Marcoleric Level 1 of the Dungeon (0, 0, D:1) 20 bolts (1, 23, D:1) 19 arrows (1, 38, D:1) 4 stones (7, 1, D:1) a cursed +0 hand axe (7, 6, D:1) a cursed -1 club (17, 26, D:1) 29 stones (34, 9, D:1) 24 arrows (36, 52, D:1) a +0 ring mail (44, 38, D:1) a +0 club (45, 0, D:1) 27 sling bullets Level 2 of the Dungeon (4, 10, D:2) 11 arrows (12, 16, D:2) a +0 falchion a +0 scale mail (14, 14, D:2) 19 stones (25, 31, D:2) a +0 mace (27, 33, D:2) a +0 ring mail (28, -9, D:2) a +0 club (28, -6, D:2) a +0 chain mail (28, 21, D:2) 24 bolts (33, -16, D:2) 15 gold pieces (33, -8, D:2) a +0 club (33, 13, D:2) a +0 chain mail (34, -25, D:2) a cursed -3 dagger a +0 club (36, -14, D:2) a +0 dagger (37, 11, D:2) a +0 hunting sling (38, 1, D:2) 23 sling bullets (41, 4, D:2) 12 stones (44, -9, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) 19 arrows (3, 22, D:3) 21 arrows (4, -15, D:3) 22 poisoned needles (5, -2, D:3) 23 stones (6, 3, D:3) a +0 broad axe (15, 9, D:3) a +0 club (17, 15, D:3) a +0 mace (19, -13, D:3) a +0 ring mail (28, 1, D:3) a cursed -2 short sword a +0 dagger (28, 14, D:3) a +0 club a +0 dagger a +0 ring mail a +0 hand axe (28, 15, D:3) a +0 mace (29, 14, D:3) a +0 ring mail (32, 1, D:3) 13 sling bullets (46, 12, D:3) a +0 club (47, 8, D:3) a +0 dagger a +0 hunting sling 10 stones a +0 robe (47, 9, D:3) a +0 animal skin a +0 club a +0 dagger (47, 11, D:3) a +0 club a +0 dagger a +0 dagger (48, -7, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (2, -2, D:4) an uncursed staff of fire (4, -28, D:4) 14 poisoned needles (7, -26, D:4) a +0 whip (9, -41, D:4) a +0 ring mail (9, -28, D:4) a +0 whip (15, -19, D:4) a +0 leather armour (17, 3, D:4) a +0 giant club (18, -25, D:4) 18 stones Level 5 of the Dungeon [Shop] Biar's Weapon Emporium 30 arrows (72 gold) a +0 broad axe (48 gold) a +0 long sword (42 gold) the +4 shortbow "Guoq" {flame, rPois MR+++ Stlth-} (556 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. 12 poisoned needles (57 gold) a +0 dagger (24 gold) a +0 hand axe (36 gold) (0, 0, D:5) a +0 scale mail (1, 26, D:5) a +0 robe (3, 23, D:5) a +0 dagger (4, 25, D:5) 16 stones (9, 21, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 trident (18, 13, D:5) a +0 flail (27, 1, D:5) 22 sling bullets (32, 17, D:5) 16 stones (37, 5, D:5) 24 sling bullets (39, -4, D:5) a +0 ring mail (44, 23, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 20 stones (3, 20, D:6) a +0 hunting sling (9, 15, D:6) 11 poisoned needles (12, 2, D:6) a +0 great sword (15, 5, D:6) 11 stones (15, 11, D:6) 10 stones (18, 3, D:6) 29 sling bullets (20, -13, D:6) an uncursed staff of cold (23, 23, D:6) a +0 rapier (28, 28, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 32, D:7) 23 stones (11, 36, D:7) a +2 whip of electrocution a +0 robe (16, 16, D:7) a +0 whip (19, 12, D:7) a +0 club (22, 7, D:7) a +0 shortbow 15 arrows a +0 dagger 2 stones (23, 6, D:7) an arrow (23, 7, D:7) a +0 dagger a +0 dagger a +0 short sword (23, 8, D:7) 5 arrows (23, 16, D:7) the cursed +0 chain mail "Yrocvud" {rN+ Str+4 Int-5 Dex+3} It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. (23, 36, D:7) a +0 plate armour (24, 17, D:7) 18 stones (29, 40, D:7) a +0 mace (35, 26, D:7) a +0 dagger a +0 robe (35, 27, D:7) a +0 club a cursed -3 club (36, 19, D:7) a +0 dagger (37, 44, D:7) 13 arrows Level 8 of the Dungeon [Shop] Avigox's Armour Shoppe the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (547 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +3 chain mail of magic resistance (371 gold) a +1 pair of boots of stealth (231 gold) a +0 pair of gloves of dexterity (161 gold) the +2 chain mail of Protective Custody {rElec rPois MR- Regen+} (399 gold) It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +2 naga barding of fire resistance (560 gold) a +3 chain mail of positive energy (329 gold) (0, 0, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +0 morningstar a +0 dagger a +0 dagger a +0 robe (0, 1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a cursed +0 plate armour a +0 scale mail (6, -2, D:8) 10 arrows (8, 32, D:8) a +0 mace a +0 robe a +0 ring mail (10, 32, D:8) a +0 dagger a +0 robe (12, 11, D:8) 20 arrows (17, -14, D:8) 18 sling bullets (20, 7, D:8) an uncursed ring of stealth (21, -20, D:8) a +0 robe (32, -2, D:8) a +0 ring mail (41, -24, D:8) a +0 animal skin (46, 31, D:8) 15 gold pieces (56, -24, D:8) a +0 club a +0 leather armour (63, 19, D:8) 14 gold pieces Level 9 of the Dungeon (0, 0, D:9) 11 stones (6, -7, D:9) an arrow (7, 2, D:9) a +0 robe (8, -7, D:9) 21 arrows a +0 shortbow (9, 10, D:9) 6 tomahawks (10, -4, D:9) a cursed +1 war axe a +0 robe (11, -7, D:9) a +0 giant club a +0 giant club (11, -2, D:9) a cursed +0 hand axe a +0 robe (26, -10, D:9) 2 javelins (34, 25, D:9) a +0 battleaxe (37, 8, D:9) a +0 club a +0 leather armour (39, 8, D:9) 21 bolts (48, 26, D:9) a +0 flail (53, 15, D:9) 21 poisoned needles (54, 22, D:9) 23 stones (56, 19, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) 19 gold pieces (3, -33, D:10) 20 gold pieces (14, -17, D:10) a +0 dagger a +0 blowgun 10 poisoned needles a stone (15, -17, D:10) a +0 whip of electrocution a +0 dagger a +0 dagger a +0 robe 4 stones (15, -16, D:10) 2 poisoned needles (15, -15, D:10) a stone (16, -17, D:10) a poisoned needle a +0 dagger a +0 dire flail a +0 chain mail (17, -17, D:10) 2 stones a cursed -2 club a +0 chain mail (18, -17, D:10) 2 stones (23, 5, D:10) 9 gold pieces (25, -2, D:10) 15 gold pieces (40, -29, D:10) a +0 dagger a +0 robe (42, -34, D:10) a +0 club (52, -37, D:10) a +0 mace the Ecumenical Temple