crypt:3) a +0 robe (-30, 28, Crypt:3) the +10 dagger of the Pure Wonders {pierce, rN+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from negative energy. (-17, 29, Crypt:3) the +3 halberd "Orb Guardian's Death" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (-13, 29, Crypt:3) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. (-34, 30, Crypt:3) a +0 battleaxe a +0 long sword a +0 broad axe a +0 broad axe a +0 short sword (-24, 44, Crypt:3) the cursed +2 greatsling of the Enchanted Forest {velocity, MP-9 Str+4 Dex+10 Stlth-} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+10). It affects your magic capacity (-9). It makes you less stealthy. It has a curse placed upon it. the Vestibule of Hell (-3, 15, Hell) a +4 ring of dexterity Level 1 of Tartarus (0, 0, Tar:1) a +0 great sword a +0 robe (-1, 1, Tar:1) a cursed +2 short sword a +0 robe (-1, 2, Tar:1) a +0 hand axe a +0 robe (0, 2, Tar:1) a +0 flail a +0 robe (-37, 3, Tar:1) a +1 scythe of flaming (-1, 3, Tar:1) a cursed +0 spear a +0 robe (-5, 4, Tar:1) a +0 robe a +3 halberd (-5, 6, Tar:1) a +0 robe a +0 long sword (-6, 7, Tar:1) a +0 robe a +0 morningstar (-5, 8, Tar:1) a +0 robe a +0 spear (-7, 9, Tar:1) a +0 robe a +0 long sword (-42, 10, Tar:1) a +0 hand axe a +0 robe (-41, 11, Tar:1) a +2 flail of protection a +0 robe (-40, 11, Tar:1) a cursed +0 halberd a +0 robe (-42, 12, Tar:1) a cursed +3 great sword a +0 robe (-41, 12, Tar:1) a cursed -1 flail a +0 robe (-2, 25, Tar:1) a +0 great sword a cursed +0 robe (-1, 25, Tar:1) a +0 spear a +0 robe (-42, 26, Tar:1) a +2 scythe of protection (-38, 26, Tar:1) a +3 scythe of freezing (-3, 26, Tar:1) a cursed +2 dagger (still there?) a cursed +2 battleaxe (still there?) (-2, 27, Tar:1) a +2 morningstar (unseen) (-37, 28, Tar:1) a +3 antimagic scythe (-38, 29, Tar:1) a cursed +3 trident a +0 robe (-34, 31, Tar:1) a +4 scythe of slicing (-20, 41, Tar:1) a +0 war axe a +0 morningstar (-20, 42, Tar:1) a +0 battleaxe Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 hand axe a +0 cloak (0, 1, Zot:1) a +2 cloak an uncursed ring of fire a +0 trident a +0 falchion a +0 long sword a +0 cloak (0, 2, Zot:1) a +0 war axe (-19, 8, Zot:1) a +0 great sword a +0 cloak (-17, 8, Zot:1) a +0 dire flail (-16, 8, Zot:1) a +0 halberd (-15, 8, Zot:1) a +1 short sword of freezing a cursed +0 cloak (23, 17, Zot:1) a +0 mace (24, 17, Zot:1) a +3 dire flail of crushing a +0 dire flail (25, 17, Zot:1) a +0 long sword a +0 cloak a +0 mace (-21, 29, Zot:1) a +0 cloak (-19, 29, Zot:1) a +0 cloak (unseen) (-10, 29, Zot:1) a +0 cloak (-1, 29, Zot:1) a +0 cloak (6, 29, Zot:1) a +0 cloak (11, 29, Zot:1) a +0 cloak (-21, 31, Zot:1) a +0 cloak (-10, 31, Zot:1) a +0 cloak (-1, 31, Zot:1) a +0 cloak (6, 31, Zot:1) a +0 cloak (11, 31, Zot:1) a +0 cloak (-20, 33, Zot:1) a +0 ring mail (-18, 35, Zot:1) a +0 broad axe (21, 44, Zot:1) a +0 glaive (14, 48, Zot:1) a +0 hunting sling Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 war axe (1, 0, Zot:2) a +0 battleaxe a cursed -2 club a +0 cloak (1, 1, Zot:2) a +1 cloak a +0 long sword (-12, 37, Zot:2) a +0 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 blowgun (-1, 3, Zot:3) a cursed -1 scale mail (-12, 14, Zot:3) a +0 dire flail (-14, 18, Zot:3) a +0 hand axe (-10, 21, Zot:3) a +2 cloak (-8, 22, Zot:3) a +0 cloak a +0 battleaxe a +0 short sword of draining (-8, 23, Zot:3) a +0 cloak a +0 halberd (-13, 24, Zot:3) a +0 cloak a +0 dagger (-8, 24, Zot:3) a +0 long sword a +0 cloak a +0 long sword of protection a cursed -3 scimitar a +0 short sword (-10, 27, Zot:3) a +0 trident Level 4 of the Realm of Zot (0, 0, Zot:4) an uncursed ring of see invisible (-22, 6, Zot:4) a +0 arbalest (-28, 8, Zot:4) a cursed +0 scale mail (-50, 9, Zot:4) 14 bolts of flame (-26, 10, Zot:4) a +0 trident (-51, 11, Zot:4) a book of Geomancy (-27, 11, Zot:4) a +0 long sword (-26, 11, Zot:4) a +0 long sword (-25, 12, Zot:4) a +0 great sword a +0 cloak (-50, 16, Zot:4) a scroll of random uselessness (-26, 16, Zot:4) a +0 war axe (-24, 19, Zot:4) a +0 pair of gloves (-37, 21, Zot:4) a +3 halberd (-33, 33, Zot:4) a +0 long sword (-33, 37, Zot:4) a +0 dagger a +0 cloak (-34, 38, Zot:4) a +0 glaive (-33, 38, Zot:4) a +0 hand axe a +0 flail (-33, 39, Zot:4) a +0 long sword (-32, 39, Zot:4) a +0 great mace a +0 cloak (-33, 40, Zot:4) a +1 trident of venom Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 glaive (-4, 2, Zot:5) a book of Debilitation (-9, 5, Zot:5) a beef jerky (-8, 5, Zot:5) a potion of cure mutation (-5, 5, Zot:5) a +0 whip (-15, 16, Zot:5) 9 arrows (-16, 26, Zot:5) a +0 dire flail a +2 glaive of venom (-15, 26, Zot:5) a +0 trident (-15, 27, Zot:5) a +0 trident (-14, 27, Zot:5) a scroll of amnesia (-17, 28, Zot:5) a +0 dire flail Level 1 of the Depths (0, 0, Depths:1) a +0 robe (34, 6, Depths:1) a +0 leather armour (39, 6, Depths:1) a scroll of vulnerability (40, 6, Depths:1) a +2 dagger of draining (32, 7, Depths:1) a +0 chain mail (34, 7, Depths:1) 12 poisoned arrows (14, 8, Depths:1) the +4 leather armour of Weightlessness {rPois Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. (6, 11, Depths:1) a cursed -3 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (6, 12, Depths:1) a +0 giant club a +0 giant spiked club (7, 12, Depths:1) a +0 giant club a +2 spear of piercing a +0 robe (8, 12, Depths:1) a +0 giant club (21, 24, Depths:1) an uncursed staff of earth a +1 robe of resistance (17, 26, Depths:1) 3 arrows (19, 26, Depths:1) an arrow (17, 27, Depths:1) 19 arrows a +0 shortbow (18, 27, Depths:1) 16 arrows of dispersal a +0 shortbow (20, 27, Depths:1) an arrow (21, 27, Depths:1) an arrow (22, 27, Depths:1) an arrow (25, 27, Depths:1) an arrow (28, 27, Depths:1) an arrow (29, 27, Depths:1) 2 arrows Level 2 of the Depths (0, 0, Depths:2) a +2 hand axe of freezing a +0 animal skin (0, 1, Depths:2) a +0 war axe a +0 animal skin a +0 spear (46, 4, Depths:2) a +2 pair of gloves of archery (5, 5, Depths:2) a +0 dagger a +0 robe (53, 11, Depths:2) a cursed -1 dagger a +0 robe a +0 spear (52, 12, Depths:2) a +0 spear (53, 12, Depths:2) a +2 spear of freezing a +0 buckler (2, 14, Depths:2) a +2 rapier of protection a +0 robe (28, 20, Depths:2) a +0 rapier a +0 robe a +0 halberd a +0 robe (66, 29, Depths:2) a +0 quarterstaff a +0 robe (67, 29, Depths:2) a +0 quarterstaff a +0 robe (23, 34, Depths:2) a +0 quarterstaff a +0 robe (27, 35, Depths:2) a +0 quarterstaff a +0 robe (27, 37, Depths:2) a +0 quarterstaff a +0 robe (52, 37, Depths:2) a +0 dagger a +0 robe (60, 40, Depths:2) a +4 quarterstaff a +0 robe (64, 41, Depths:2) a +0 whip a +0 robe (26, 43, Depths:2) a +1 shield of protection (49, 43, Depths:2) a +0 falchion (-1, 46, Depths:2) a +0 dagger a +0 robe a +0 buckler (19, 47, Depths:2) a +0 rapier a +0 robe (70, 50, Depths:2) a +0 short sword a +0 robe (69, 51, Depths:2) a +0 rapier a +0 robe Level 3 of the Depths [Shop] Engadd's Gadget Boutique a wand of disintegration (8) (288 gold) a crystal ball of energy (480 gold) a wand of fire (5) (432 gold) a phial of floods (960 gold) a wand of draining (2) (144 gold) a wand of magic darts (24) (187 gold) a plain deck of defence (336 gold) a wand of enslavement (19) (504 gold) a stone of tremors (960 gold) a wand of digging (14) (864 gold) a box of beasts (480 gold) a wand of flame (28) (360 gold) a +7 rod of shadows (9/9) (2484 gold) a wand of flame (26) (336 gold) (0, 0, Depths:3) a +0 flail of draining (1, 0, Depths:3) a +0 dagger of freezing a +0 robe (0, 1, Depths:3) a +4 short sword (5, 2, Depths:3) a +0 dagger a +0 robe (6, 2, Depths:3) a +0 dagger a +0 robe (6, 7, Depths:3) a +0 dagger a +0 robe (3, 8, Depths:3) a +1 trident of flaming (3, 10, Depths:3) the +8 short sword of Inust {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (3, 11, Depths:3) 8 curare-tipped needles 4 needles of slowing (9, 11, Depths:3) a +0 dagger a +0 robe (9, 13, Depths:3) a wand of disintegration (0) (52, 16, Depths:3) a +0 battleaxe of freezing a +0 great sword of flaming a +0 battleaxe of freezing a +0 great sword of flaming (52, 18, Depths:3) a +0 battleaxe of freezing (53, 18, Depths:3) a +0 great sword of flaming (62, 25, Depths:3) a +0 dire flail a +0 dire flail (43, 52, Depths:3) a +0 great sword of flaming (58, 54, Depths:3) the +1 robe "Patuoss" {rCorr} It protects you from acid and corrosion. the +1 hat of the Many Tales {MP+9} It affects your magic capacity (+9). (61, 54, Depths:3) a +1 halberd of freezing a +0 ring mail Level 4 of the Depths (19, 39, Depths:4) 3 bolts (20, 39, Depths:4) a +3 battleaxe of freezing (16, 44, Depths:4) a scroll of immolation (-3, 46, Depths:4) a +1 scimitar of slicing a +0 chain mail a +4 demon whip a +0 plate armour (-4, 47, Depths:4) a +1 demon blade of distortion a +0 plate armour (-3, 47, Depths:4) a +0 arbalest 31 bolts (-4, 48, Depths:4) a +2 great mace of distortion a +0 plate armour (-3, 48, Depths:4) a +3 war axe of flaming a cursed +0 chain mail a +0 dagger a +0 robe a +2 long sword of slicing a +0 chain mail a +3 halberd a +0 fire dragon armour Level 5 of the Depths (0, 0, Depths:5) a +2 great sword of flaming (-28, 21, Depths:5) a +0 dire flail a cursed -1 dire flail (-14, 32, Depths:5) a +2 great sword of flaming (18, 36, Depths:5) a +0 buckler (-14, 49, Depths:5) a +0 arbalest 8 poisoned bolts (-38, 51, Depths:5) a plain deck of wonders {Placid Magic} (-42, 52, Depths:5) a +0 large shield