Marenglen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -14, D:1) a cursed -1 club (25, 21, D:1) 11 arrows (37, -11, D:1) a +0 robe (39, -17, D:1) a +0 club a +0 robe (50, -15, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 18 arrows (2, -29, D:2) 11 stones (5, -28, D:2) a +0 leather armour (9, -1, D:2) 25 stones (39, -15, D:2) 12 bolts (49, -41, D:2) a +0 club (50, -41, D:2) a +0 robe a +0 mace a +0 helmet (50, -22, D:2) a +0 dagger (51, -41, D:2) a +0 dagger (53, -40, D:2) an uncursed ring of teleportation (58, -27, D:2) a +0 robe (61, 19, D:2) 27 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -13, D:3) a +0 club a +0 club a +0 club (6, -13, D:3) a +0 club (6, -9, D:3) a +0 short sword a cursed -2 short sword a +0 short sword 11 stones (6, -8, D:3) a +0 dagger 3 stones a +0 club (7, -13, D:3) a +0 club (7, -9, D:3) a stone (9, -10, D:3) a +0 leather armour (10, -10, D:3) 12 stones (10, 1, D:3) a +0 short sword (12, -14, D:3) a stone (12, 3, D:3) a +0 ring mail a +0 hand axe a +0 falchion a +0 leather armour a +0 hand axe (13, -13, D:3) 16 stones (13, -12, D:3) a stone (13, 0, D:3) a +3 rapier of venom (14, -14, D:3) a stone (14, -13, D:3) a stone a +0 short sword (15, -7, D:3) 11 stones (20, -10, D:3) a +0 club (23, -9, D:3) 31 arrows (24, -7, D:3) a stone (25, -14, D:3) a +0 club (26, -14, D:3) a +0 club (26, -13, D:3) a +0 club (26, -7, D:3) 19 stones (29, -7, D:3) a +0 club (30, 8, D:3) a +0 dagger a stone (32, -14, D:3) 29 arrows (32, -7, D:3) a stone (32, -6, D:3) a stone (32, -4, D:3) 22 stones (32, -1, D:3) 15 stones (33, -11, D:3) 9 stones (33, -8, D:3) a stone a +0 club (34, -11, D:3) 20 stones (34, -5, D:3) a stone (42, -13, D:3) a +0 club (43, -7, D:3) 25 stones (44, -7, D:3) a +0 club a +0 club (45, -11, D:3) a +0 club (45, -10, D:3) a +0 club (46, -11, D:3) a +0 club (50, -10, D:3) a stone (52, 41, D:3) a +0 mace of holy wrath (53, 38, D:3) a +4 quarterstaff of chaos (54, 14, D:3) a +0 short sword of freezing (55, 14, D:3) a +0 war axe a +0 leather armour a +0 hand axe a +0 ring mail (57, 14, D:3) a +0 hand axe a +0 dagger (58, -10, D:3) a stone (58, 10, D:3) 12 bolts (59, -10, D:3) a stone (60, -10, D:3) 2 stones (62, -13, D:3) a +0 club a +0 club (62, -11, D:3) 6 stones (62, -10, D:3) a +0 club 14 stones (62, -9, D:3) a +0 club a +0 club a +0 club (63, -13, D:3) a +0 club (63, -9, D:3) a +0 club (64, -13, D:3) a +0 club (66, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 hand axe a +0 mace a +0 leather armour (2, 0, D:4) a +0 leather armour (6, -26, D:4) a +0 hand axe (7, 2, D:4) 20 arrows (13, 16, D:4) a +1 spear of freezing (16, 5, D:4) a +0 helmet (19, -16, D:4) a +0 war axe (20, -30, D:4) a +0 giant spiked club (25, -33, D:4) a +0 trident (25, 6, D:4) a +0 leather armour (26, 6, D:4) a +0 robe a +0 dagger (27, -29, D:4) a +0 robe (32, -22, D:4) a +0 trident (35, -6, D:4) a +0 war axe (36, -34, D:4) a +0 chain mail (36, -23, D:4) a wand of random effects (22/48) (44, -5, D:4) a +0 whip (45, -28, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) a +1 dire flail of holy wrath a +0 leather armour (0, 7, D:5) a +0 falchion (0, 8, D:5) a +0 shield (2, 15, D:5) a +0 short sword of electrocution (5, 16, D:5) 2 arrows (6, 18, D:5) a cursed -3 shortbow 20 arrows (13, 22, D:5) a +0 club a +0 ring mail (16, 5, D:5) a +0 war axe a +0 leather armour (18, 4, D:5) a +0 dagger a +0 robe (18, 5, D:5) a +0 dagger a +0 robe (25, 27, D:5) a +0 animal skin a +0 ring mail (28, 31, D:5) a +0 war axe (29, 32, D:5) 25 arrows (41, 5, D:5) 10 stones (43, 6, D:5) a +0 leather armour (44, 29, D:5) 25 stones (45, 35, D:5) a +0 whip of flaming a +0 robe a +0 animal skin (46, 35, D:5) a +0 trident (48, 17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (7, 4, D:6) 25 arrows (10, 28, D:6) a cursed -3 club a +0 chain mail (12, 23, D:6) 18 stones (12, 29, D:6) a +0 dagger a +0 robe (12, 31, D:6) a +0 dagger a +1 robe of positive energy (13, 29, D:6) a +0 short sword (13, 30, D:6) a +0 falchion (13, 31, D:6) a +0 club (14, 31, D:6) a +0 short sword a +0 dagger a +0 robe (14, 32, D:6) a +0 flail a +0 leather armour (15, 29, D:6) a +0 dagger a +0 robe (19, 23, D:6) a +0 spear (20, 22, D:6) 25 stones (22, 31, D:6) a +0 leather armour (41, 31, D:6) a +0 morningstar (42, 11, D:6) 18 sling bullets (53, 24, D:6) a +0 ring mail (54, 11, D:6) 17 arrows a +0 shortbow (56, 6, D:6) 5 needles of sleeping (56, 12, D:6) an arrow (57, 13, D:6) an arrow (58, 14, D:6) an arrow (58, 15, D:6) an arrow (58, 18, D:6) a +0 giant club (59, -9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (6, -8, D:7) 14 stones (8, -38, D:7) 10 stones (11, -24, D:7) Sif Muna's Disquisition on Confrontation Spells Type Level a - Magic Dart Conjuration 1 (11, 8, D:7) a +1 animal skin (24, 0, D:7) a +0 club (25, 4, D:7) a +0 leather armour a +0 robe a +0 mace a +0 dagger (27, 11, D:7) a +0 leather armour (29, 3, D:7) a +0 war axe a +0 chain mail (30, -30, D:7) a +0 trident (30, -29, D:7) a +0 dagger a +0 robe (32, -29, D:7) a +0 whip (32, 11, D:7) a +0 hand axe (33, -42, D:7) 9 stones (36, -23, D:7) a +0 long sword (47, 2, D:7) a +0 club a +0 mace a +0 giant spiked club (47, 3, D:7) a +0 short sword a +0 chain mail (48, 2, D:7) a +0 short sword (49, -23, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Ziptaer's Jewellery Emporium the amulet of Existentialism {Dismiss *Confuse Str-5 Dex+9 Stlth+} (553 gold) [amulet of dismissal] It may teleport away creatures that harm you. It affects your strength (-5). It affects your dexterity (+9). It may confuse you when you take damage. It makes you more stealthy. an uncursed ring of sustain attributes (227 gold) an uncursed amulet of the gourmand (390 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of see invisible (195 gold) a cursed ring of loudness (58 gold) a cursed ring of loudness (58 gold) a +2 ring of intelligence (97 gold) an uncursed ring of flight (227 gold) an uncursed ring of flight (227 gold) (0, 0, D:8) 18 sling bullets (12, 0, D:8) a cursed +0 ring mail a +0 spear (12, 1, D:8) a +0 flail a +0 club a +0 spear (12, 2, D:8) a +0 spear (12, 7, D:8) 23 arrows (13, 0, D:8) a +0 club (16, 17, D:8) a +0 falchion (17, 33, D:8) a +0 halberd (18, 9, D:8) 27 arrows (18, 28, D:8) a +0 dagger (19, 13, D:8) a +0 plate armour (19, 27, D:8) a +0 club (21, 34, D:8) a +1 falchion of flaming (22, 16, D:8) 14 stones (22, 22, D:8) a +0 robe a +0 dagger (24, 26, D:8) a +0 dagger (25, 37, D:8) a stone (28, 18, D:8) a +0 flail (40, 5, D:8) an uncursed amulet of inaccuracy Level 9 of the Dungeon [Shop] Idehuji's Antique Armour Boutique a +1 scale mail of poison resistance (260 gold) a +0 pair of gloves (90 gold) a +0 leather armour (40 gold) a +0 leather armour of fire resistance (180 gold) a +2 leather armour of magic resistance (380 gold) a +2 ice dragon armour (1440 gold) a +0 chain mail (90 gold) a +0 chain mail (90 gold) a +4 plate armour of fire resistance (1000 gold) (0, 0, D:9) a cursed +0 giant club (4, 33, D:9) a cursed -3 mace (18, -8, D:9) a +0 dagger a +0 robe a +0 trident a +0 ring mail (18, -7, D:9) a +0 falchion a +0 ring mail (19, -7, D:9) a +1 trident of piercing a +0 leather armour (24, -13, D:9) a +0 ring mail (25, 0, D:9) a +0 large shield (40, -3, D:9) a +0 leather armour (45, -10, D:9) 25 arrows (46, 0, D:9) a +1 falchion of holy wrath (46, 22, D:9) a +0 trident (47, -10, D:9) 28 bolts (52, -14, D:9) a +0 ring mail (52, 9, D:9) a +0 giant club a +0 giant spiked club 24 sling bullets (52, 26, D:9) a +0 morningstar (55, 9, D:9) a +0 giant club (58, -13, D:9) 21 arrows a wand of random effects (16/48) Level 10 of the Dungeon (0, 0, D:10) a +0 trident (31, -4, D:10) a +0 mace a +0 robe (33, -1, D:10) a +3 dagger a +0 robe (40, -31, D:10) 11 sling bullets (41, 12, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 17 stones (27, -37, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (5, -1, D:12) 23 stones (7, 10, D:12) a +0 shortbow 22 arrows (12, 10, D:12) a +3 dagger of chaos a +0 robe (13, 10, D:12) 4 arrows (16, 34, D:12) 15 stones (18, -4, D:12) a cursed -1 war axe (18, 29, D:12) 19 stones (20, 13, D:12) a cursed +0 halberd a +0 robe (22, 14, D:12) a cursed +1 falchion of freezing a +0 robe (24, 16, D:12) a cursed +3 flail of freezing a cursed +0 robe a cursed +3 morningstar a +0 robe (34, 29, D:12) 8 stones (37, 30, D:12) 27 stones (39, 7, D:12) 9 stones (47, 18, D:12) a cursed +0 leather armour (50, -3, D:12) a +0 scimitar a +0 plate armour (50, -1, D:12) 26 bolts (53, -8, D:12) the +0 robe of Kurheff {Str+4} It affects your strength (+4). (53, 33, D:12) 17 stones Level 13 of the Dungeon (0, 0, D:13) a +1 cloak (22, 36, D:13) a cursed -1 giant spiked club (23, 22, D:13) a +0 giant club (26, 33, D:13) a +0 flail (27, 23, D:13) a +0 club (27, 38, D:13) 13 stones (28, 22, D:13) a +0 robe (29, 17, D:13) 3 stones (31, 18, D:13) a +1 mace of crushing (36, 16, D:13) a stone (45, 7, D:13) a +2 robe of fire resistance (51, 5, D:13) a +0 giant club Level 14 of the Dungeon (2, -18, D:14) 11 stones (13, -1, D:14) 17 arrows Level 15 of the Dungeon [Shop] Cazelown's Distillery a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of flight (36 gold) (0, 0, D:15) a +0 giant spiked club (37, -23, D:15) a +0 scale mail (45, -9, D:15) a +0 long sword (46, -11, D:15) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scimitar a +0 plate armour (32, 4, Orc:1) the cursed +1 double sword of Zohajat {slice, rC- MR+++ Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (46, 1, Orc:1) the +0 great mace "Peurgh" {holy, rF+ MR+ Int-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It protects you from fire. It affects your resistance to hostile enchantments. (51, -19, Orc:1) a cursed ring of teleportation (51, -17, Orc:1) the Compendium of Conjuration and Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Iron Shot Conjuration/Earth 6 (51, -16, Orc:1) the +9 chain mail of Hopscotch {Int+4} It affects your intelligence (+4). Level 2 of the Orcish Mines [Shop] Tayssohy's Food Boutique a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a beef jerky (18 gold) a bread ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) [Shop] Nimei's Gadget Emporium a lamp of fire (520 gold) a lamp of fire (520 gold) a wand of flame (25/48) (175 gold) a phial of floods (inert) (520 gold) a disc of storms (260 gold) a wand of iceblast (1/15) (65 gold) a fan of gales (520 gold) a lamp of fire (520 gold) a sack of spiders (260 gold) a wand of confusion (24/48) (253 gold) a +2 lightning rod (14/14) (1345 gold) a fan of gales (520 gold) a wand of iceblast (9/15) (169 gold) [Shop] Fuyschudgh's Book Shoppe the Reference Book on Fiery Earth (756 gold) Spells Type Level a - Sandblast Earth 1 b - Throw Flame Conjuration/Fire 2 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Fire Conjuration/Fire 6 e - Iron Shot Conjuration/Earth 6 a book of the Dragon (1080 gold) an Akashic Record (1324 gold) a book of Callings (360 gold) a book of Power (540 gold) a book of Battle (480 gold) a book of the Earth (780 gold) a book of Spatial Translocations (780 gold) a book of Misfortune (240 gold) a book of Debilitation (480 gold) a book of Air (420 gold) a book of Minor Magic (240 gold) an Akashic Record (1324 gold) a book of Death (840 gold) [Shop] Lorud's Assorted Antiques an uncursed amulet of the gourmand (750 gold) a +2 flail of protection (405 gold) a +0 whip (62 gold) a +0 robe (17 gold) a potion of lignification (75 gold) [Shop] Ocremumo's Jewellery Emporium an uncursed ring of wizardry (330 gold) an uncursed ring of magical power (220 gold) a cursed ring of loudness (49 gold) an uncursed ring of fire (275 gold) an uncursed ring of see invisible (165 gold) a +5 ring of strength (453 gold) the ring of Bahim {rPois rF+} (374 gold) [ring of poison resistance] It protects you from fire. It protects you from poison. an uncursed ring of ice (275 gold) a cursed -3 ring of dexterity (22 gold) the ring "Dyrot" {*Drain +Fly rN+ Int+7} (415 gold) [ring of flight] It affects your intelligence (+7). It protects you from negative energy. It lets you fly. It causes draining when unequipped. an uncursed ring of wizardry (330 gold) [Shop] Gehuon's Jewellery Emporium the amulet "Sefugg Xuaq" {Inacc rPois Dex+3} (238 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). It protects you from poison. an uncursed ring of magical power (340 gold) a cursed ring of loudness (76 gold) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} (708 gold) [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). a cursed amulet of inaccuracy (34 gold) a +5 ring of dexterity (700 gold) the ring of Odwidgh {Ice -Tele rElec rPois Stlth+} (686 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. a +2 ring of evasion (170 gold) an uncursed amulet of magic regeneration (510 gold) [Shop] Vuqugrei's Distillery 2 potions of curing (102 gold) a potion of brilliance (68 gold) a potion of degeneration (17 gold) a potion of lignification (51 gold) a potion of lignification (51 gold) a potion of curing (51 gold) a potion of magic (136 gold) a potion of lignification (51 gold) [Shop] Akkuxewygi's Weapon Shoppe a +2 falchion of freezing (243 gold) a +0 giant club (23 gold) a +0 falchion (42 gold) a +0 bardiche (126 gold) a +0 blowgun (35 gold) 3 tomahawks (21 gold) 18 sling bullets (126 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (862 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 quarterstaff (56 gold) 7 poisoned needles (39 gold) the +7 hand crossbow "Akerem" {elec, +Fly} (739 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It lets you fly. 14 stones (19 gold) [Shop] Igylas's General Store a +0 mace of draining (118 gold) 25 sling bullets (200 gold) 9 stones (14 gold) 23 stones (36 gold) the +2 glaive of Vuhyrere {holy, rN+} (526 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. a potion of flight (48 gold) a wand of lightning (9/15) (208 gold) 23 stones (36 gold) a potion of might (64 gold) (16, -19, Orc:2) a +0 leather armour (45, 19, Orc:2) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (9, 2, Lair:1) 21 bolts (9, 8, Lair:1) 18 stones (18, 5, Lair:1) a +0 dagger (22, 8, Lair:1) 9 poisoned needles (25, 16, Lair:1) a +0 ring mail (27, 11, Lair:1) a +0 cloak (34, -6, Lair:1) a +0 cloak (36, -24, Lair:1) 9 bolts (37, -7, Lair:1) a wand of paralysis (0/24) (38, 8, Lair:1) a +0 cloak (38, 25, Lair:1) 10 arrows (41, 3, Lair:1) a wand of random effects (17/48) (46, 5, Lair:1) a +0 rapier (50, -18, Lair:1) 26 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (5, -10, Lair:2) a +0 quarterstaff (17, -9, Lair:2) the cursed +1 long sword "Passeoci" {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It has a curse placed upon it. (18, 0, Lair:2) a +0 ring mail a +0 glaive (25, -14, Lair:2) a +0 halberd (29, -17, Lair:2) a cursed -3 hand axe (32, -41, Lair:2) a +0 leather armour (35, 3, Lair:2) 16 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 arrows (4, -6, Lair:3) a +0 hand crossbow (8, -5, Lair:3) a +0 great sword (9, -15, Lair:3) 2 needles of sleeping (15, -29, Lair:3) 14 stones (15, -14, Lair:3) 11 poisoned needles (19, -13, Lair:3) a +0 morningstar (23, -5, Lair:3) 20 bolts (25, -22, Lair:3) 21 sling bullets (38, -20, Lair:3) a +0 robe (40, -23, Lair:3) 23 stones (41, -2, Lair:3) a +3 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 battleaxe of flaming a +0 chain mail (8, -6, Lair:4) an uncursed amulet of the gourmand an uncursed amulet of magic regeneration (27, 38, Lair:4) an uncursed staff of death (34, 13, Lair:4) a scroll of random uselessness (54, -7, Lair:4) 23 stones (58, 4, Lair:4) 13 stones (58, 38, Lair:4) a +0 dagger (64, 6, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones Level 6 of the Lair of Beasts (2, -8, Lair:6) 20 arrows (8, -15, Lair:6) 24 stones (60, -39, Lair:6) a fruit (61, -38, Lair:6) a fruit (63, -40, Lair:6) a fruit (67, -38, Lair:6) a fruit (68, -40, Lair:6) a fruit Level 1 of the Shoals [Shop] Dokiffuq's Gadget Boutique a wand of iceblast (11/15) (285 gold) a phantom mirror (570 gold) a fan of gales (760 gold) a wand of acid (6/15) (380 gold) a wand of slowing (15/48) (241 gold) a +4 rod of ignition (12/12) (1966 gold) a phial of floods (inert) (760 gold) a wand of flame (8/48) (95 gold) (30, -36, Shoals:1) a wand of iceblast (3/15) (37, -34, Shoals:1) 19 stones a +0 spear a +0 hunting sling (37, -32, Shoals:1) 13 bolts (38, -34, Shoals:1) 9 stones a +0 club a +0 hunting sling (38, -30, Shoals:1) a stone (39, -34, Shoals:1) 20 sling bullets a cursed -3 quarterstaff a +0 hunting sling (39, -31, Shoals:1) a stone (39, -29, Shoals:1) 2 stones (39, -28, Shoals:1) a stone (39, -27, Shoals:1) a stone (42, -16, Shoals:1) a +0 hunting sling a +0 spear 6 stones (42, -11, Shoals:1) a stone (43, -17, Shoals:1) a +0 spear (43, -16, Shoals:1) a +2 spear of venom a +0 hunting sling 24 sling bullets (43, -14, Shoals:1) a sling bullet a stone (43, -13, Shoals:1) a stone a sling bullet (43, -9, Shoals:1) a sling bullet (45, -29, Shoals:1) 25 stones Level 2 of the Shoals (0, 0, Shoals:2) 24 stones (1, -5, Shoals:2) 21 stones (1, -3, Shoals:2) 14 stones (2, -1, Shoals:2) a stone (5, -30, Shoals:2) a +0 hat (14, -25, Shoals:2) 22 stones (24, -32, Shoals:2) 17 stones (43, -12, Shoals:2) 13 stones Level 3 of the Shoals (0, 0, Shoals:3) a throwing net a cursed -2 rapier a +0 robe (2, -3, Shoals:3) the Volume of Contamination and Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Static Discharge Conjuration/Air 3 c - Sticky Flame Conjuration/Fire 4 d - Irradiate Conjuration/Transmutation 5 e - Venom Bolt Conjuration/Poison 5 (8, -34, Shoals:3) a stone (9, -34, Shoals:3) 2 stones (10, -36, Shoals:3) a stone (10, -35, Shoals:3) 8 stones (11, -37, Shoals:3) a stone (12, -38, Shoals:3) a stone Level 4 of the Shoals (0, 0, Shoals:4) a cursed -2 glaive (unseen) (0, 6, Shoals:4) a book of the Dragon (1, 0, Shoals:4) a +0 halberd (unseen) (1, 1, Shoals:4) an uncursed amulet of the gourmand (2, 0, Shoals:4) a +0 spear a +0 hunting sling 13 stones (2, 2, Shoals:4) a +3 vampiric rapier (unseen) (3, -1, Shoals:4) a +0 trident (still there?) a +0 spear (still there?) a +0 hunting sling (still there?) 15 sling bullets (still there?) (3, 1, Shoals:4) a +0 club a +0 hunting sling 9 sling bullets (3, 2, Shoals:4) a +0 trident a merfolk corpse (4, -1, Shoals:4) a +0 club a +0 hunting sling 10 stones a +0 vampiric trident 2 throwing nets a merfolk skeleton (4, 1, Shoals:4) a +0 quarterstaff a +0 hunting sling 23 sling bullets (5, 0, Shoals:4) a sling bullet 2 stones (6, -4, Shoals:4) 2 javelins (6, -3, Shoals:4) a javelin (6, -1, Shoals:4) 2 sling bullets (7, -8, Shoals:4) a +0 shield (8, -2, Shoals:4) 3 javelins (14, 27, Shoals:4) a sling bullet 2 poisoned javelins (22, 25, Shoals:4) a sling bullet (still there?) a +0 leather armour (still there?) (23, 23, Shoals:4) a snapping turtle corpse (23, 28, Shoals:4) a large rock (24, 20, Shoals:4) a sling bullet (24, 24, Shoals:4) a large rock (unseen) (24, 25, Shoals:4) 2 large rocks (25, 22, Shoals:4) 2 stones 5 sling bullets (26, 25, Shoals:4) a stone (46, -8, Shoals:4) a large rock (46, -4, Shoals:4) a +0 hunting sling (48, -6, Shoals:4) a large rock (51, -1, Shoals:4) a sling bullet (52, -5, Shoals:4) 2 javelins 9 sling bullets 3 stones (53, -2, Shoals:4) a sling bullet (54, -7, Shoals:4) a sling bullet (54, -6, Shoals:4) 2 sling bullets (54, -5, Shoals:4) a stone (55, -6, Shoals:4) 2 stones (55, -5, Shoals:4) a sling bullet (55, -1, Shoals:4) a large rock (55, 0, Shoals:4) a large rock (56, -3, Shoals:4) a +2 rapier of distortion (unseen) (56, 4, Shoals:4) a +0 scale mail (62, 17, Shoals:4) 3 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (1, 2, Spider:1) a +0 chain mail (2, -4, Spider:1) a +0 cloak (3, -1, Spider:1) a +0 dagger (3, 2, Spider:1) a +0 falchion (3, 3, Spider:1) a +0 chain mail (4, 0, Spider:1) a +0 ring mail (4, 4, Spider:1) a +0 falchion (4, 5, Spider:1) a +0 leather armour (5, -3, Spider:1) a +0 whip (5, 1, Spider:1) a +0 ring mail (6, -1, Spider:1) a +0 short sword (6, 1, Spider:1) a +0 shortbow (7, 2, Spider:1) a +0 ring mail (8, 2, Spider:1) a +0 dagger (13, 1, Spider:1) a +0 hunting sling of velocity (14, 14, Spider:1) 14 stones (16, 2, Spider:1) a +0 quarterstaff (19, 41, Spider:1) 16 tomahawks (24, 4, Spider:1) 16 arrows (26, 10, Spider:1) a +1 trident of flaming (29, -2, Spider:1) a +0 hand axe (33, 20, Spider:1) 16 stones (34, -1, Spider:1) a potion of mutation (34, 10, Spider:1) a scroll of noise (36, 9, Spider:1) 13 stones Level 2 of the Spider Nest (0, 0, Spider:2) a +0 trident (6, 56, Spider:2) 21 stones (50, 4, Spider:2) 20 stones (60, 4, Spider:2) 28 arrows Level 3 of the Spider Nest (0, 0, Spider:3) 19 stones Level 4 of the Spider Nest (2, 9, Spider:4) 14 stones (4, 39, Spider:4) 18 bolts (9, 9, Spider:4) 31 stones (38, 35, Spider:4) a +0 robe (44, 35, Spider:4) a +0 long sword (50, 12, Spider:4) 26 stones (51, 30, Spider:4) a wand of acid (1/15) a book of Alchemy (60, 14, Spider:4) 11 bolts (63, 6, Spider:4) 19 stones Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 ring mail of Happy Babbling {rCorr Dex+5} It affects your dexterity (+5). It protects you from acid and corrosion. (2, -8, Slime:5) the ring "Ostut" {*Tele *Confuse Int+8} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+8). It may confuse you when you take damage. (3, -10, Slime:5) a potion of mutation (3, 2, Slime:5) 22 stones (4, -8, Slime:5) 14 stones (4, -6, Slime:5) the +8 triple sword "Peuni" {slice, -Tele Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It prevents most forms of teleportation. (9, -10, Slime:5) 24 stones (9, -1, Slime:5) a +1 whip of holy wrath (10, 0, Slime:5) an uncursed ring of magical power (10, 1, Slime:5) the +7 quarterstaff "Ogrebane" {flame, +Blink rPois Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It lets you blink. It makes you more stealthy. (11, -7, Slime:5) the +1 great mace "Ukkaip" {venom, -Tele rF++ Str+2 Int+9 Stlth-} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+9). It greatly protects you from fire. It prevents most forms of teleportation. It makes you less stealthy. (11, -1, Slime:5) 10 sling bullets (11, 0, Slime:5) Acalubeh's Handbook of Floating Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Lightning Spire Summoning/Air 4 c - Silence Hexes/Air 5 (11, 1, Slime:5) the cursed +0 falchion "Depuam" {pain, rPois rC+ Str+3 Int-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (-5). It protects you from cold. It protects you from poison. It has a curse placed upon it. (12, -8, Slime:5) the +6 battleaxe "Killer Bee's Peril" {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. (13, 0, Slime:5) a needle of frenzy (13, 1, Slime:5) 20 stones