MartialLaw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (11, -5, D:1) a +0 dagger (12, -13, D:1) a +0 leather armour (19, 10, D:1) a +0 club (27, 8, D:1) a +0 mace (28, -5, D:1) a +0 club (31, -27, D:1) 24 bolts (31, 14, D:1) 21 stones (36, -34, D:1) a +0 dagger (39, -33, D:1) a +0 robe (39, -9, D:1) 22 stones (46, -5, D:1) a +0 chain mail (51, -16, D:1) 17 bolts (55, -4, D:1) a +0 club (58, -1, D:1) a +0 dagger (59, -9, D:1) a +0 leather armour (61, -6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (10, 32, D:2) a rat skeleton (24, 5, D:2) a +0 club (24, 6, D:2) a +0 club (37, 9, D:2) a +0 short sword 2 stones (40, 9, D:2) a stone