MartialLaw Level 1 of the Dungeon (0, 0, D:1) 11 stones (17, 4, D:1) 19 bolts (18, -1, D:1) a +0 leather armour (20, -46, D:1) a +0 short sword (27, 5, D:1) a +0 scale mail (31, -26, D:1) 18 stones (39, -2, D:1) a +0 club (43, -33, D:1) a +0 club (44, -9, D:1) 19 bolts (53, -33, D:1) 12 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 43, D:2) 20 stones (5, 9, D:2) a +0 dagger (6, 0, D:2) a cursed -1 short sword (6, 30, D:2) a +0 robe (14, 32, D:2) 25 stones (16, 6, D:2) a +0 club (21, 31, D:2) 12 stones (25, -3, D:2) a stone (25, 9, D:2) a +0 centaur barding (26, -3, D:2) a stone (27, 12, D:2) a +0 ring mail (27, 18, D:2) 23 sling bullets (29, -3, D:2) a +0 dagger (30, 22, D:2) a +0 leather armour (31, 12, D:2) a +0 club (38, 11, D:2) a +0 dagger (38, 13, D:2) 11 stones (41, 8, D:2) a +0 dagger (41, 16, D:2) 9 poisoned needles (41, 24, D:2) 23 stones (41, 28, D:2) a cursed -1 dagger (43, 2, D:2) 4 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a scroll of random uselessness (3, -16, D:3) 16 stones (7, -7, D:3) a +0 robe (11, -18, D:3) 10 stones (11, -1, D:3) 27 stones (21, -7, D:3) a +0 blowgun 9 poisoned needles (21, -2, D:3) a poisoned needle (21, -1, D:3) 2 poisoned needles (31, -19, D:3) a +0 ring mail (31, -4, D:3) a +0 leather armour (36, -31, D:3) a cursed -1 halberd (39, -18, D:3) a +0 scale mail (47, -5, D:3) a +0 pair of gloves (61, 7, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds