McCoppin Level 1 of the Dungeon (0, 0, D:1) a cursed -2 ring mail (8, 2, D:1) a bread ration (33, 3, D:1) a stone (34, 3, D:1) a +0 short sword 5 stones (-24, 4, D:1) a +0 pair of gloves (33, 4, D:1) a stone (33, 9, D:1) a +0 whip (-9, 12, D:1) a +0 dagger (21, 14, D:1) 17 arrows (6, 16, D:1) 7 javelins (16, 23, D:1) 13 arrows of dispersal (18, 23, D:1) 23 sling bullets (20, 24, D:1) a +0 robe (17, 25, D:1) a cursed +0 club (18, 25, D:1) 8 poisoned needles (1, 32, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 1, D:2) 17 silver bolts (-3, 3, D:2) 6 curare-tipped needles (9, 5, D:2) a +0 dagger (18, 7, D:2) a bread ration (-10, 8, D:2) a +0 spear (-19, 12, D:2) a +0 dagger (2, 12, D:2) a +0 club (-16, 15, D:2) 26 stones (-20, 22, D:2) a +0 club (-13, 23, D:2) a throwing net (4, 29, D:2) a +0 club (-6, 30, D:2) 23 stones (9, 34, D:2) a +0 club (11, 34, D:2) a bread ration (25, 34, D:2) a +0 leather armour (-1, 42, D:2) a +0 club (-15, 49, D:2) a +0 scale mail (-3, 49, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, 0, D:3) a +0 hunting sling (-27, 10, D:3) a +0 dagger (20, 10, D:3) a bread ration (-35, 13, D:3) 22 bolts (-17, 13, D:3) 33 stones (-1, 14, D:3) a -2 ring of intelligence (-30, 16, D:3) a +0 short sword (-26, 16, D:3) a stone (-22, 16, D:3) a stone (-16, 16, D:3) 28 stones (4, 18, D:3) a bread ration (-23, 29, D:3) a +0 club (-20, 30, D:3) 17 bolts (-29, 47, D:3) 3 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (0, 1, D:4) a +0 falchion (still there?) a +0 ring mail (still there?) (-13, 2, D:4) a +0 short sword (2, 7, D:4) a +0 dagger (20, 19, D:4) the +11 rapier of the Doomed Warrior {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (35, 26, D:4) a +0 animal skin (35, 28, D:4) a +0 animal skin (38, 28, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 10, D:5) a +0 blowgun (20, 20, D:5) 14 poisoned needles (10, 21, D:5) the cursed -4 robe of the Tick {-Tele rF+ Regen+ Dex+4 Stlth+} It affects your dexterity (+4). It protects you from fire. It prevents most forms of teleportation. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (33, 21, D:5) a +0 dagger (21, 24, D:5) 18 arrows of flame (36, 30, D:5) a cursed -2 club a +0 club (31, 33, D:5) 31 stones (-8, 39, D:5) 11 stones (11, 50, D:5) 28 stones (13, 51, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (2, 0, D:6) a tomahawk (2, 1, D:6) a +0 mace a +0 plate armour (-1, 3, D:6) 4 tomahawks a cursed +0 hand axe (34, 5, D:6) a +0 leather armour (-21, 10, D:6) a bread ration (-5, 11, D:6) a +0 chain mail (4, 14, D:6) a +1 robe of magic resistance a +0 scythe (25, 22, D:6) a +0 hunting sling (19, 33, D:6) a +0 leather armour (-6, 44, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 whip (5, 0, D:7) a cursed -1 short sword (-3, 11, D:7) a stone (-1, 11, D:7) 18 poisoned needles a +0 dagger a +0 blowgun (0, 12, D:7) a +0 club (1, 13, D:7) a stone (0, 14, D:7) a +0 dagger 2 stones (1, 14, D:7) 6 poisoned needles a +0 club a +0 blowgun (1, 15, D:7) 4 stones a +0 short sword (2, 15, D:7) a stone a poisoned needle a +0 dagger (3, 16, D:7) 4 stones (6, 16, D:7) a cursed -1 whip (8, 16, D:7) 12 stones (-15, 17, D:7) 2 poisoned bolts (-14, 17, D:7) a +0 quarterstaff (3, 17, D:7) 4 stones (8, 17, D:7) a +0 club (-12, 18, D:7) 18 arrows (5, 18, D:7) a stone (-3, 19, D:7) a +0 short sword (-2, 20, D:7) 16 poisoned needles a +0 blowgun a +0 dagger (8, 24, D:7) a stone (4, 28, D:7) 3 stones (20, 28, D:7) a cursed -3 club (-9, 30, D:7) a +0 dagger (-31, 35, D:7) a +0 cloak (2, 35, D:7) 29 stones (-23, 43, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a cursed +0 spear a +0 robe (1, 0, D:8) a +0 robe a +3 long sword (-13, 1, D:8) 10 gold pieces (-13, 8, D:8) an arrow (-8, 8, D:8) a beef jerky (6, 9, D:8) a +0 shortbow 12 poisoned arrows (8, 16, D:8) 9 gold pieces Level 9 of the Dungeon [Shop] Umuv's General Store a scroll of remove curse (39 gold) a +0 ring mail (52 gold) 3 potions of curing (117 gold) a potion of curing (39 gold) 10 stones (13 gold) a +0 scale mail (52 gold) a potion of restore abilities (65 gold) an uncursed staff of summoning (325 gold) a +1 falchion of electrocution (188 gold) (0, 0, D:9) 3 fruits (-41, 2, D:9) a +0 blowgun (-18, 10, D:9) a +0 chain mail (-18, 13, D:9) 2 curare-tipped needles (14, 20, D:9) a +0 leather armour (10, 21, D:9) a +0 trident (11, 25, D:9) a +0 battleaxe (-35, 27, D:9) a +0 robe a cursed +1 trident (-7, 31, D:9) a +0 ring mail a +0 war axe (-23, 34, D:9) a +0 ring mail a +0 hand axe (-38, 40, D:9) a +0 whip (7, 42, D:9) a cursed +0 chain mail a +0 short sword (-27, 45, D:9) a bread ration Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (9, 14, D:10) a +0 robe a cursed +2 great sword (22, 15, D:10) a +0 giant spiked club (4, 17, D:10) a +3 leather armour of fire resistance (23, 18, D:10) 17 stones (21, 19, D:10) a +0 robe a +0 dagger (-7, 20, D:10) 15 gold pieces (24, 22, D:10) a +0 spear (-4, 26, D:10) 9 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (3, 5, Lair:1) a +2 pair of gloves (-4, 14, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 27 arrows (2, 9, Lair:2) a +0 scimitar (8, 15, Lair:2) a +0 trident (-3, 31, Lair:2) 21 gold pieces (2, 32, Lair:2) a meat ration (-19, 33, Lair:2) a +0 ring mail (4, 35, Lair:2) a scroll of identify (1, 42, Lair:2) a scroll of remove curse Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 gold pieces (-1, 11, Lair:3) the +3 leather armour of the Seven Curses {rElec rC- rN+ MR+ Dex-5} It affects your dexterity (-5). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Level 4 of the Lair of Beasts (-49, 14, Lair:4) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 stones (8, 8, Lair:6) the cursed -2 plate armour of Ru's Reproof {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (2, 19, Lair:6) a plain deck of changes (-9, 36, Lair:6) 25 arrows (6, 38, Lair:6) 24 gold pieces (-15, 41, Lair:6) a +0 helmet (-16, 45, Lair:6) a plain deck of wonders