MavisGrind Level 1 of the Dungeon (8, 26, D:1) a +0 club (11, 32, D:1) a +0 dagger (12, -6, D:1) a +0 whip (17, -7, D:1) a +0 club (20, 24, D:1) a +0 ring mail (24, -3, D:1) a +0 dagger (40, -2, D:1) a +0 ring mail (47, 9, D:1) a +0 scale mail (48, 6, D:1) a +0 leather armour (48, 22, D:1) a cursed +0 leather armour Level 2 of the Dungeon (9, 7, D:2) a +0 club (15, 35, D:2) a +0 club (25, 30, D:2) a +0 club (27, -8, D:2) a +0 short sword (34, -4, D:2) a +0 dagger (36, 21, D:2) 3 stones (36, 35, D:2) a +0 whip a +0 robe (37, 16, D:2) a +0 vampiric dagger a +0 robe (37, 18, D:2) a stone (37, 19, D:2) a stone (38, 14, D:2) a +0 hand axe (38, 15, D:2) a +0 whip (41, 41, D:2) a +0 club (42, 5, D:2) a +0 hand axe (43, 23, D:2) a cursed +0 whip (45, 23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (3, 12, D:3) a +0 short sword a +0 scale mail (10, 3, D:3) a +0 ring mail (29, 2, D:3) a +0 mace (30, 1, D:3) a scroll of random uselessness (31, 2, D:3) a +0 dagger (36, -2, D:3) a +0 club (36, -1, D:3) a scroll of noise (39, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, 33, D:4) a +3 mace of holy wrath (5, 3, D:4) a +0 robe (5, 25, D:4) a +0 giant club (9, 36, D:4) a scroll of noise (10, 7, D:4) the cursed +1 short sword of Innocence {freeze, rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (15, 26, D:4) a +0 hand axe (19, 13, D:4) a +0 whip (24, 24, D:4) a +0 ring mail (29, 6, D:4) a +0 halberd (36, 18, D:4) a +0 giant club (51, 22, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (0, 1, D:5) a +0 whip a +0 ring mail a +0 falchion (1, 1, D:5) a +0 flail (3, -5, D:5) a +0 mace a +0 leather armour (4, -5, D:5) the cursed +0 scale mail of the Dice {*Drain MR++ Regen+ MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It increases your rate of regeneration. It causes draining when unequipped. It has a curse placed upon it. (5, -5, D:5) a +1 hand axe of freezing (6, -5, D:5) a +0 war axe (6, 3, D:5) a +0 mace (17, -32, D:5) a +0 hunting sling (18, -21, D:5) a +0 dagger (23, -20, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a stone (0, 1, D:6) 2 stones (2, 4, D:6) a +0 mace (unseen) (3, -2, D:6) a stone (4, -2, D:6) a stone (7, -5, D:6) a stone