Mashchax the Dungeon (0, 0, D) 2 stones (0, 4, D) a stone (0, 5, D) a +0 club a hobgoblin corpse a giant gecko corpse (0, 6, D) 2 stones (0, 7, D) a +0 club a +0 short sword 2 stones a kobold corpse (0, 10, D) a +0 mace a +0 short sword an orc corpse (0, 41, D) 2 scrolls of amnesia (0, 42, D) an uncursed staff of energy (0, 43, D) the +2 scimitar of Wyrd {slice, +Fly MP+9 Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your magic capacity (+9). It lets you fly. the +4 quarterstaff of Valiance {flame, +Inv rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you turn invisible. a +2 halberd of protection a +2 morningstar of protection a +1 broad axe of freezing a +2 rapier of venom (0, 44, D) a +0 pair of gloves (0, 45, D) a +0 pair of gloves (0, 46, D) a +2 ring mail (0, 49, D) a +0 club (unseen)