MartialLaw Level 1 of the Dungeon (6, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, 18, D:1) a cursed -2 club (26, -2, D:1) a +0 dagger (26, 5, D:1) a stone (26, 18, D:1) 15 stones (27, -4, D:1) a +0 short sword (29, -2, D:1) a +0 dagger (30, 4, D:1) a +0 club (31, -5, D:1) a +0 club (32, -8, D:1) a +0 club (34, -4, D:1) a +0 short sword (36, 20, D:1) a rat skeleton (36, 22, D:1) a bat skeleton a hobgoblin corpse (37, 20, D:1) a +0 mace (38, 22, D:1) a +0 club 2 stones a kobold corpse (39, -11, D:1) a +0 animal skin (39, 20, D:1) 2 stones (39, 25, D:1) a +0 spear (44, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe