MartialLaw the Dungeon (0, 14, D) a stone (0, 15, D) a cursed -1 dagger (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 quarterstaff a +2 trident (10, 6, D) a jackal skeleton a jackal skeleton a jackal skeleton