McCoppin Level 1 of the Dungeon (0, 0, D:1) a +2 hand axe of electrocution (-8, 9, D:1) a +0 dagger of draining (-3, 9, D:1) a +0 club (19, 12, D:1) a cursed +0 club (14, 13, D:1) a +0 club (22, 14, D:1) a +0 club (-9, 16, D:1) a stone (9, 17, D:1) a +0 short sword (-7, 22, D:1) a +0 leather armour (-6, 35, D:1) a +0 short sword (-3, 36, D:1) a stone (-15, 40, D:1) 2 stones (17, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a sling bullet (3, 3, D:2) a cursed +0 hunting sling 20 sling bullets (14, 3, D:2) a +0 hand axe (8, 6, D:2) a +4 spear of venom (34, 6, D:2) a scroll of random uselessness (32, 8, D:2) a +0 dagger (23, 9, D:2) a +0 robe (9, 12, D:2) a stone (11, 12, D:2) a stone (1, 15, D:2) a bread ration (7, 15, D:2) a +2 leather armour of positive energy (9, 15, D:2) 2 stones (10, 16, D:2) a stone (-2, 21, D:2) a scroll of enchant weapon (32, 33, D:2) a cursed +0 plate armour (-4, 35, D:2) a +0 club a +0 hunting sling 12 stones (24, 35, D:2) a +0 short sword (24, 41, D:2) a +0 robe (-5, 42, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-17, 4, D:3) a +2 dagger of speed (-5, 4, D:3) a +0 club (-18, 6, D:3) a scroll of identify (-12, 8, D:3) a potion of haste (-14, 9, D:3) 11 gold pieces